Player Matchup

Fafnir
Fafnir
Angelicdoom50
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,464 Elo+
Solo
Danzaburou
Danzaburou
RahstaSmurf
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 56L
1,461 Elo+
Solo
Achilles
Achilles
barteltc
Achilles
Level 28
God Stats
18W - 17L
1,474 SR
Queue Stats
108W - 128L
1,401 Elo+
Solo
Neith
Neith
caçaniquel
Neith
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
43W - 56L
1,448 Elo+
Solo
Pele
Pele
odmack0692000
Pele
Level 11
God Stats
0W - 3L
1,226 SR
Queue Stats
41W - 53L
1,238 Elo+
Solo
Team Averages
Level 25
1,395 SR
1,402 Elo+

VS

Team Averages
Level 25
1,554 SR
1,421 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Duyck5_YT
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,271 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dvnteee_
Tsukuyomi
Level 29
God Stats
21W - 16L
1,500 SR
Queue Stats
410W - 433L
1,483 Elo+
Party 1
Artemis
Artemis
securus__
Artemis
Level 28
God Stats
22W - 21L
1,528 SR
Queue Stats
295W - 333L
1,427 Elo+
Party 1
Athena
Athena
xBrownHammerx69
Athena
Level 28
God Stats
4W - 2L
1,741 SR
Queue Stats
172W - 190L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,837
486
2,374
11,844
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
RahstaSmurf
Danzaburou
8
1 / 7 / 1
5,456
455
4,823
7,676
2,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
barteltc
Achilles
11
3 / 3 / 0
6,375
531
7,694
8,410
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,686
474
2,779
3,154
925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
5,207
434
3,860
7,565
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 4
6,760
563
4,647
10,196
5,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Duyck5_YT
Ao Kuang
11
3 / 1 / 2
6,564
547
1,133
5,410
1,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Dvnteee_
Tsukuyomi
13
9 / 0 / 4
7,915
660
4,446
7,381
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
securus__
Artemis
10
3 / 0 / 9
6,683
557
9,158
6,746
1,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 2 / 10
7,281
607
6,276
7,661
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
23
24
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
4
4
L
0
7
1
0.07
W
Ao Kuang
Duyck5_YT
Ao Kuang
3
1
2
4
W
Tsukuyomi
Dvnteee_
Tsukuyomi
9
0
4
11
L
Danzaburou
RahstaSmurf
Danzaburou
1
7
1
0.21
L
Achilles
barteltc
Achilles
3
3
0
1
L
0
2
0
0
L
0
5
0
0
W
Artemis
securus__
Artemis
3
0
9
7.5
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
25,660
38,649
Taken
37,394
22,045
Mitigated
14,706
7,583
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,647
777
0
3,110
10,196
5,883
472
175
9,521
0
29,138
L
2,374
1,292
222
2,207
11,844
7,841
136
2,821
8,721
12,638
0
W
Ao Kuang
Duyck5_YT
Ao Kuang
1,133
483
0
1,541
5,410
1,616
0
0
5,364
18,089
0
W
Tsukuyomi
Dvnteee_
Tsukuyomi
4,446
1,208
0
3,357
7,381
2,428
0
180
7,051
0
46,407
L
Danzaburou
RahstaSmurf
Danzaburou
4,823
2,840
0
971
7,676
2,380
668
1,826
5,692
0
20,137
L
Achilles
barteltc
Achilles
7,694
1,713
0
1,729
8,410
8,780
0
506
7,898
469
23,245
L
2,779
1,149
0
404
3,154
925
1,419
704
2,402
0
25,406
L
3,860
809
0
2,050
7,565
2,119
0
988
6,527
0
27,166
W
Artemis
securus__
Artemis
9,158
5,371
0
2,535
6,746
1,978
0
1,655
5,091
0
24,316
W
6,276
1,292
0
2,160
7,661
2,801
598
719
6,912
28,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
35,203
202
Minions Killed
292
0
Camps Cleared
0
1,078,176
Distance Traveled
1,190,222
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,760
563
63
5
0
227,863
0
L
Fafnir
5,837
486
12
1
0
236,548
0
W
Ao Kuang
6,564
547
47
4
0
249,482
0
W
Tsukuyomi
7,915
660
90
8
0
292,044
2
L
Danzaburou
5,456
455
34
3
0
191,826
0
L
Achilles
6,375
531
51
4
0
198,778
0
L
Neith
5,686
474
55
5
0
214,616
6
L
Pele
5,207
434
50
4
0
236,408
0
W
Artemis
6,683
557
38
3
0
200,268
5
W
Athena
7,281
607
54
5
0
220,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role