Player Matchup

King Arthur
King Arthur
OG Dolo3027
King Arthur
Level 158
God Stats
20W - 19L
1,506 SR
Queue Stats
896W - 948L
1,544 Elo+
Party 2
Medusa
Medusa
UNOTMYDADDYOK
Medusa
Level 131
God Stats
5W - 4L
1,474 SR
Queue Stats
120W - 123L
1,543 Elo+
Party 2
The Morrigan
The Morrigan
wilsonpus
The Morrigan
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 217L
1,579 Elo+
Party 2
Team Averages
Level 144
1,494 SR
1,556 Elo+

VS

Team Averages
Level 93
1,538 SR
1,500 Elo+
Cthulhu
Cthulhu
STT WEEMAN
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,501 Elo+
Party 1
Achilles
Achilles
STT xAdoubleSx
Achilles
Level 127
God Stats
3W - 4L
1,708 SR
Queue Stats
72W - 81L
1,529 Elo+
Party 1
Artemis
Artemis
ZaionN974
Artemis
Level 44
God Stats
28W - 30L
1,405 SR
Queue Stats
118W - 124L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OG Dolo3027
King Arthur
12
5 / 2 / 9
9,348
779
8,420
10,393
6,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 3 / 6
9,662
805
12,153
9,433
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
wilsonpus
The Morrigan
13
5 / 4 / 8
9,704
809
8,320
8,126
3,518
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
STT WEEMAN
Cthulhu
13
2 / 4 / 6
8,534
711
7,358
12,216
8,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
11
5 / 6 / 2
8,880
740
8,080
13,610
8,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ZaionN974
Artemis
11
2 / 6 / 4
8,374
698
4,155
9,268
3,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
9
9
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
OG Dolo3027
King Arthur
5
2
9
4.75
L
Cthulhu
STT WEEMAN
Cthulhu
2
4
6
1.25
L
Achilles
5
6
2
1
W
6
3
6
3
L
Artemis
ZaionN974
Artemis
2
6
4
0.67
W
The Morrigan
wilsonpus
The Morrigan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
19,593
27,952
Taken
35,094
13,752
Mitigated
20,177
5,804
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
OG Dolo3027
King Arthur
8,420
971
111
2,051
10,393
6,595
0
1,826
8,567
0
25,430
L
Cthulhu
STT WEEMAN
Cthulhu
7,358
624
0
1,539
12,216
8,938
0
2,429
9,787
28,107
0
L
Achilles
8,080
2,689
0
1,692
13,610
8,107
0
3,832
9,778
0
32,135
W
12,153
5,130
0
828
9,433
3,639
1,417
3,094
6,339
0
36,526
L
Artemis
ZaionN974
Artemis
4,155
1,618
0
640
9,268
3,132
0
1,605
7,663
0
25,837
W
The Morrigan
wilsonpus
The Morrigan
8,320
1,975
0
2,814
8,126
3,518
614
2,558
5,527
37,113
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
25,788
143
Minions Killed
122
0
Camps Cleared
0
628,176
Distance Traveled
657,487
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,348
779
36
3
0
232,322
1
L
Cthulhu
8,534
711
34
3
0
242,278
3
L
Achilles
8,880
740
44
4
0
224,728
0
W
Medusa
9,662
805
44
4
0
213,792
3
L
Artemis
8,374
698
44
4
0
190,481
0
W
The Morrigan
9,704
809
63
5
0
182,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role