Player Matchup

Sol
Sol
Bronze III
Aphro Bot
Sol
Bronze III
Level 54
God Stats
11W - 6L
1,509 SR
Queue Stats
24W - 18L
1,420 MMR
Solo
Ne Zha
Ne Zha
Gold V
KweeZy GG
Ne Zha
Gold V
Level 103
God Stats
64W - 67L
1,571 SR
Queue Stats
231W - 232L
1,404 MMR
Solo
Discordia
Discordia
Gold IV
VC The Dark
Discordia
Gold IV
Level 124
God Stats
2W - 0L
1,874 SR
Queue Stats
152W - 145L
1,412 MMR
Solo
Tyr
Tyr
Gold V
Yami-X9
Tyr
Gold V
Level 122
God Stats
33W - 40L
1,499 SR
Queue Stats
630W - 643L
1,360 MMR
Solo
Cerberus
Cerberus
Gold IV
petro8991
Cerberus
Gold IV
Level 139
God Stats
10W - 9L
1,709 SR
Queue Stats
42W - 46L
1,405 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,632 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,610 SR
1,399 MMR
Medusa
Medusa
Gold IV
AdustWarrior196
Medusa
Gold IV
Level 142
God Stats
95W - 101L
1,573 SR
Queue Stats
324W - 326L
1,405 MMR
Solo
Chronos
Chronos
Bronze III
Hotaru_Gaming
Chronos
Bronze III
Level 50
God Stats
0W - 2L
1,609 SR
Queue Stats
4W - 12L
1,399 MMR
Solo
Odin
Odin
Bronze III
The_New_Bamian33
Odin
Bronze III
Level 95
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 1L
1,541 MMR
Party 1
Izanami
Izanami
Silver I
killerflame99
Izanami
Silver I
Level 108
God Stats
1W - 1L
1,557 SR
Queue Stats
12W - 18L
1,298 MMR
Party 1
Sylvanus
Sylvanus
Gold V
taste_the_heat
Sylvanus
Gold V
Level 150
God Stats
28W - 21L
1,606 SR
Queue Stats
144W - 151L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
7,134
713
11,269
4,634
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
KweeZy GG
Ne Zha
10
1 / 0 / 4
5,615
562
2,305
5,256
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
VC The Dark
Discordia
8
0 / 2 / 5
4,907
491
3,203
3,455
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
3 / 0 / 4
6,286
629
3,887
6,123
2,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
petro8991
Cerberus
9
4 / 3 / 9
6,226
623
3,323
5,860
2,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshKing ArthurTiamatHeimdallrAthena

VS

Bans
DanzaburouCthulhuGaneshaGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,866
587
4,104
5,813
1,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
6
0 / 3 / 2
4,434
443
1,516
4,997
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
4,943
494
2,501
5,473
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
7
0 / 5 / 1
4,645
465
1,780
7,323
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
5
2 / 6 / 1
4,329
433
2,213
10,069
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
6
6
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
W
8
1
3
9.5
L
Chronos
0
3
2
0.33
W
Ne Zha
KweeZy GG
Ne Zha
1
0
4
3
L
0
3
0
0
W
Discordia
VC The Dark
Discordia
0
2
5
1.25
W
Tyr
3
0
4
5
L
Izanami
0
5
1
0.1
W
Cerberus
petro8991
Cerberus
4
3
9
2.83
L
Sylvanus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
12,114
25,328
Taken
33,675
8,748
Mitigated
11,278
9,111
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,104
860
0
2,747
5,813
1,686
260
2,867
2,655
0
29,825
W
11,269
3,937
0
2,025
4,634
1,144
1,658
819
3,815
40,975
0
L
Chronos
1,516
374
0
1,618
4,997
1,166
0
1,074
3,923
13,278
0
W
Ne Zha
KweeZy GG
Ne Zha
2,305
477
0
3,020
5,256
1,658
0
327
4,929
0
29,094
L
2,501
152
0
393
5,473
2,920
0
343
5,088
0
17,939
W
Discordia
VC The Dark
Discordia
3,203
89
0
402
3,455
785
0
81
3,374
20,056
0
W
Tyr
3,887
745
0
2,361
6,123
2,585
312
531
5,262
0
30,293
L
Izanami
1,780
1,651
340
1,015
7,323
1,982
40
5,356
1,967
0
20,740
W
Cerberus
petro8991
Cerberus
3,323
43
0
1,303
5,860
2,576
0
1,716
4,144
12,578
0
L
Sylvanus
2,213
980
914
1,929
10,069
3,524
0
7,758
2,247
6,573
1,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
24,217
264
Minions Killed
201
0
Camps Cleared
0
971,255
Distance Traveled
934,911
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,866
587
57
6
0
202,333
3
W
Sol
7,134
713
77
8
0
175,422
1
L
Chronos
4,434
443
33
3
0
192,945
2
W
Ne Zha
5,615
562
67
7
0
210,303
3
L
Odin
4,943
494
45
5
0
190,395
0
W
Discordia
4,907
491
30
3
0
187,551
4
W
Tyr
6,286
629
68
7
0
196,708
3
L
Izanami
4,645
465
54
5
0
172,337
0
W
Cerberus
6,226
623
22
2
0
201,271
2
L
Sylvanus
4,329
433
12
1
0
176,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role