Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
Benjaminsito
Tsukuyomi
Gold IV
Level 121
God Stats
14W - 18L
1,513 SR
Queue Stats
961W - 979L
1,401 MMR
Solo
Ymir
Ymir
Silver V
Dãkk
Ymir
Silver V
Level 66
God Stats
0W - 2L
1,587 SR
Queue Stats
20W - 31L
1,368 MMR
Solo
Agni
Agni
Bronze III
JpRamz22
Agni
Bronze III
Level 119
God Stats
0W - 1L
1,888 SR
Queue Stats
10W - 13L
1,466 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Kam0ll
Danzaburou
Bronze III
Level 63
God Stats
3W - 3L
1,522 SR
Queue Stats
22W - 27L
1,492 MMR
Solo
Loki
Loki
Bronze III
Sekuban
Loki
Bronze III
Level 93
God Stats
16W - 15L
1,622 SR
Queue Stats
52W - 65L
1,439 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,626 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,604 SR
1,436 MMR
Apollo
Apollo
Gold III
Hareds
Apollo
Gold III
Level 157
God Stats
3W - 2L
1,553 SR
Queue Stats
33W - 27L
1,706 MMR
Party 1
Vulcan
Vulcan
Silver III
Life4LoCoS
Vulcan
Silver III
Level 104
God Stats
3W - 1L
1,719 SR
Queue Stats
20W - 15L
1,349 MMR
Solo
Hercules
Hercules
Gold II
Tr1no
Hercules
Gold II
Level 148
God Stats
5W - 5L
1,700 SR
Queue Stats
108W - 109L
1,603 MMR
Party 1
Fenrir
Fenrir
Gold I
Ved91
Fenrir
Gold I
Level 105
God Stats
21W - 11L
1,711 SR
Queue Stats
280W - 268L
1,607 MMR
Solo
Ares
Ares
Silver III
lxINSIDIOUSxl
Ares
Silver III
Level 89
God Stats
2W - 3L
1,340 SR
Queue Stats
204W - 198L
916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benjaminsito
Tsukuyomi
19
4 / 5 / 2
11,839
538
13,386
15,718
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Dãkk
Ymir
14
0 / 5 / 2
8,742
397
2,439
17,263
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
14
0 / 6 / 4
9,221
419
6,971
10,816
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Kam0ll
Danzaburou
16
0 / 3 / 1
9,936
452
6,489
13,425
5,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Sekuban
Loki
14
3 / 7 / 0
9,525
433
6,589
14,195
7,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesTiamatJanusSetGilgamesh

VS

Bans
AthenaKing ArthurYemojaCu ChulainnArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hareds
Apollo
20
7 / 0 / 6
14,548
661
11,718
12,299
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Life4LoCoS
Vulcan
20
9 / 3 / 4
13,554
616
16,371
9,510
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Tr1no
Hercules
18
4 / 1 / 11
12,457
566
11,826
23,394
29,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Ved91
Fenrir
18
3 / 3 / 8
12,066
548
7,297
18,662
9,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 10
12,034
547
5,350
12,667
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
26
26
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Benjaminsito
Tsukuyomi
4
5
2
1
L
Ymir
Dãkk
Ymir
0
5
2
0.2
W
Apollo
Hareds
Apollo
7
0
6
10
L
Agni
0
6
4
0.33
L
Danzaburou
Kam0ll
Danzaburou
0
3
1
0.17
W
Vulcan
Life4LoCoS
Vulcan
9
3
4
3.67
L
Loki
Sekuban
Loki
3
7
0
0.43
W
Hercules
Tr1no
Hercules
4
1
11
9.5
W
Fenrir
Ved91
Fenrir
3
3
8
2.33
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,874
Damage
52,562
71,417
Taken
76,532
37,857
Mitigated
64,436
16,837
Healing
34,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Benjaminsito
Tsukuyomi
13,386
3,269
0
4,343
15,718
7,189
0
5,285
10,433
0
99,884
L
Ymir
Dãkk
Ymir
2,439
292
0
3,581
17,263
14,313
0
6,228
11,035
36,602
0
W
Apollo
Hareds
Apollo
11,718
8,234
0
9,620
12,299
7,710
10,824
2,320
9,979
0
128,474
L
Agni
6,971
284
0
921
10,816
3,831
0
4,003
6,813
61,813
0
L
Danzaburou
Kam0ll
Danzaburou
6,489
2,389
0
6,001
13,425
5,042
0
2,594
10,831
0
75,756
W
Vulcan
Life4LoCoS
Vulcan
16,371
4,478
0
2,737
9,510
4,236
1,326
1,234
8,276
109,187
0
L
Loki
Sekuban
Loki
6,589
1,384
0
1,991
14,195
7,482
680
3,611
10,584
0
50,277
W
Hercules
Tr1no
Hercules
11,826
3,588
0
13,187
23,394
29,109
1,401
1,592
21,802
0
67,541
W
Fenrir
Ved91
Fenrir
7,297
1,989
0
4,194
18,662
9,922
372
2,998
15,664
0
82,936
W
5,350
260
0
5,169
12,667
13,459
166
1,893
10,774
29,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
64,659
612
Minions Killed
653
0
Camps Cleared
0
2,027,996
Distance Traveled
2,184,435
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,839
538
180
8
0
438,080
3
L
Ymir
8,742
397
55
3
0
429,875
4
W
Apollo
14,548
661
197
9
0
425,108
3
L
Agni
9,221
419
140
6
0
398,631
3
L
Danzaburou
9,936
452
142
6
0
401,633
7
W
Vulcan
13,554
616
161
7
0
434,366
3
L
Loki
9,525
433
95
4
0
359,777
0
W
Hercules
12,457
566
130
6
0
488,700
0
W
Fenrir
12,066
548
124
6
0
461,909
2
W
Ares
12,034
547
41
2
0
374,352
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role