Player Matchup

Hades
Hades
Brochl
Hades
Level 38
God Stats
4W - 3L
1,951 SR
Queue Stats
256W - 237L
1,583 Elo+
Party 4
Zhong Kui
Zhong Kui
JOGErik568
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
MoeXDestroyer
Bacchus
Level 157
God Stats
2W - 2L
1,533 SR
Queue Stats
164W - 179L
1,467 Elo+
Party 4
Guan Yu
Guan Yu
moiestjeux
Guan Yu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,220 Elo+
Party 1
Ravana
Ravana
stevespam
Ravana
Level 146
God Stats
13W - 7L
1,671 SR
Queue Stats
739W - 750L
1,572 Elo+
Party 1
Team Averages
Level 104
1,631 SR
1,468 Elo+

VS

Team Averages
Level 87
1,483 SR
1,491 Elo+
Danzaburou
Danzaburou
AFKayd
Danzaburou
Level 49
God Stats
2W - 2L
1,313 SR
Queue Stats
79W - 110L
1,408 Elo+
Party 3
Sol
Sol
Xariya
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Xhaedan
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
jcat38
Pele
Level 84
God Stats
8W - 11L
1,603 SR
Queue Stats
467W - 468L
1,537 Elo+
Party 3
Fafnir
Fafnir
soapeyillusion
Fafnir
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 171L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Brochl
Hades
18
6 / 1 / 5
12,368
562
11,985
12,007
9,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
JOGErik568
Zhong Kui
18
6 / 4 / 3
11,956
543
20,003
16,562
11,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
15
2 / 6 / 14
10,188
463
9,696
18,184
15,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
moiestjeux
Guan Yu
19
7 / 1 / 3
12,008
546
7,447
14,989
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
stevespam
Ravana
20
7 / 4 / 7
13,415
610
11,395
12,790
10,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFKayd
Danzaburou
10
1 / 5 / 3
7,970
362
2,482
10,551
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Xariya
Sol
14
0 / 8 / 1
8,477
385
9,423
14,238
4,269
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Xhaedan
Bellona
19
7 / 8 / 2
11,913
542
16,659
23,202
17,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
jcat38
Pele
16
7 / 5 / 1
11,462
521
5,392
14,437
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 5
9,789
445
2,663
13,101
10,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
28
Kills
16
16
Deaths
28
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AFKayd
Danzaburou
1
5
3
0.5
W
Hades
Brochl
Hades
6
1
5
8.5
W
Zhong Kui
JOGErik568
Zhong Kui
6
4
3
1.88
W
Bacchus
2
6
14
1.5
L
Sol
Xariya
Sol
0
8
1
0.06
L
Bellona
Xhaedan
Bellona
7
8
2
1
L
Pele
jcat38
Pele
7
5
1
1.5
W
Guan Yu
moiestjeux
Guan Yu
7
1
3
8.5
L
1
2
5
1.75
W
Ravana
stevespam
Ravana
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,526
Damage
36,619
74,532
Taken
75,529
64,408
Mitigated
40,098
26,506
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AFKayd
Danzaburou
2,482
721
0
1,627
10,551
3,297
0
8,695
1,770
0
23,707
W
Hades
Brochl
Hades
11,985
1,806
251
5,901
12,007
9,314
1,527
4,240
7,767
82,129
0
W
Zhong Kui
JOGErik568
Zhong Kui
20,003
3,672
99
7,556
16,562
11,690
2,120
872
14,904
94,555
0
W
Bacchus
9,696
976
159
1,513
18,184
15,434
1,845
3,847
14,337
29,241
0
L
Sol
Xariya
Sol
9,423
1,285
0
2,651
14,238
4,269
0
7,616
6,354
58,644
0
L
Bellona
Xhaedan
Bellona
16,659
7,331
0
4,720
23,202
17,827
221
9,681
12,783
271
71,250
L
Pele
jcat38
Pele
5,392
1,148
0
1,554
14,437
4,236
0
7,787
6,496
0
41,273
W
Guan Yu
moiestjeux
Guan Yu
7,447
1,873
1,968
5,808
14,989
17,171
3,848
2,236
12,753
0
54,512
L
2,663
877
0
1,279
13,101
10,469
0
7,099
5,805
8,717
0
W
Ravana
stevespam
Ravana
11,395
3,386
0
3,251
12,790
10,799
2,892
1,138
11,242
0
103,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,935
Gold Earned
49,611
627
Minions Killed
361
0
Camps Cleared
0
2,035,129
Distance Traveled
1,333,913
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,970
362
41
2
0
206,068
7
W
Hades
12,368
562
156
7
0
416,634
7
W
Zhong Kui
11,956
543
148
7
0
367,624
5
W
Bacchus
10,188
463
31
1
0
389,664
1
L
Sol
8,477
385
92
4
0
334,361
3
L
Bellona
11,913
542
143
7
0
336,106
3
L
Pele
11,462
521
73
3
0
263,539
2
W
Guan Yu
12,008
546
120
5
0
418,096
1
L
Fafnir
9,789
445
12
1
0
193,839
2
W
Ravana
13,415
610
172
8
0
443,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role