Player Matchup

Zhong Kui
Zhong Kui
Andrewfffff
Zhong Kui
Level 66
God Stats
1W - 2L
1,263 SR
Queue Stats
3W - 4L
1,196 Elo+
Party 1
Danzaburou
Danzaburou
CowboyBalls
Danzaburou
Level 104
God Stats
1W - 1L
1,449 SR
Queue Stats
36W - 31L
1,520 Elo+
Party 1
Bacchus
Bacchus
Gavonkey
Bacchus
Level 85
God Stats
32W - 23L
1,592 SR
Queue Stats
40W - 31L
1,514 Elo+
Party 1
Team Averages
Level 85
1,435 SR
1,410 Elo+

VS

Team Averages
Level 86
1,686 SR
1,519 Elo+
Guan Yu
Guan Yu
BigManFTW
Guan Yu
Level 41
God Stats
0W - 1L
1,773 SR
Queue Stats
81W - 82L
1,513 Elo+
Party 2
Merlin
Merlin
crazybolts123
Merlin
Level 106
God Stats
1W - 1L
1,804 SR
Queue Stats
64W - 65L
1,538 Elo+
Party 2
Pele
Pele
dadmcab
Pele
Level 112
God Stats
3W - 4L
1,481 SR
Queue Stats
126W - 135L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andrewfffff
Zhong Kui
18
17 / 1 / 8
14,640
813
28,645
18,804
13,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
CowboyBalls
Danzaburou
16
7 / 5 / 12
13,795
766
16,061
19,433
6,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Gavonkey
Bacchus
15
4 / 3 / 17
12,885
716
11,629
18,695
24,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigManFTW
Guan Yu
13
0 / 8 / 7
10,637
591
6,015
20,230
15,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 9 / 2
12,910
717
19,695
23,355
9,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
dadmcab
Pele
15
3 / 11 / 4
11,452
636
18,329
23,102
8,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
28
Kills
9
9
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Andrewfffff
Zhong Kui
17
1
8
21
L
Guan Yu
BigManFTW
Guan Yu
0
8
7
0.44
W
Danzaburou
CowboyBalls
Danzaburou
7
5
12
2.6
W
Bacchus
Gavonkey
Bacchus
4
3
17
4.17
L
6
9
2
0.78
L
Pele
dadmcab
Pele
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,335
Damage
44,039
56,932
Taken
66,687
44,195
Mitigated
32,797
24,827
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Andrewfffff
Zhong Kui
28,645
2,694
1,059
11,706
18,804
13,017
2,694
5,899
12,905
77,646
0
L
Guan Yu
BigManFTW
Guan Yu
6,015
1,359
1,279
2,152
20,230
15,102
0
10,871
9,359
0
31,303
W
Danzaburou
CowboyBalls
Danzaburou
16,061
6,281
0
7,504
19,433
6,618
1,040
6,532
12,901
0
60,666
W
Bacchus
Gavonkey
Bacchus
11,629
2,095
1,209
3,349
18,695
24,560
264
7,310
11,385
28,598
0
L
19,695
999
436
4,440
23,355
9,178
0
15,244
8,111
72,148
0
L
Pele
dadmcab
Pele
18,329
3,708
0
4,016
23,102
8,517
0
14,253
8,849
0
64,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
34,999
190
Minions Killed
202
0
Camps Cleared
0
914,070
Distance Traveled
869,009
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,640
813
92
5
0
332,227
1
L
Guan Yu
10,637
591
51
3
0
313,082
1
W
Danzaburou
13,795
766
78
4
0
302,932
1
W
Bacchus
12,885
716
20
1
0
278,911
0
L
Merlin
12,910
717
83
5
0
272,956
5
L
Pele
11,452
636
68
4
0
282,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role