Player Matchup

Gilgamesh
Gilgamesh
Dshncnn
Gilgamesh
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Hulktorium
Chiron
Level 29
God Stats
5W - 2L
1,308 SR
Queue Stats
281W - 279L
1,370 Elo+
Solo
Bellona
Bellona
SoreWrist
Bellona
Level 5
God Stats
7W - 8L
1,270 SR
Queue Stats
22W - 34L
1,178 Elo+
Solo
Baron Samedi
Baron Samedi
WrathRPttv
Baron Samedi
Level 13
God Stats
5W - 10L
1,242 SR
Queue Stats
8W - 17L
1,225 Elo+
Solo
Olorun
Olorun
YoungGunnaa
Olorun
Level 15
God Stats
19W - 21L
1,401 SR
Queue Stats
37W - 48L
1,372 Elo+
Solo
Team Averages
Level 15
1,344 SR
1,329 Elo+

VS

Team Averages
Level 10
1,463 SR
1,179 Elo+
Thor
Thor
FlexKaden
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 1
Jing Wei
Jing Wei
G2000IL
Jing Wei
Level 6
God Stats
0W - 1L
1,473 SR
Queue Stats
2W - 4L
1,143 Elo+
Solo
Hades
Hades
PlayWitMaBalls
Hades
Level 5
God Stats
0W - 4L
1,095 SR
Queue Stats
0W - 10L
1,058 Elo+
Party 1
Cupid
Cupid
WinterierTug622
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 1
Hercules
Hercules
iBRAYANi9
Hercules
Level 29
God Stats
2W - 6L
1,746 SR
Queue Stats
131W - 167L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dshncnn
Gilgamesh
19
12 / 2 / 17
12,614
1,147
20,962
12,484
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
Hulktorium
Chiron
20
15 / 1 / 23
13,902
1,264
25,291
11,281
5,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
SoreWrist
Bellona
18
1 / 4 / 21
10,522
957
7,860
13,540
9,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
WrathRPttv
Baron Samedi
18
11 / 3 / 24
12,719
1,156
23,821
13,698
6,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
18
9 / 1 / 21
11,516
1,047
10,195
5,718
2,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 11 / 6
10,102
918
7,717
15,733
6,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
G2000IL
Jing Wei
16
1 / 10 / 5
9,772
888
7,922
18,225
6,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 10 / 5
10,586
962
15,106
22,795
9,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 9 / 5
10,612
965
7,518
17,673
7,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
iBRAYANi9
Hercules
16
2 / 8 / 7
10,375
943
12,283
22,511
12,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
38
48
Kills
10
11
Deaths
48
106
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dshncnn
Gilgamesh
12
2
17
10.25
L
Thor
1
11
6
0.36
L
Jing Wei
G2000IL
Jing Wei
1
10
5
0.35
W
Chiron
Hulktorium
Chiron
15
1
23
26.5
L
3
10
5
0.55
W
Bellona
SoreWrist
Bellona
1
4
21
2.88
L
3
9
5
0.61
W
Baron Samedi
WrathRPttv
Baron Samedi
11
3
24
7.67
W
Olorun
9
1
21
19.5
L
Hercules
iBRAYANi9
Hercules
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,129
Damage
50,546
56,721
Taken
96,937
32,270
Mitigated
43,707
16,695
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dshncnn
Gilgamesh
20,962
8,069
0
1,700
12,484
8,678
0
2,255
10,229
179
40,702
L
Thor
7,717
1,430
0
0
15,733
6,724
0
5,854
9,879
0
18,858
L
Jing Wei
G2000IL
Jing Wei
7,922
5,815
0
759
18,225
6,752
0
9,538
8,687
0
22,040
W
Chiron
Hulktorium
Chiron
25,291
11,631
1,172
5,448
11,281
5,087
0
3,645
7,636
0
51,247
L
15,106
3,603
373
3,822
22,795
9,933
0
8,689
14,106
37,066
0
W
Bellona
SoreWrist
Bellona
7,860
3,108
0
708
13,540
9,191
0
4,132
9,408
64
15,399
L
7,518
3,636
593
2,434
17,673
7,332
0
3,332
14,341
0
21,782
W
Baron Samedi
WrathRPttv
Baron Samedi
23,821
3,543
2,492
3,288
13,698
6,777
0
4,327
9,371
31,011
0
W
Olorun
10,195
8,478
66
1,821
5,718
2,537
0
747
4,971
23,690
0
L
Hercules
iBRAYANi9
Hercules
12,283
4,010
0
1,834
22,511
12,966
0
6,806
15,705
0
28,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,273
Gold Earned
51,447
175
Minions Killed
162
8
Camps Cleared
0
987,724
Distance Traveled
888,421
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,614
1,147
34
3
6
213,016
2
L
Thor
10,102
918
14
1
0
136,375
2
L
Jing Wei
9,772
888
15
1
0
196,830
0
W
Chiron
13,902
1,264
69
6
1
218,111
0
L
Hades
10,586
962
60
5
0
183,604
0
W
Bellona
10,522
957
14
1
1
201,093
0
L
Cupid
10,612
965
23
2
0
189,529
0
W
Baron Samedi
12,719
1,156
23
2
0
181,593
0
W
Olorun
11,516
1,047
35
3
0
173,911
0
L
Hercules
10,375
943
50
5
0
182,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role