Player Matchup

Gilgamesh
Gilgamesh
BigOlBozo
Gilgamesh
Level 6
God Stats
8W - 3L
1,739 SR
Queue Stats
10W - 4L
1,692 Elo+
Party 3
Sylvanus
Sylvanus
GankForGems
Sylvanus
Level 26
God Stats
2W - 4L
1,415 SR
Queue Stats
101W - 67L
1,648 Elo+
Party 1
Baron Samedi
Baron Samedi
MurkinUP
Baron Samedi
Level 158
God Stats
6W - 3L
1,727 SR
Queue Stats
58W - 41L
1,603 Elo+
Party 1
Neith
Neith
NFL_Armstrong
Neith
Level 120
God Stats
12W - 9L
1,829 SR
Queue Stats
495W - 468L
1,644 Elo+
Party 3
Heimdallr
Heimdallr
jkamps_10
Heimdallr
Level 87
God Stats
30W - 32L
1,576 SR
Queue Stats
388W - 360L
1,622 Elo+
Party 3
Team Averages
Level 79
1,657 SR
1,642 Elo+

VS

Team Averages
Level 59
1,603 SR
1,570 Elo+
Ymir
Ymir
ElBabs_01
Ymir
Level 14
God Stats
15W - 13L
1,593 SR
Queue Stats
168W - 110L
1,580 Elo+
Party 2
Anhur
Anhur
TacosDeAsada545
Anhur
Level 34
God Stats
9W - 12L
1,478 SR
Queue Stats
77W - 77L
1,382 Elo+
Solo
Hera
Hera
WeSlapBellies
Hera
Level 48
God Stats
30W - 24L
1,705 SR
Queue Stats
483W - 393L
1,641 Elo+
Party 4
Arachne
Arachne
plymic
Arachne
Level 67
God Stats
105W - 65L
1,688 SR
Queue Stats
377W - 320L
1,685 Elo+
Party 4
Thor
Thor
zenpaizero2551
Thor
Level 132
God Stats
33W - 29L
1,551 SR
Queue Stats
574W - 497L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigOlBozo
Gilgamesh
17
0 / 2 / 4
10,021
557
3,685
17,769
14,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
GankForGems
Sylvanus
15
5 / 4 / 11
9,464
526
10,940
14,643
11,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
MurkinUP
Baron Samedi
17
13 / 3 / 9
11,467
637
12,611
9,796
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
11 / 0 / 14
11,360
631
14,119
12,039
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
jkamps_10
Heimdallr
16
1 / 3 / 8
10,282
571
5,949
11,024
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 8 / 5
7,653
425
5,087
19,283
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 4 / 2
7,318
407
3,801
10,480
2,690
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 8 / 1
9,497
528
13,527
11,465
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
plymic
Arachne
14
1 / 8 / 2
8,181
455
3,808
14,577
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 2
9,384
521
10,095
9,723
7,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
30
Kills
12
12
Deaths
30
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigOlBozo
Gilgamesh
0
2
4
1
L
Ymir
2
8
5
0.56
W
Sylvanus
GankForGems
Sylvanus
5
4
11
2.63
W
Baron Samedi
MurkinUP
Baron Samedi
13
3
9
5.83
W
11
0
14
18
L
1
4
2
0.5
L
6
8
1
0.81
W
Heimdallr
jkamps_10
Heimdallr
1
3
8
1.67
L
Arachne
plymic
Arachne
1
8
2
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,304
Damage
36,318
65,271
Taken
65,528
39,780
Mitigated
34,782
33,323
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigOlBozo
Gilgamesh
3,685
1,012
0
8,385
17,769
14,048
2,003
1,277
16,492
0
63,513
L
Ymir
5,087
666
0
1,665
19,283
14,280
0
8,504
10,779
17,769
0
W
Sylvanus
GankForGems
Sylvanus
10,940
3,644
3,272
5,320
14,643
11,937
592
6,065
8,414
33,188
7,762
W
Baron Samedi
MurkinUP
Baron Samedi
12,611
1,841
2,992
3,774
9,796
4,807
1,018
5,261
4,267
61,408
0
W
14,119
6,598
0
4,942
12,039
4,887
455
4,568
7,269
0
77,419
L
3,801
1,209
0
2,690
10,480
2,690
0
2,890
7,590
0
32,550
L
13,527
3,310
0
1,249
11,465
3,682
0
5,948
5,517
59,217
0
W
Heimdallr
jkamps_10
Heimdallr
5,949
3,604
0
4,638
11,024
4,101
987
2,549
8,421
0
71,305
L
Arachne
plymic
Arachne
3,808
2,149
0
4,306
14,577
7,103
0
2,748
11,825
0
59,670
L
10,095
3,015
0
2,204
9,723
7,027
0
2,822
6,901
0
60,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,594
Gold Earned
42,033
531
Minions Killed
425
0
Camps Cleared
0
1,562,504
Distance Traveled
1,696,652
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,021
557
130
7
0
314,936
2
L
Ymir
7,653
425
18
1
0
327,634
1
W
Sylvanus
9,464
526
49
3
0
307,095
3
W
Baron Samedi
11,467
637
102
6
0
318,838
3
W
Neith
11,360
631
122
7
0
338,696
3
L
Anhur
7,318
407
71
4
0
352,865
0
L
Hera
9,497
528
109
6
0
307,230
7
W
Heimdallr
10,282
571
128
7
0
282,939
1
L
Arachne
8,181
455
100
6
0
382,382
2
L
Thor
9,384
521
127
7
0
326,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role