Player Matchup

Ao Kuang
Ao Kuang
AdmiralThrawn32
Ao Kuang
Level 29
God Stats
13W - 10L
1,597 SR
Queue Stats
170W - 162L
1,645 Elo+
Solo
Discordia
Discordia
C-basxd
Discordia
Level 27
God Stats
16W - 11L
1,561 SR
Queue Stats
146W - 124L
1,562 Elo+
Solo
Khepri
Khepri
Galactic Bootyx
Khepri
Level 15
God Stats
2W - 1L
1,337 SR
Queue Stats
28W - 4L
2,024 Elo+
Solo
Danzaburou
Danzaburou
KiIIer_ShotZ
Danzaburou
Level 29
God Stats
23W - 23L
1,513 SR
Queue Stats
93W - 121L
1,487 Elo+
Solo
Nike
Nike
Loki4705
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,602 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,664 Elo+

VS

Team Averages
Level 19
1,481 SR
1,586 Elo+
Da Ji
Da Ji
Big_Speno
Da Ji
Level 28
God Stats
0W - 3L
1,237 SR
Queue Stats
63W - 40L
1,673 Elo+
Party 1
Artemis
Artemis
Fletcha789
Artemis
Level 13
God Stats
1W - 5L
1,413 SR
Queue Stats
9W - 12L
1,501 Elo+
Solo
Cerberus
Cerberus
Tu papi5645
Cerberus
Level 22
God Stats
2W - 1L
1,519 SR
Queue Stats
14W - 15L
1,461 Elo+
Solo
Ullr
Ullr
cracking-milk0
Ullr
Level 26
God Stats
6W - 6L
1,689 SR
Queue Stats
121W - 106L
1,717 Elo+
Party 1
Olorun
Olorun
shade_ox
Olorun
Level 4
God Stats
1W - 3L
1,550 SR
Queue Stats
5W - 8L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
5 / 5 / 3
13,241
631
8,303
15,400
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
C-basxd
Discordia
19
5 / 0 / 8
12,912
615
13,331
5,228
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 19
11,737
559
8,671
13,329
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
KiIIer_ShotZ
Danzaburou
18
15 / 3 / 7
13,821
658
16,766
15,251
7,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
19
9 / 2 / 10
12,694
604
9,290
13,786
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Big_Speno
Da Ji
16
9 / 8 / 1
11,247
536
17,248
20,146
7,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Fletcha789
Artemis
9
0 / 6 / 1
6,926
330
2,625
7,919
2,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tu papi5645
Cerberus
12
0 / 10 / 3
8,398
400
3,323
18,444
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
1 / 3 / 3
10,735
511
8,912
14,409
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
shade_ox
Olorun
9
0 / 10 / 1
6,877
327
2,802
12,219
3,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
37
Kills
10
10
Deaths
37
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
5
3
1.3
L
Da Ji
Big_Speno
Da Ji
9
8
1
1.19
W
Discordia
C-basxd
Discordia
5
0
8
9
L
Artemis
Fletcha789
Artemis
0
6
1
0.08
W
3
0
19
12.5
W
Danzaburou
KiIIer_ShotZ
Danzaburou
15
3
7
6.17
W
Nike
9
2
10
7
L
Cerberus
Tu papi5645
Cerberus
0
10
3
0.15
L
1
3
3
0.83
L
Olorun
shade_ox
Olorun
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,361
Damage
34,910
62,994
Taken
73,137
36,579
Mitigated
30,109
26,446
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,303
2,156
0
8,609
15,400
7,642
2,200
913
14,487
83,743
8,200
L
Da Ji
Big_Speno
Da Ji
17,248
4,351
0
2,450
20,146
7,884
0
10,015
9,941
0
58,520
W
Discordia
C-basxd
Discordia
13,331
1,394
130
2,688
5,228
2,194
1,433
1,262
3,863
89,666
0
L
Artemis
Fletcha789
Artemis
2,625
652
0
659
7,919
2,012
164
2,454
5,425
0
19,544
W
8,671
988
0
2,005
13,329
12,709
180
2,643
10,686
30,757
0
W
Danzaburou
KiIIer_ShotZ
Danzaburou
16,766
8,408
294
8,185
15,251
7,906
4,794
1,908
13,343
0
93,090
W
Nike
9,290
2,133
0
4,535
13,786
6,128
1,463
1,202
12,584
0
91,512
L
Cerberus
Tu papi5645
Cerberus
3,323
357
0
3,441
18,444
10,982
0
7,460
10,766
25,140
0
L
8,912
3,715
0
1,386
14,409
5,395
119
3,915
10,312
0
83,655
L
Olorun
shade_ox
Olorun
2,802
1,096
127
1,209
12,219
3,836
922
5,290
6,737
14,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,405
Gold Earned
44,183
593
Minions Killed
353
0
Camps Cleared
0
2,034,391
Distance Traveled
1,727,251
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,241
631
127
6
0
382,043
6
L
Da Ji
11,247
536
83
4
0
316,477
2
W
Discordia
12,912
615
155
7
0
433,526
0
L
Artemis
6,926
330
25
1
0
328,721
3
W
Khepri
11,737
559
33
2
0
409,997
4
W
Danzaburou
13,821
658
132
6
0
358,845
0
W
Nike
12,694
604
146
7
0
449,980
9
L
Cerberus
8,398
400
54
3
0
378,026
3
L
Ullr
10,735
511
165
8
0
374,267
1
L
Olorun
6,877
327
26
1
0
329,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role