Player Matchup

Guan Yu
Guan Yu
PamHawk1
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,058 Elo+
Party 2
Olorun
Olorun
Tygrend
Olorun
Level 27
God Stats
3W - 1L
1,342 SR
Queue Stats
133W - 144L
1,453 Elo+
Solo
Nemesis
Nemesis
eaalbue
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,062 Elo+
Party 1
Neith
Neith
grado2020
Neith
Level 42
God Stats
1W - 1L
1,258 SR
Queue Stats
4W - 8L
1,082 Elo+
Party 1
Cerberus
Cerberus
lonquitud
Cerberus
Level 16
God Stats
8W - 14L
1,186 SR
Queue Stats
21W - 30L
1,205 Elo+
Party 2
Team Averages
Level 19
1,357 SR
1,172 Elo+

VS

Team Averages
Level 25
1,432 SR
1,378 Elo+
Nu Wa
Nu Wa
MommyCaroline
Nu Wa
Level 17
God Stats
34W - 115L
1,255 SR
Queue Stats
64W - 251L
1,222 Elo+
Party 3
Sylvanus
Sylvanus
PapaStephane
Sylvanus
Level 59
God Stats
14W - 37L
1,193 SR
Queue Stats
123W - 296L
1,261 Elo+
Party 3
Sun Wukong
Sun Wukong
SynfulVoltage
Sun Wukong
Level 23
God Stats
9W - 9L
1,639 SR
Queue Stats
110W - 122L
1,418 Elo+
Solo
Thanatos
Thanatos
TheVeganCreeper
Thanatos
Level 1
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 203L
1,500 Elo+
Party 3
Yemoja
Yemoja
WindWakerMage
Yemoja
Level 27
God Stats
13W - 18L
1,575 SR
Queue Stats
146W - 160L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PamHawk1
Guan Yu
20
6 / 5 / 28
14,654
1,127
15,576
25,269
21,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Tygrend
Olorun
20
20 / 2 / 16
17,849
1,373
55,286
26,464
10,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
eaalbue
Nemesis
19
3 / 11 / 17
12,573
967
11,718
19,742
12,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
grado2020
Neith
20
15 / 6 / 17
16,311
1,255
25,795
15,391
5,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
lonquitud
Cerberus
20
1 / 3 / 32
13,918
1,071
16,009
21,351
23,581
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 16
14,077
1,083
20,156
22,945
9,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PapaStephane
Sylvanus
20
5 / 6 / 15
13,422
1,032
17,686
26,614
25,348
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SynfulVoltage
Sun Wukong
20
8 / 4 / 16
14,637
1,126
32,966
31,769
36,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
19
6 / 22 / 11
13,123
1,009
13,187
33,945
13,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 17
14,194
1,092
13,567
20,878
22,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
102
45
Kills
27
27
Deaths
45
110
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
10
16
1.2
W
Guan Yu
PamHawk1
Guan Yu
6
5
28
4
L
Sylvanus
PapaStephane
Sylvanus
5
6
15
2.08
L
Sun Wukong
SynfulVoltage
Sun Wukong
8
4
16
4
L
Thanatos
6
22
11
0.52
W
Olorun
Tygrend
Olorun
20
2
16
14
L
4
3
17
4.17
W
Nemesis
eaalbue
Nemesis
3
11
17
1.05
W
Neith
grado2020
Neith
15
6
17
3.92
W
Cerberus
lonquitud
Cerberus
1
3
32
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,384
Damage
97,562
108,217
Taken
136,151
73,071
Mitigated
106,778
47,796
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,156
7,785
0
402
22,945
9,075
0
12,334
10,611
42,729
0
W
Guan Yu
PamHawk1
Guan Yu
15,576
3,995
6,184
8,740
25,269
21,134
0
9,318
14,957
0
36,190
L
Sylvanus
PapaStephane
Sylvanus
17,686
6,238
5,568
5,884
26,614
25,348
0
14,740
11,874
40,285
5,164
L
Sun Wukong
SynfulVoltage
Sun Wukong
32,966
7,154
0
109
31,769
36,380
0
15,467
16,302
298
67,342
L
Thanatos
13,187
4,567
0
5,573
33,945
13,376
0
13,731
20,214
0
27,340
W
Olorun
Tygrend
Olorun
55,286
31,793
612
18,453
26,464
10,330
0
14,404
11,853
100,710
0
L
13,567
3,261
5,804
965
20,878
22,599
0
15,023
5,855
29,396
0
W
Nemesis
eaalbue
Nemesis
11,718
4,883
0
1,803
19,742
12,074
0
11,462
8,046
0
26,304
W
Neith
grado2020
Neith
25,795
13,513
0
3,020
15,391
5,952
0
4,324
10,966
0
63,190
W
Cerberus
lonquitud
Cerberus
16,009
1,301
546
8,438
21,351
23,581
0
10,308
10,895
34,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,305
Gold Earned
69,453
304
Minions Killed
225
8
Camps Cleared
7
1,101,672
Distance Traveled
1,061,097
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,077
1,083
61
5
2
139,766
0
W
Guan Yu
14,654
1,127
41
3
1
267,417
0
L
Sylvanus
13,422
1,032
49
4
3
199,058
4
L
Sun Wukong
14,637
1,126
64
5
1
298,246
1
L
Thanatos
13,123
1,009
17
1
1
202,071
0
W
Olorun
17,849
1,373
100
8
2
217,710
0
L
Yemoja
14,194
1,092
34
3
0
221,956
1
W
Nemesis
12,573
967
28
2
0
168,165
1
W
Neith
16,311
1,255
80
6
1
229,146
0
W
Cerberus
13,918
1,071
55
4
4
219,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role