Player Matchup

Ganesha
Ganesha
DeDeDeDouble
Ganesha
Level 129
God Stats
7W - 8L
1,709 SR
Queue Stats
37W - 35L
1,612 Elo+
Party 1
Skadi
Skadi
MintSquirrel228
Skadi
Level 29
God Stats
2W - 1L
1,796 SR
Queue Stats
8W - 5L
1,689 Elo+
Party 1
Cerberus
Cerberus
Sheerfall3
Cerberus
Level 104
God Stats
8W - 1L
1,640 SR
Queue Stats
65W - 56L
1,614 Elo+
Party 1
Athena
Athena
SmallppAlex
Athena
Level 86
God Stats
2W - 5L
1,635 SR
Queue Stats
16W - 18L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
sergeantserg98
Gilgamesh
Level 146
God Stats
1W - 1L
1,613 SR
Queue Stats
50W - 48L
1,575 Elo+
Party 1
Team Averages
Level 99
1,679 SR
1,611 Elo+

VS

Team Averages
Level 89
1,672 SR
1,471 Elo+
Izanami
Izanami
Annihilistic
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,564 Elo+
Party 2
King Arthur
King Arthur
FellsyFells
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,315 Elo+
Solo
Tiamat
Tiamat
WehaveL8game
Tiamat
Level 13
God Stats
2W - 2L
1,854 SR
Queue Stats
56W - 52L
1,541 Elo+
Party 2
Pele
Pele
lilweezyforprez
Pele
Level 142
God Stats
9W - 4L
1,696 SR
Queue Stats
214W - 210L
1,503 Elo+
Party 2
Chaac
Chaac
xDaAsSiNaToR
Chaac
Level 116
God Stats
1W - 6L
1,809 SR
Queue Stats
112W - 125L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeDeDeDouble
Ganesha
16
0 / 3 / 20
10,131
461
12,596
15,870
8,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 6 / 4
9,045
411
2,268
8,454
2,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sheerfall3
Cerberus
17
7 / 3 / 8
11,373
517
16,780
23,280
9,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
14
4 / 4 / 12
10,115
460
5,129
18,138
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
sergeantserg98
Gilgamesh
19
17 / 0 / 5
13,437
611
22,574
14,345
13,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Annihilistic
Izanami
16
3 / 5 / 7
10,938
497
17,053
13,793
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
FellsyFells
King Arthur
15
0 / 8 / 0
8,909
405
3,455
17,196
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
15
4 / 6 / 4
9,871
449
14,545
17,857
9,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 6 / 2
10,213
464
7,097
19,912
10,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 3 / 6
9,737
443
13,532
18,458
17,520
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
28
Kills
15
16
Deaths
28
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Annihilistic
Izanami
3
5
7
1.3
W
Ganesha
DeDeDeDouble
Ganesha
0
3
20
3.33
L
King Arthur
FellsyFells
King Arthur
0
8
0
0
W
0
6
4
0.33
W
Cerberus
Sheerfall3
Cerberus
7
3
8
3.67
W
Athena
4
4
12
2.5
L
Tiamat
4
6
4
1
L
1
6
2
0.33
W
Gilgamesh
sergeantserg98
Gilgamesh
17
0
5
19.5
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,347
Damage
55,682
80,087
Taken
87,216
44,721
Mitigated
54,884
24,158
Healing
23,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Annihilistic
Izanami
17,053
12,370
0
2,599
13,793
4,514
1,690
5,809
7,907
0
90,872
W
Ganesha
DeDeDeDouble
Ganesha
12,596
1,248
0
4,467
15,870
8,604
336
2,882
12,838
58,407
0
L
King Arthur
FellsyFells
King Arthur
3,455
904
0
2,930
17,196
12,658
334
1,833
15,363
0
29,722
W
2,268
896
0
0
8,454
2,043
4,842
16
8,438
0
40,723
W
Cerberus
Sheerfall3
Cerberus
16,780
997
578
9,919
23,280
9,601
0
7,375
15,905
67,063
0
W
Athena
5,129
1,846
828
3,337
18,138
11,161
156
2,171
15,967
18,704
0
L
Tiamat
14,545
683
0
6,667
17,857
9,237
0
11,321
6,004
57,270
0
L
7,097
2,416
0
6,326
19,912
10,955
0
9,038
10,638
0
81,455
W
Gilgamesh
sergeantserg98
Gilgamesh
22,574
8,859
0
5,029
14,345
13,312
81
2,101
12,004
0
80,235
L
13,532
1,900
0
4,498
18,458
17,520
198
5,520
12,799
0
42,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
49,668
470
Minions Killed
497
0
Camps Cleared
0
2,201,077
Distance Traveled
2,002,603
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,938
497
148
7
0
378,637
3
W
Ganesha
10,131
461
65
3
0
448,803
2
L
King Arthur
8,909
405
60
3
0
356,814
1
W
Skadi
9,045
411
79
4
0
386,554
0
W
Cerberus
11,373
517
147
7
0
421,325
1
W
Athena
10,115
460
41
2
0
476,933
6
L
Tiamat
9,871
449
82
4
0
397,992
1
L
Pele
10,213
464
149
7
0
446,029
5
W
Gilgamesh
13,437
611
138
6
0
467,462
0
L
Chaac
9,737
443
58
3
0
423,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role