Player Matchup

Jing Wei
Jing Wei
Andriux
Jing Wei
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,470 Elo+
Party 2
Bastet
Bastet
Daese
Bastet
Level 22
God Stats
0W - 3L
1,349 SR
Queue Stats
66W - 49L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Enemeli
Kuzenbo
Level 23
God Stats
2W - 1L
1,540 SR
Queue Stats
10W - 7L
1,470 Elo+
Party 2
Chaac
Chaac
GTFS Shape
Chaac
Level 18
God Stats
10W - 6L
1,572 SR
Queue Stats
12W - 7L
1,470 Elo+
Party 2
The Morrigan
The Morrigan
SebasXD0710
The Morrigan
Level 29
God Stats
0W - 3L
1,587 SR
Queue Stats
106W - 129L
1,406 Elo+
Solo
Team Averages
Level 23
1,510 SR
1,466 Elo+

VS

Team Averages
Level 21
1,660 SR
1,501 Elo+
Hou Yi
Hou Yi
AJHouck
Hou Yi
Level 10
God Stats
8W - 1L
2,046 SR
Queue Stats
101W - 95L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
ChunkDueces
Sun Wukong
Level 27
God Stats
13W - 9L
1,883 SR
Queue Stats
103W - 113L
1,556 Elo+
Solo
Kali
Kali
DKlegends
Kali
Level 28
God Stats
1W - 2L
1,295 SR
Queue Stats
68W - 61L
1,527 Elo+
Solo
Janus
Janus
IMGONEAFK
Janus
Level 26
God Stats
23W - 36L
1,500 SR
Queue Stats
351W - 396L
1,468 Elo+
Solo
Aphrodite
Aphrodite
Moji0
Aphrodite
Level 12
God Stats
19W - 12L
1,575 SR
Queue Stats
19W - 16L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andriux
Jing Wei
20
7 / 6 / 4
14,237
459
23,963
27,515
11,253
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Daese
Bastet
20
6 / 6 / 8
14,700
474
24,248
31,771
15,849
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
Enemeli
Kuzenbo
20
2 / 6 / 8
13,692
442
15,498
26,871
41,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
20
0 / 4 / 6
12,921
417
5,431
29,440
34,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
SebasXD0710
The Morrigan
20
2 / 10 / 1
13,925
449
7,855
19,260
8,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AJHouck
Hou Yi
20
8 / 3 / 8
15,550
502
25,635
28,377
11,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ChunkDueces
Sun Wukong
20
3 / 3 / 8
16,258
524
19,871
25,639
33,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
20
9 / 3 / 8
19,633
633
16,746
27,780
17,478
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
IMGONEAFK
Janus
20
9 / 4 / 9
17,510
565
29,959
20,679
8,495
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Moji0
Aphrodite
20
3 / 4 / 10
14,117
455
10,220
19,609
14,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
17
Kills
32
32
Deaths
17
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AJHouck
Hou Yi
8
3
8
4
L
Jing Wei
Andriux
Jing Wei
7
6
4
1.5
W
Sun Wukong
ChunkDueces
Sun Wukong
3
3
8
2.33
W
Kali
9
3
8
4.33
L
Bastet
Daese
Bastet
6
6
8
1.67
L
Kuzenbo
Enemeli
Kuzenbo
2
6
8
1
L
Chaac
0
4
6
0.75
W
Janus
IMGONEAFK
Janus
9
4
9
3.38
W
Aphrodite
Moji0
Aphrodite
3
4
10
2
L
The Morrigan
SebasXD0710
The Morrigan
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,995
Damage
102,431
134,857
Taken
122,084
111,899
Mitigated
85,657
37,507
Healing
54,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AJHouck
Hou Yi
25,635
15,444
0
6,223
28,377
11,589
8,113
6,445
21,932
0
139,558
L
Jing Wei
Andriux
Jing Wei
23,963
19,058
0
14,455
27,515
11,253
3,380
9,067
18,230
0
138,707
W
Sun Wukong
ChunkDueces
Sun Wukong
19,871
4,987
0
6,213
25,639
33,605
0
5,539
19,590
0
115,729
W
Kali
16,746
8,096
0
10,647
27,780
17,478
592
2,694
24,936
0
168,621
L
Bastet
Daese
Bastet
24,248
9,448
0
8,264
31,771
15,849
0
8,539
22,978
0
129,025
L
Kuzenbo
Enemeli
Kuzenbo
15,498
3,487
0
2,894
26,871
41,446
512
8,569
17,996
48,780
0
L
Chaac
5,431
996
0
11,440
29,440
34,794
384
6,801
22,549
0
69,741
W
Janus
IMGONEAFK
Janus
29,959
2,692
555
6,332
20,679
8,495
98
5,104
15,563
135,746
0
W
Aphrodite
Moji0
Aphrodite
10,220
947
12,435
11,691
19,609
14,490
2,521
6,040
13,569
45,563
0
L
The Morrigan
SebasXD0710
The Morrigan
7,855
474
0
454
19,260
8,557
462
6,015
12,925
70,412
2,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,475
Gold Earned
83,068
661
Minions Killed
865
0
Camps Cleared
0
2,745,041
Distance Traveled
3,075,328
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,550
502
161
5
0
583,787
1
L
Jing Wei
14,237
459
187
6
0
515,452
2
W
Sun Wukong
16,258
524
183
6
0
616,231
2
W
Kali
19,633
633
254
8
0
664,884
3
L
Bastet
14,700
474
154
5
0
567,570
12
L
Kuzenbo
13,692
442
53
2
0
579,661
7
L
Chaac
12,921
417
123
4
0
581,117
2
W
Janus
17,510
565
181
6
0
606,458
2
W
Aphrodite
14,117
455
86
3
0
603,968
0
L
The Morrigan
13,925
449
144
5
0
501,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role