Player Matchup

Olorun
Olorun
Big_MACC816
Olorun
Level 120
God Stats
1W - 7L
1,293 SR
Queue Stats
311W - 323L
1,567 Elo+
Solo
Anhur
Anhur
CptBootyClapper
Anhur
Level 132
God Stats
2W - 5L
1,379 SR
Queue Stats
422W - 434L
1,499 Elo+
Party 2
Cerberus
Cerberus
SPART4NGELUS
Cerberus
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 139L
1,495 Elo+
Solo
King Arthur
King Arthur
SgtTushySlapper
King Arthur
Level 113
God Stats
3W - 6L
1,521 SR
Queue Stats
358W - 372L
1,449 Elo+
Party 2
Hun Batz
Hun Batz
xXNoboruXx
Hun Batz
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 125L
1,486 Elo+
Solo
Team Averages
Level 126
1,439 SR
1,499 Elo+

VS

Team Averages
Level 123
1,584 SR
1,355 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ComboV2
Zeus
Level 126
God Stats
1W - 1L
1,571 SR
Queue Stats
12W - 13L
1,187 Elo+
Party 3
Chaac
Chaac
Kwisspy Bacon
Chaac
Level 119
God Stats
11W - 5L
1,849 SR
Queue Stats
714W - 803L
1,400 Elo+
Solo
Artemis
Artemis
Taayy
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
WeezyBus
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 6 / 0
6,953
695
5,687
9,401
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 3
7,493
749
6,998
10,277
4,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
SPART4NGELUS
Cerberus
15
2 / 3 / 5
7,812
781
6,611
15,171
11,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
SgtTushySlapper
King Arthur
13
0 / 5 / 5
7,231
723
5,132
16,022
15,561
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
xXNoboruXx
Hun Batz
13
2 / 3 / 3
7,441
744
6,619
10,409
7,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 3 / 12
8,491
849
14,210
8,552
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
ComboV2
Zeus
16
10 / 1 / 8
9,289
929
21,638
3,730
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 15
8,249
825
6,261
9,760
9,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Taayy
Artemis
16
2 / 1 / 16
8,737
874
9,612
6,965
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
WeezyBus
Fafnir
14
2 / 2 / 14
7,995
800
4,124
11,535
9,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
8
Kills
20
20
Deaths
8
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
12
3.33
L
Olorun
1
6
0
0.17
W
Zeus
ComboV2
Zeus
10
1
8
14
L
3
3
3
1.5
W
2
1
15
9.5
L
Cerberus
SPART4NGELUS
Cerberus
2
3
5
1.5
L
King Arthur
SgtTushySlapper
King Arthur
0
5
5
0.5
W
Artemis
Taayy
Artemis
2
1
16
10
W
Fafnir
WeezyBus
Fafnir
2
2
14
4.5
L
Hun Batz
xXNoboruXx
Hun Batz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
55,845
61,280
Taken
40,542
44,206
Mitigated
28,421
17,608
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,210
6,783
10
1,540
8,552
3,813
93
2,208
6,344
0
28,063
L
Olorun
5,687
2,819
2,603
1,661
9,401
4,740
0
4,770
4,631
11,327
579
W
Zeus
ComboV2
Zeus
21,638
1,580
0
514
3,730
1,490
307
1,845
1,885
30,237
0
L
6,998
3,433
1,275
1,472
10,277
4,717
0
3,914
6,363
0
14,709
W
6,261
1,115
726
3,649
9,760
9,850
265
4,245
5,515
0
16,644
L
Cerberus
SPART4NGELUS
Cerberus
6,611
171
0
3,456
15,171
11,788
0
7,222
7,949
19,824
0
L
King Arthur
SgtTushySlapper
King Arthur
5,132
382
1,975
1,901
16,022
15,561
0
5,039
10,983
0
14,056
W
Artemis
Taayy
Artemis
9,612
3,107
1,102
1,962
6,965
3,742
161
1,409
5,556
0
18,683
W
Fafnir
WeezyBus
Fafnir
4,124
662
630
4,898
11,535
9,526
67
2,301
9,234
10,148
0
L
Hun Batz
xXNoboruXx
Hun Batz
6,619
844
1,402
1,863
10,409
7,400
0
4,817
5,592
0
14,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
42,761
119
Minions Killed
108
0
Camps Cleared
0
843,526
Distance Traveled
1,006,047
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,491
849
39
4
0
197,228
2
L
Olorun
6,953
695
11
1
0
170,723
0
W
Zeus
9,289
929
11
1
0
178,521
1
L
Anhur
7,493
749
32
3
0
165,569
1
W
Chaac
8,249
825
24
2
0
213,640
3
L
Cerberus
7,812
781
50
5
0
192,552
3
L
King Arthur
7,231
723
15
2
0
167,928
2
W
Artemis
8,737
874
25
3
0
207,283
0
W
Fafnir
7,995
800
9
1
0
209,375
1
L
Hun Batz
7,441
744
11
1
0
146,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role