Player Matchup

Guan Yu
Guan Yu
ImajinWagons96
Guan Yu
Level 22
God Stats
3W - 6L
1,488 SR
Queue Stats
41W - 46L
1,471 Elo+
Party 1
Anhur
Anhur
SatelliteK
Anhur
Level 57
God Stats
20W - 12L
1,477 SR
Queue Stats
357W - 282L
1,495 Elo+
Party 3
Tiamat
Tiamat
Tendolious
Tiamat
Level 61
God Stats
6W - 2L
1,554 SR
Queue Stats
181W - 177L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
imth3juggernau7
Hun Batz
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
426W - 334L
1,517 Elo+
Party 3
Yemoja
Yemoja
ryanthewise
Yemoja
Level 10
God Stats
7W - 8L
1,500 SR
Queue Stats
70W - 45L
1,543 Elo+
Party 3
Team Averages
Level 42
1,504 SR
1,493 Elo+

VS

Team Averages
Level 50
1,503 SR
1,541 Elo+
Sol
Sol
AQuietRiver
Sol
Level 59
God Stats
15W - 10L
1,558 SR
Queue Stats
79W - 56L
1,644 Elo+
Party 2
Kukulkan
Kukulkan
AbradolfLincler
Kukulkan
Level 54
God Stats
1W - 0L
1,330 SR
Queue Stats
91W - 61L
1,597 Elo+
Party 2
Athena
Athena
BirdPerson
Athena
Level 68
God Stats
30W - 14L
1,663 SR
Queue Stats
97W - 75L
1,573 Elo+
Party 2
Thor
Thor
Judas916
Thor
Level 18
God Stats
6W - 4L
1,493 SR
Queue Stats
35W - 32L
1,488 Elo+
Party 2
King Arthur
King Arthur
upbeatbrick821
King Arthur
Level 49
God Stats
6W - 11L
1,470 SR
Queue Stats
174W - 175L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,258
478
5,050
7,589
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
9
2 / 4 / 0
5,490
499
4,318
8,776
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Tendolious
Tiamat
9
0 / 4 / 1
5,385
490
4,529
5,967
3,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
7
0 / 4 / 1
4,856
441
2,748
7,343
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
0 / 3 / 2
5,184
471
2,126
6,600
2,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 0
7,343
668
9,270
7,409
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
12
4 / 0 / 4
6,887
626
4,336
3,409
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
BirdPerson
Athena
9
0 / 1 / 11
6,125
557
4,351
6,304
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
3 / 0 / 5
5,799
527
3,078
6,211
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
upbeatbrick821
King Arthur
11
3 / 0 / 0
6,527
593
5,964
8,592
5,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
17
17
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
W
Kukulkan
4
0
4
6
W
Athena
BirdPerson
Athena
0
1
11
5.5
L
0
2
0
0
W
Thor
3
0
5
5.5
L
Anhur
2
4
0
0.5
L
Tiamat
Tendolious
Tiamat
0
4
1
0.13
L
Hun Batz
0
4
1
0.13
L
Yemoja
0
3
2
0.33
W
King Arthur
upbeatbrick821
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
26,999
36,275
Taken
31,925
16,080
Mitigated
12,414
11,946
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,270
4,452
0
5,427
7,409
1,797
296
1,525
5,884
49,582
0
W
Kukulkan
4,336
420
0
490
3,409
1,140
282
2,052
1,357
36,731
0
W
Athena
BirdPerson
Athena
4,351
1,008
0
1,840
6,304
2,151
0
1,501
4,803
13,017
0
L
5,050
713
0
2,960
7,589
5,526
110
0
7,589
0
21,258
W
Thor
3,078
1,349
0
2,210
6,211
1,731
0
1,577
4,574
0
19,893
L
Anhur
4,318
2,025
0
3,910
8,776
2,446
0
7,147
1,595
0
25,313
L
Tiamat
Tendolious
Tiamat
4,529
641
0
1,230
5,967
3,989
32
3,376
2,448
31,932
0
L
Hun Batz
2,748
718
0
2,376
7,343
2,119
0
1,767
5,518
0
23,124
L
Yemoja
2,126
667
381
1,089
6,600
2,000
0
5,346
1,168
8,757
0
W
King Arthur
upbeatbrick821
King Arthur
5,964
423
0
2,215
8,592
5,595
0
0
8,059
0
37,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
32,681
213
Minions Killed
322
0
Camps Cleared
0
1,062,354
Distance Traveled
1,115,707
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,343
668
94
9
0
209,676
4
W
Kukulkan
6,887
626
90
8
0
194,304
1
W
Athena
6,125
557
14
1
0
270,119
3
L
Guan Yu
5,258
478
35
3
0
217,905
0
W
Thor
5,799
527
46
4
0
224,169
0
L
Anhur
5,490
499
49
4
0
209,604
7
L
Tiamat
5,385
490
66
6
0
201,075
4
L
Hun Batz
4,856
441
43
4
0
223,984
3
L
Yemoja
5,184
471
20
2
0
209,786
1
W
King Arthur
6,527
593
78
7
0
217,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role