Player Matchup

Gilgamesh
Gilgamesh
IAmMijae
Gilgamesh
Level 16
God Stats
2W - 1L
1,781 SR
Queue Stats
42W - 53L
1,597 Elo+
Party 1
Izanami
Izanami
Shigedy
Izanami
Level 89
God Stats
125W - 107L
1,625 SR
Queue Stats
276W - 266L
1,573 Elo+
Party 1
Olorun
Olorun
Skarri
Olorun
Level 14
God Stats
9W - 12L
1,326 SR
Queue Stats
142W - 172L
1,451 Elo+
Party 1
Geb
Geb
TetraSlate
Geb
Level 17
God Stats
9W - 4L
1,680 SR
Queue Stats
65W - 62L
1,612 Elo+
Party 1
Ra
Ra
Wankyudo
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,626 Elo+
Party 1
Team Averages
Level 52
1,582 SR
1,572 Elo+

VS

Team Averages
Level 20
1,661 SR
1,563 Elo+
Ares
Ares
ARTIJEFEX
Ares
Level 29
God Stats
4W - 1L
1,575 SR
Queue Stats
47W - 32L
1,518 Elo+
Solo
Pele
Pele
CauKiller
Pele
Level 18
God Stats
8W - 5L
1,328 SR
Queue Stats
83W - 103L
1,336 Elo+
Solo
Medusa
Medusa
Lvcz
Medusa
Level 14
God Stats
5W - 1L
1,801 SR
Queue Stats
54W - 50L
1,633 Elo+
Solo
Nu Wa
Nu Wa
Mitixz1002
Nu Wa
Level 24
God Stats
24W - 15L
1,703 SR
Queue Stats
100W - 93L
1,536 Elo+
Solo
Thanatos
Thanatos
womenfartsniffer
Thanatos
Level 15
God Stats
4W - 0L
1,900 SR
Queue Stats
236W - 126L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAmMijae
Gilgamesh
9
3 / 3 / 3
5,815
582
7,227
9,552
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Shigedy
Izanami
7
0 / 5 / 0
4,395
440
3,576
6,314
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Skarri
Olorun
9
0 / 2 / 2
5,376
538
1,263
4,643
1,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,700
470
2,128
6,739
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 1
6,110
611
3,445
5,758
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
4 / 1 / 9
6,290
629
5,631
8,740
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
11
1 / 1 / 1
6,329
633
2,750
4,201
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Lvcz
Medusa
10
4 / 1 / 6
6,553
655
6,557
4,390
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
6 / 2 / 3
7,380
738
6,612
5,016
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 1 / 7
5,776
578
3,611
8,079
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
17
17
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
4
1
9
8.5
W
Pele
1
1
1
1.5
L
Gilgamesh
IAmMijae
Gilgamesh
3
3
3
1.5
W
Medusa
Lvcz
Medusa
4
1
6
7
W
Nu Wa
6
2
3
3.75
L
Izanami
Shigedy
Izanami
0
5
0
0
L
Olorun
Skarri
Olorun
0
2
2
0.5
L
0
3
0
0
L
3
4
1
0.88
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
25,161
33,006
Taken
30,426
11,678
Mitigated
12,865
7,924
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,631
680
0
1,624
8,740
5,659
0
2,188
6,468
15,903
0
W
Pele
2,750
330
0
1,229
4,201
1,886
667
1,418
2,777
0
33,895
L
Gilgamesh
IAmMijae
Gilgamesh
7,227
2,689
0
2,218
9,552
3,675
0
3,807
5,527
0
26,439
W
Medusa
Lvcz
Medusa
6,557
3,171
0
1,166
4,390
1,496
0
987
3,389
0
31,126
W
Nu Wa
6,612
1,280
447
2,093
5,016
1,534
288
1,362
3,566
45,387
0
L
Izanami
Shigedy
Izanami
3,576
2,499
0
1,119
6,314
1,487
38
1,975
4,277
0
24,309
L
Olorun
Skarri
Olorun
1,263
498
0
1,684
4,643
1,386
228
1,325
3,084
25,990
0
L
2,128
351
0
1,240
6,739
3,522
0
1,890
4,799
7,326
0
L
3,445
637
266
1,397
5,758
1,608
0
2,840
2,819
35,659
0
W
3,611
1,168
0
7,461
8,079
2,290
0
657
7,390
0
25,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
32,328
248
Minions Killed
304
0
Camps Cleared
0
901,644
Distance Traveled
989,134
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,290
629
12
1
0
192,138
4
W
Pele
6,329
633
71
7
0
199,786
2
L
Gilgamesh
5,815
582
49
5
0
194,070
0
W
Medusa
6,553
655
64
6
0
209,361
3
W
Nu Wa
7,380
738
90
9
0
194,846
4
L
Izanami
4,395
440
54
5
0
189,191
0
L
Olorun
5,376
538
62
6
0
141,514
0
L
Geb
4,700
470
9
1
0
196,222
4
L
Ra
6,110
611
74
7
0
180,647
0
W
Thanatos
5,776
578
67
7
0
193,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role