Player Matchup

Nemesis
Nemesis
Gold III
Sinful_Dreams
Nemesis
Gold III
Level 147
God Stats
22W - 17L
1,699 SR
Queue Stats
162W - 153L
1,269 MMR
Solo
Bacchus
Bacchus
Silver I
Stephanie CawK
Bacchus
Silver I
Level 118
God Stats
43W - 49L
1,455 SR
Queue Stats
965W - 961L
1,264 MMR
Solo
Chaac
Chaac
Bronze III
TheKoloktos
Chaac
Bronze III
Level 104
God Stats
0W - 2L
1,556 SR
Queue Stats
2W - 12L
1,214 MMR
Solo
Neith
Neith
Gold V
iTz BaDo ZnIp3r
Neith
Gold V
Level 106
God Stats
284W - 250L
1,595 SR
Queue Stats
704W - 709L
1,280 MMR
Solo
Hel
Hel
Silver I
rosadoantonio420
Hel
Silver I
Level 104
God Stats
4W - 7L
1,582 SR
Queue Stats
357W - 362L
1,223 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,577 SR
1,250 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,567 SR
1,378 MMR
Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
 
Xing Tian
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold IV
Dolllz
Skadi
Gold IV
Level 101
God Stats
2W - 1L
1,535 SR
Queue Stats
56W - 61L
1,205 MMR
Solo
Vamana
Vamana
Bronze III
MustyOrangeJuice
Vamana
Bronze III
Level 117
God Stats
4W - 3L
1,723 SR
Queue Stats
80W - 68L
1,494 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver V
lobste
Tsukuyomi
Silver V
Level 84
God Stats
4W - 2L
1,578 SR
Queue Stats
226W - 241L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 2 / 2
8,227
514
4,548
11,183
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 2
7,225
452
5,672
12,748
10,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 1 / 0
7,526
470
5,131
13,073
11,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 2 / 0
7,790
487
2,425
9,180
3,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 3
8,618
539
8,011
9,268
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshTiamatDanzaburouSetRa

VS

Bans
Cu ChulainnScyllaArachneKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
8 / 1 / 4
9,050
566
10,947
11,793
7,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
 
Xing Tian
12
0 / 0 / 6
7,571
473
2,356
10,406
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Dolllz
Skadi
14
4 / 1 / 6
8,565
535
10,163
6,506
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 0 / 2
8,900
556
8,806
9,869
10,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
lobste
Tsukuyomi
13
2 / 5 / 3
7,856
491
4,589
10,367
3,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
14
15
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
1
4
10
W
Xing Tian
 
Xing Tian
0
0
6
3
W
Skadi
Dolllz
Skadi
4
1
6
7
W
0
0
2
1
L
Nemesis
3
2
2
2
L
0
6
2
0.17
L
0
1
0
0
L
0
2
0
0
W
Tsukuyomi
lobste
Tsukuyomi
2
5
3
0.7
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
36,861
55,452
Taken
48,941
32,610
Mitigated
31,648
17,786
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,947
1,433
0
5,460
11,793
7,447
419
4,779
6,642
51,458
0
W
Xing Tian
 
Xing Tian
2,356
61
147
2,786
10,406
7,828
180
3,325
7,039
23,432
0
W
Skadi
Dolllz
Skadi
10,163
3,864
0
890
6,506
2,265
1,784
1,792
4,664
0
60,531
W
8,806
4,705
0
4,901
9,869
10,922
302
0
9,869
0
58,486
L
Nemesis
4,548
1,545
0
4,031
11,183
4,561
0
1,736
9,447
0
48,073
L
5,672
334
0
140
12,748
10,096
0
4,462
8,286
21,785
0
L
5,131
1,337
0
5,685
13,073
11,619
0
246
12,827
0
44,779
L
2,425
1,099
0
2,999
9,180
3,031
1,214
3,055
6,125
0
57,591
W
Tsukuyomi
lobste
Tsukuyomi
4,589
1,439
0
2,782
10,367
3,186
40
3,213
7,044
0
46,929
L
8,011
49
1,358
3,573
9,268
3,303
0
3,804
5,464
50,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
41,942
418
Minions Killed
467
0
Camps Cleared
0
1,509,147
Distance Traveled
1,500,905
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,050
566
97
6
0
282,339
3
W
Xing Tian
7,571
473
36
2
0
299,325
3
W
Skadi
8,565
535
99
6
0
283,742
1
W
Vamana
8,900
556
144
9
0
312,889
1
L
Nemesis
8,227
514
97
6
0
347,594
3
L
Bacchus
7,225
452
27
2
0
293,214
10
L
Chaac
7,526
470
78
5
0
286,314
2
L
Neith
7,790
487
112
7
0
280,703
3
W
Tsukuyomi
7,856
491
91
6
0
322,610
2
L
Hel
8,618
539
104
7
0
301,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role