Player Matchup

Nemesis
Nemesis
Andres370
Nemesis
Level 21
God Stats
22W - 26L
1,353 SR
Queue Stats
240W - 310L
1,307 Elo+
Party 2
Nu Wa
Nu Wa
CarolineSki
Nu Wa
Level 21
God Stats
79W - 99L
1,359 SR
Queue Stats
170W - 236L
1,289 Elo+
Party 2
Neith
Neith
Oriiginals
Neith
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 104L
1,223 Elo+
Party 2
Hel
Hel
Z4R0_PERCENT
Hel
Level 27
God Stats
2W - 2L
1,284 SR
Queue Stats
50W - 82L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Zarak0
Sun Wukong
Level 24
God Stats
19W - 23L
1,395 SR
Queue Stats
283W - 357L
1,301 Elo+
Party 2
Team Averages
Level 22
1,378 SR
1,297 Elo+

VS

Team Averages
Level 23
1,411 SR
1,326 Elo+
Heimdallr
Heimdallr
Ac3s
Heimdallr
Level 16
God Stats
9W - 8L
1,326 SR
Queue Stats
17W - 15L
1,294 Elo+
Party 1
Kuzenbo
Kuzenbo
Battlebornvking
Kuzenbo
Level 32
God Stats
1W - 2L
1,210 SR
Queue Stats
253W - 294L
1,382 Elo+
Party 1
Baba Yaga
Baba Yaga
Darky_Station
Baba Yaga
Level 24
God Stats
34W - 31L
1,492 SR
Queue Stats
64W - 67L
1,380 Elo+
Solo
Set
Set
Lonix7
Set
Level 29
God Stats
2W - 3L
1,272 SR
Queue Stats
35W - 30L
1,318 Elo+
Solo
Kukulkan
Kukulkan
toadmonkey
Kukulkan
Level 12
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 2L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andres370
Nemesis
14
3 / 4 / 1
9,008
500
5,340
13,494
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 2
8,140
452
3,825
7,374
2,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
9
0 / 8 / 3
6,279
349
4,996
12,469
3,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 13 / 2
7,984
444
5,038
15,752
3,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Zarak0
Sun Wukong
14
2 / 3 / 1
8,553
475
8,953
14,976
8,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ac3s
Heimdallr
15
6 / 2 / 10
10,164
565
12,672
12,040
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
12 / 3 / 7
10,608
589
11,752
10,779
10,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
Darky_Station
Baba Yaga
16
1 / 2 / 3
9,997
555
7,801
11,337
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
Lonix7
Set
16
10 / 0 / 3
10,479
582
13,076
11,112
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
toadmonkey
Kukulkan
14
3 / 1 / 5
9,388
522
3,373
4,196
1,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
32
32
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ac3s
Heimdallr
6
2
10
5.5
L
Nemesis
Andres370
Nemesis
3
4
1
0.88
W
12
3
7
5.17
L
1
4
2
0.5
W
Baba Yaga
Darky_Station
Baba Yaga
1
2
3
1.25
W
Set
Lonix7
Set
10
0
3
11.5
L
Neith
0
8
3
0.19
L
2
13
2
0.23
L
Sun Wukong
Zarak0
Sun Wukong
2
3
1
0.83
W
Kukulkan
toadmonkey
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
48,674
64,065
Taken
49,464
21,986
Mitigated
27,389
10,551
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ac3s
Heimdallr
12,672
6,858
0
5,365
12,040
4,984
3,429
2,460
9,450
0
54,566
L
Nemesis
Andres370
Nemesis
5,340
2,825
0
1,147
13,494
4,514
0
3,532
9,961
0
48,664
W
11,752
3,871
360
666
10,779
10,164
1,111
2,910
7,774
48,497
0
L
3,825
628
0
1,022
7,374
2,098
9
1,878
5,480
43,470
0
W
Baba Yaga
Darky_Station
Baba Yaga
7,801
456
219
2,990
11,337
4,782
2,004
328
10,929
63,786
0
W
Set
Lonix7
Set
13,076
6,787
0
2,027
11,112
5,601
2,654
2,000
8,932
0
58,417
L
Neith
4,996
2,575
0
1,315
12,469
3,150
612
3,750
8,717
0
22,757
L
5,038
841
863
2,479
15,752
3,770
660
6,873
8,839
31,675
0
L
Sun Wukong
Zarak0
Sun Wukong
8,953
1,274
0
3,725
14,976
8,454
91
6,742
8,140
0
46,042
W
Kukulkan
toadmonkey
Kukulkan
3,373
416
0
319
4,196
1,858
1,410
560
3,516
36,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
50,636
340
Minions Killed
428
0
Camps Cleared
0
1,671,113
Distance Traveled
1,637,617
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,164
565
85
5
0
326,021
3
L
Nemesis
9,008
500
95
5
0
402,042
0
W
Kuzenbo
10,608
589
46
3
0
294,288
2
L
Nu Wa
8,140
452
78
4
0
276,544
0
W
Baba Yaga
9,997
555
125
7
0
327,774
8
W
Set
10,479
582
96
5
0
382,522
1
L
Neith
6,279
349
43
2
0
387,287
1
L
Hel
7,984
444
47
3
0
252,796
5
L
Sun Wukong
8,553
475
77
4
0
352,444
0
W
Kukulkan
9,388
522
76
4
0
307,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role