Player Matchup

Izanami
Izanami
BigB0yNackin
Izanami
Level 24
God Stats
19W - 21L
1,417 SR
Queue Stats
47W - 57L
1,369 Elo+
Solo
Yemoja
Yemoja
Irenefabianamac
Yemoja
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
93W - 140L
1,268 Elo+
Solo
Set
Set
SLEHtrys
Set
Level 29
God Stats
7W - 1L
1,690 SR
Queue Stats
292W - 271L
1,542 Elo+
Solo
King Arthur
King Arthur
Stranger1234443
King Arthur
Level 29
God Stats
42W - 38L
1,474 SR
Queue Stats
363W - 418L
1,433 Elo+
Solo
Ra
Ra
iN1C02
Ra
Level 19
God Stats
2W - 0L
1,729 SR
Queue Stats
14W - 12L
1,340 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,390 Elo+

VS

Team Averages
Level 16
1,451 SR
1,427 Elo+
Cthulhu
Cthulhu
FireSinger10559
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,411 Elo+
Solo
Artemis
Artemis
GuiMi-RJ
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Shlomotion
Nemesis
Level 8
God Stats
5W - 7L
1,184 SR
Queue Stats
6W - 16L
1,225 Elo+
Solo
Kukulkan
Kukulkan
WPpanda
Kukulkan
Level 27
God Stats
0W - 2L
1,572 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
colombiagolld
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigB0yNackin
Izanami
18
4 / 0 / 4
11,791
621
10,780
8,998
3,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 1
9,229
486
2,699
7,692
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 6
9,497
500
4,336
10,810
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Stranger1234443
King Arthur
14
1 / 1 / 8
8,755
461
7,368
20,871
11,383
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
18
12 / 0 / 4
11,643
613
15,893
9,880
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,391
389
4,479
12,577
3,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
GuiMi-RJ
Artemis
12
1 / 4 / 3
7,134
375
9,322
11,186
4,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Shlomotion
Nemesis
14
0 / 4 / 2
8,182
431
6,749
14,910
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
WPpanda
Kukulkan
14
2 / 3 / 0
8,211
432
8,512
7,355
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
1 / 9 / 1
6,966
367
3,083
13,041
6,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
4
5
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigB0yNackin
Izanami
4
0
4
6
L
0
3
1
0.17
L
Artemis
GuiMi-RJ
Artemis
1
4
3
0.63
W
1
1
1
1.5
W
4
3
6
2.33
L
Nemesis
Shlomotion
Nemesis
0
4
2
0.25
W
King Arthur
Stranger1234443
King Arthur
1
1
8
5
L
Kukulkan
WPpanda
Kukulkan
2
3
0
0.67
L
Bellona
1
9
1
0.17
W
Ra
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,076
Damage
32,145
58,251
Taken
59,069
31,128
Mitigated
25,175
27,038
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigB0yNackin
Izanami
10,780
8,720
0
6,341
8,998
3,781
8,458
2,122
6,876
0
94,956
L
4,479
62
139
2,877
12,577
3,978
66
2,032
10,479
27,470
0
L
Artemis
GuiMi-RJ
Artemis
9,322
3,260
0
146
11,186
4,796
851
3,444
7,648
0
33,994
W
2,699
146
1,143
827
7,692
4,973
923
3,029
4,663
35,837
0
W
4,336
1,833
0
3,613
10,810
6,535
1,189
792
10,018
0
46,254
L
Nemesis
Shlomotion
Nemesis
6,749
2,189
0
3,665
14,910
6,804
0
3,481
11,179
0
66,766
W
King Arthur
Stranger1234443
King Arthur
7,368
368
528
6,983
20,871
11,383
466
5,493
15,378
0
42,512
L
Kukulkan
WPpanda
Kukulkan
8,512
215
0
477
7,355
2,973
811
3,170
4,063
44,824
0
L
Bellona
3,083
883
0
480
13,041
6,624
533
5,723
7,108
0
20,676
W
Ra
15,893
1,561
2,028
5,575
9,880
4,456
1,526
1,555
8,325
81,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,915
Gold Earned
37,884
576
Minions Killed
297
0
Camps Cleared
0
1,659,203
Distance Traveled
1,607,372
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,791
621
183
10
0
294,610
5
L
Cthulhu
7,391
389
54
3
0
289,364
7
L
Artemis
7,134
375
35
2
0
300,815
2
W
Yemoja
9,229
486
67
4
0
249,899
0
W
Set
9,497
500
93
5
0
406,309
1
L
Nemesis
8,182
431
102
5
0
365,979
1
W
King Arthur
8,755
461
73
4
0
340,492
3
L
Kukulkan
8,211
432
84
4
0
345,486
0
L
Bellona
6,966
367
22
1
0
305,728
0
W
Ra
11,643
613
160
8
0
367,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role