Player Matchup

Zeus
Zeus
Brebreezy199467
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
CaseJoker959782
Geb
Level 26
God Stats
9W - 8L
1,621 SR
Queue Stats
40W - 36L
1,555 Elo+
Solo
Izanami
Izanami
Chi no kage7320
Izanami
Level 4
God Stats
1W - 2L
1,343 SR
Queue Stats
1W - 4L
1,624 Elo+
Solo
Camazotz
Camazotz
joe33030
Camazotz
Level 3
God Stats
2W - 3L
1,577 SR
Queue Stats
3W - 4L
1,619 Elo+
Solo
Hachiman
Hachiman
luckylubby
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,289 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,517 Elo+

VS

Team Averages
Level 25
1,378 SR
1,526 Elo+
Fafnir
Fafnir
Bonsai_DiscoGuy
Fafnir
Level 29
God Stats
31W - 32L
1,451 SR
Queue Stats
554W - 551L
1,515 Elo+
Solo
Serqet
Serqet
HazyDiaz
Serqet
Level 28
God Stats
2W - 0L
1,749 SR
Queue Stats
111W - 72L
1,718 Elo+
Solo
Danzaburou
Danzaburou
Rhys9898
Danzaburou
Level 26
God Stats
25W - 26L
1,440 SR
Queue Stats
147W - 149L
1,526 Elo+
Solo
Cerberus
Cerberus
SEABEE AIRDET
Cerberus
Level 15
God Stats
1W - 1L
1,163 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
next_muffler130
Cthulhu
Level 29
God Stats
1W - 4L
1,085 SR
Queue Stats
142W - 137L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,462
364
3,190
8,137
2,507
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 1
7,192
479
7,271
8,961
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
2,724
182
0
0
0
Camazotz
joe33030
Camazotz
10
2 / 4 / 1
5,690
379
3,938
8,340
2,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
luckylubby
Hachiman
10
0 / 3 / 1
5,800
387
4,698
7,081
2,191
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
8,499
567
4,912
8,569
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
HazyDiaz
Serqet
17
3 / 0 / 3
9,376
625
3,797
8,342
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Rhys9898
Danzaburou
13
7 / 0 / 5
8,087
539
8,317
5,633
2,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
SEABEE AIRDET
Cerberus
11
0 / 5 / 2
7,123
475
1,292
7,503
2,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
0 / 0 / 0
6,983
466
4,460
10,211
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
1
8
1
0.19
L
2
1
1
2.5
L
0
0
0
0
W
Serqet
HazyDiaz
Serqet
3
0
3
4.5
W
Danzaburou
Rhys9898
Danzaburou
7
0
5
9.5
W
Cerberus
SEABEE AIRDET
Cerberus
0
5
2
0.2
L
Camazotz
joe33030
Camazotz
2
4
1
0.63
L
Hachiman
luckylubby
Hachiman
0
3
1
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
22,778
32,519
Taken
40,258
11,408
Mitigated
23,279
4,811
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,912
1,208
613
4,351
8,569
9,842
48
1,736
6,833
25,776
0
L
3,190
458
513
743
8,137
2,507
308
2,516
5,621
19,262
0
L
7,271
1,821
0
282
8,961
4,191
297
4,865
4,096
36,017
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
HazyDiaz
Serqet
3,797
690
0
5,078
8,342
3,398
952
711
7,631
0
72,508
W
Danzaburou
Rhys9898
Danzaburou
8,317
2,285
0
1,460
5,633
2,016
1,480
1,489
4,144
0
39,454
W
Cerberus
SEABEE AIRDET
Cerberus
1,292
253
0
509
7,503
2,745
0
1,872
5,631
18,905
0
L
Camazotz
joe33030
Camazotz
3,938
800
0
2,436
8,340
2,519
0
2,077
6,014
0
18,443
L
Hachiman
luckylubby
Hachiman
4,698
2,693
0
837
7,081
2,191
494
1,206
5,671
0
29,201
W
4,460
1,185
0
2,714
10,211
5,278
209
4,653
5,558
36,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
40,068
183
Minions Killed
400
0
Camps Cleared
0
1,062,838
Distance Traveled
1,394,934
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,499
567
43
3
0
285,281
4
L
Zeus
5,462
364
38
3
0
215,596
5
L
Geb
7,192
479
66
4
0
334,913
1
L
Izanami
2,724
182
0
0
0
0
0
W
Serqet
9,376
625
158
11
0
313,530
1
W
Danzaburou
8,087
539
87
6
0
267,730
4
W
Cerberus
7,123
475
35
2
0
251,616
3
L
Camazotz
5,690
379
27
2
0
283,362
0
L
Hachiman
5,800
387
52
3
0
228,967
0
W
Cthulhu
6,983
466
77
5
0
276,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role