Player Matchup

Olorun
Olorun
Deception927
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,213 Elo+
Party 1
Cu Chulainn
Cu Chulainn
E1DERZTR0N1C
Cu Chulainn
Level 19
God Stats
4W - 7L
1,490 SR
Queue Stats
49W - 46L
1,460 Elo+
Solo
Nu Wa
Nu Wa
libokhan
Nu Wa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 1
Hel
Hel
taz20073
Hel
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,331 Elo+
Solo
Scylla
Scylla
xxONEEYEDJOHNxx
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,342 Elo+

VS

Team Averages
Level 27
1,586 SR
1,457 Elo+
Gilgamesh
Gilgamesh
CharlySapvel03
Gilgamesh
Level 26
God Stats
6W - 4L
1,721 SR
Queue Stats
442W - 420L
1,461 Elo+
Solo
Bakasura
Bakasura
LondonLobsters
Bakasura
Level 28
God Stats
12W - 4L
1,646 SR
Queue Stats
66W - 61L
1,429 Elo+
Solo
Sobek
Sobek
NinjaFeline
Sobek
Level 29
God Stats
2W - 2L
1,363 SR
Queue Stats
96W - 90L
1,474 Elo+
Solo
Neith
Neith
OMFG_RaGeQuIt
Neith
Level 25
God Stats
20W - 9L
1,659 SR
Queue Stats
60W - 45L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Ripperlol2193
Kukulkan
Level 26
God Stats
47W - 53L
1,539 SR
Queue Stats
157W - 185L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 14 / 0
7,604
346
4,666
15,807
4,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
E1DERZTR0N1C
Cu Chulainn
18
3 / 6 / 1
11,122
506
14,618
20,698
17,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
libokhan
Nu Wa
14
1 / 11 / 4
9,304
423
8,846
14,986
4,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 2 / 1
6,798
309
443
5,216
1,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 0
11,455
521
12,366
13,048
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CharlySapvel03
Gilgamesh
20
6 / 2 / 6
13,535
615
13,338
20,601
13,354
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
19
9 / 3 / 8
13,228
601
9,656
13,645
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 15
12,038
547
4,549
10,836
11,986
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 1 / 4
13,901
632
9,504
15,344
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Ripperlol2193
Kukulkan
19
8 / 2 / 17
13,490
613
16,330
12,986
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
8
Kills
37
37
Deaths
8
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CharlySapvel03
Gilgamesh
6
2
6
4.5
L
Olorun
0
14
0
0
L
Cu Chulainn
E1DERZTR0N1C
Cu Chulainn
3
6
1
0.58
W
Bakasura
9
3
8
4.33
W
2
0
15
9.5
W
12
1
4
14
W
Kukulkan
Ripperlol2193
Kukulkan
8
2
17
8.25
L
Nu Wa
libokhan
Nu Wa
1
11
4
0.27
L
0
2
1
0.25
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
53,377
69,755
Taken
73,412
32,857
Mitigated
43,484
10,761
Healing
30,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CharlySapvel03
Gilgamesh
13,338
3,575
102
5,643
20,601
13,354
1,250
3,369
17,232
0
78,010
L
Olorun
4,666
1,855
643
1,857
15,807
4,973
135
5,213
9,886
30,039
0
L
Cu Chulainn
E1DERZTR0N1C
Cu Chulainn
14,618
3,659
0
4,052
20,698
17,422
441
2,607
17,540
15,369
78,512
W
Bakasura
9,656
6,684
0
6,173
13,645
6,909
4,348
5,319
8,262
0
77,141
W
4,549
880
864
4,852
10,836
11,986
1,687
5,531
5,117
30,523
0
W
9,504
5,106
0
9,913
15,344
6,333
6,800
9,356
5,774
0
119,977
W
Kukulkan
Ripperlol2193
Kukulkan
16,330
2,775
0
2,679
12,986
4,902
3,646
6,210
5,622
82,803
0
L
Nu Wa
libokhan
Nu Wa
8,846
955
0
0
14,986
4,059
34
7,512
7,021
39,614
0
L
443
231
46
166
5,216
1,414
0
2,366
2,720
12,181
0
L
12,366
1,296
0
3,997
13,048
4,989
380
2,536
10,336
72,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
66,192
462
Minions Killed
631
0
Camps Cleared
0
1,693,818
Distance Traveled
2,154,853
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,535
615
140
6
0
406,895
2
L
Olorun
7,604
346
59
3
0
327,650
0
L
Cu Chulainn
11,122
506
170
8
0
382,588
0
W
Bakasura
13,228
601
133
6
0
514,820
0
W
Sobek
12,038
547
54
2
0
392,777
1
W
Neith
13,901
632
163
7
0
392,379
3
W
Kukulkan
13,490
613
141
6
0
447,982
2
L
Nu Wa
9,304
423
74
3
0
341,386
0
L
Hel
6,798
309
20
1
0
231,562
0
L
Scylla
11,455
521
139
6
0
410,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role