Player Matchup

Chiron
Chiron
Gold III
Banjos_
Chiron
Gold III
Level 79
God Stats
9W - 7L
1,713 SR
Queue Stats
74W - 69L
1,779 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
Tobiashi
Xing Tian
Platinum IV
Level 82
God Stats
40W - 31L
1,809 SR
Queue Stats
350W - 363L
1,718 MMR
Party 1
Scylla
Scylla
Platinum IV
frishsbigboy
Scylla
Platinum IV
Level 155
God Stats
24W - 21L
1,717 SR
Queue Stats
115W - 110L
1,898 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,746 SR
1,798 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,733 SR
1,746 MMR
Ne Zha
Ne Zha
Gold I
BlinkSUrtado
Ne Zha
Gold I
Level 156
God Stats
0W - 1L
1,765 SR
Queue Stats
44W - 39L
1,684 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
LeoBraine00
Baron Samedi
Gold III
Level 146
God Stats
1W - 1L
1,934 SR
Queue Stats
14W - 11L
1,671 MMR
Party 2
Achilles
Achilles
Gold I
iGmz7
Achilles
Gold I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,882 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Banjos_
Chiron
15
6 / 3 / 2
11,870
698
14,515
12,886
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Tobiashi
Xing Tian
14
1 / 0 / 7
11,596
682
9,186
19,249
22,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
14
1 / 2 / 6
10,465
616
13,458
10,363
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshCthulhuTiamatDanzaburouAthena

VS

Bans
AphroditeSobekKhepriSetGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 2 / 2
10,302
606
10,811
13,741
4,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LeoBraine00
Baron Samedi
13
0 / 5 / 3
9,633
567
8,700
16,331
6,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iGmz7
Achilles
14
2 / 2 / 3
10,383
611
11,433
15,644
16,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
Banjos_
Chiron
6
3
2
2.33
L
Ne Zha
3
2
2
2
L
Baron Samedi
LeoBraine00
Baron Samedi
0
5
3
0.3
W
Xing Tian
Tobiashi
Xing Tian
1
0
7
4.5
W
Scylla
1
2
6
2
L
Achilles
iGmz7
Achilles
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,159
Damage
30,944
42,498
Taken
45,716
32,507
Mitigated
28,280
14,063
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Banjos_
Chiron
14,515
5,283
1,469
4,684
12,886
5,864
2,171
2,323
9,891
0
76,922
L
Ne Zha
10,811
1,265
0
2,483
13,741
4,673
599
6,451
7,066
0
45,851
L
Baron Samedi
LeoBraine00
Baron Samedi
8,700
136
1,032
3,888
16,331
6,769
271
8,327
7,669
44,879
0
W
Xing Tian
Tobiashi
Xing Tian
9,186
713
0
4,803
19,249
22,953
277
3,719
14,625
21,717
0
W
Scylla
13,458
434
0
3,107
10,363
3,690
583
2,035
7,992
61,589
0
L
Achilles
iGmz7
Achilles
11,433
2,301
0
3,568
15,644
16,838
0
7,119
8,210
0
36,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
30,318
212
Minions Killed
179
0
Camps Cleared
0
987,325
Distance Traveled
969,134
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,870
698
116
7
0
292,600
4
L
Ne Zha
10,302
606
53
3
0
340,681
0
L
Baron Samedi
9,633
567
79
5
0
283,512
4
W
Xing Tian
11,596
682
11
1
0
381,239
2
W
Scylla
10,465
616
85
5
0
313,486
4
L
Achilles
10,383
611
47
3
0
344,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role