Player Matchup

Osiris
Osiris
Derpycrep
Osiris
Level 123
God Stats
4W - 3L
1,665 SR
Queue Stats
188W - 137L
1,654 Elo+
Party 1
Kuzenbo
Kuzenbo
FlexingonGma
Kuzenbo
Level 45
God Stats
14W - 9L
1,556 SR
Queue Stats
70W - 33L
1,615 Elo+
Party 1
Discordia
Discordia
Kyae
Discordia
Level 127
God Stats
13W - 5L
1,791 SR
Queue Stats
100W - 62L
2,032 Elo+
Party 1
Ullr
Ullr
LowkeyAwful
Ullr
Level 88
God Stats
6W - 5L
1,672 SR
Queue Stats
184W - 150L
1,585 Elo+
Party 1
Arachne
Arachne
TenguCci
Arachne
Level 143
God Stats
9W - 5L
1,736 SR
Queue Stats
172W - 96L
1,604 Elo+
Party 1
Team Averages
Level 105
1,684 SR
1,698 Elo+

VS

Team Averages
Level 79
1,579 SR
1,543 Elo+
Chaac
Chaac
AstroMarkk
Chaac
Level 98
God Stats
51W - 44L
1,623 SR
Queue Stats
549W - 547L
1,529 Elo+
Solo
Anhur
Anhur
Drunkenjonny1
Anhur
Level 70
God Stats
0W - 3L
1,500 SR
Queue Stats
242W - 245L
1,561 Elo+
Solo
Thor
Thor
Eltrankas69
Thor
Level 61
God Stats
2W - 4L
1,546 SR
Queue Stats
196W - 191L
1,538 Elo+
Solo
Chang'e
Chang'e
GengetsuMizukage
Chang'e
Level 46
God Stats
1W - 1L
1,635 SR
Queue Stats
39W - 56L
1,489 Elo+
Solo
Janus
Janus
StormyOwI
Janus
Level 119
God Stats
2W - 1L
1,591 SR
Queue Stats
29W - 19L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Derpycrep
Osiris
10
3 / 0 / 1
5,448
681
4,124
5,301
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
FlexingonGma
Kuzenbo
7
0 / 1 / 2
4,594
574
1,797
3,528
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Kyae
Discordia
9
1 / 0 / 1
5,017
627
1,228
2,128
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 1
5,340
668
3,676
3,253
863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
TenguCci
Arachne
9
5 / 0 / 0
5,573
697
3,283
3,776
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 2 / 1
3,662
458
2,198
4,466
1,642
Boots

Boots

+6%
Movement Speed

6
0 / 3 / 1
3,951
494
1,123
4,892
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 3 / 0
4,286
536
1,684
5,569
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
3,845
481
2,263
4,183
1,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
StormyOwI
Janus
7
0 / 3 / 0
3,876
485
1,073
3,157
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
13
Kills
1
1
Deaths
13
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
1
0.25
W
Osiris
Derpycrep
Osiris
3
0
1
3.5
L
0
3
1
0.17
L
1
3
0
0.33
W
Kuzenbo
FlexingonGma
Kuzenbo
0
1
2
1
L
0
2
0
0
W
Discordia
Kyae
Discordia
1
0
1
1.5
W
4
0
1
4.5
L
Janus
StormyOwI
Janus
0
3
0
0
W
Arachne
TenguCci
Arachne
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,108
Damage
8,341
17,986
Taken
22,267
6,685
Mitigated
6,988
5,513
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,198
102
0
1,145
4,466
1,642
0
1,005
3,461
0
14,139
W
Osiris
Derpycrep
Osiris
4,124
1,683
0
2,308
5,301
2,703
13
1,848
3,038
0
28,908
L
1,123
655
0
965
4,892
901
0
325
4,567
0
16,227
L
1,684
519
0
1,084
5,569
2,071
0
553
4,982
0
18,916
W
Kuzenbo
FlexingonGma
Kuzenbo
1,797
640
0
1,249
3,528
1,530
207
205
3,323
8,878
0
L
2,263
154
0
2,153
4,183
1,608
0
0
4,183
12,774
0
W
Discordia
Kyae
Discordia
1,228
147
0
412
2,128
481
280
101
2,027
25,897
0
W
3,676
1,517
0
250
3,253
863
972
0
3,253
0
29,928
L
Janus
StormyOwI
Janus
1,073
0
0
77
3,157
766
0
938
2,049
18,691
0
W
Arachne
TenguCci
Arachne
3,283
2,166
0
1,294
3,776
1,108
0
767
3,009
0
26,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
19,620
270
Minions Killed
179
0
Camps Cleared
0
757,166
Distance Traveled
642,346
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,662
458
27
3
0
139,592
4
W
Osiris
5,448
681
58
7
0
164,657
2
L
Anhur
3,951
494
39
5
0
114,946
1
L
Thor
4,286
536
49
6
0
146,373
1
W
Kuzenbo
4,594
574
8
1
0
155,496
3
L
Chang'e
3,845
481
24
3
0
96,085
0
W
Discordia
5,017
627
68
9
0
139,624
4
W
Ullr
5,340
668
72
9
0
127,455
2
L
Janus
3,876
485
40
5
0
145,350
3
W
Arachne
5,573
697
64
8
0
169,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role