Player Matchup

Gilgamesh
Gilgamesh
BZ-CRIIS
Gilgamesh
Level 17
God Stats
0W - 2L
1,331 SR
Queue Stats
11W - 70L
1,018 Elo+
Party 1
Cabrakan
Cabrakan
SasukeX129
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 61L
1,076 Elo+
Party 1
Mercury
Mercury
doggiefart
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 19
1,444 SR
1,198 Elo+

VS

Team Averages
Level 40
1,522 SR
1,271 Elo+
Fenrir
Fenrir
ACUAREN
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,242 Elo+
Party 2
Vulcan
Vulcan
TojaMC
Vulcan
Level 60
God Stats
2W - 5L
1,342 SR
Queue Stats
13W - 28L
1,267 Elo+
Party 2
Hercules
Hercules
sadcaneloni
Hercules
Level 15
God Stats
2W - 1L
1,724 SR
Queue Stats
5W - 9L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BZ-CRIIS
Gilgamesh
19
1 / 3 / 10
15,919
514
9,080
29,301
25,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
SasukeX129
Cabrakan
19
1 / 2 / 14
16,625
536
13,436
36,924
66,788
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
doggiefart
Mercury
20
16 / 8 / 2
19,415
626
36,764
30,190
14,883
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACUAREN
Fenrir
19
6 / 11 / 4
18,948
611
16,729
31,564
34,335
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
TojaMC
Vulcan
20
6 / 3 / 5
19,290
622
45,965
14,983
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
sadcaneloni
Hercules
19
1 / 5 / 8
17,492
564
12,692
22,420
33,442
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
18
Kills
13
13
Deaths
19
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ACUAREN
Fenrir
6
11
4
0.73
L
Gilgamesh
BZ-CRIIS
Gilgamesh
1
3
10
2
L
Cabrakan
SasukeX129
Cabrakan
1
2
14
4
W
Vulcan
TojaMC
Vulcan
6
3
5
2.83
L
Mercury
doggiefart
Mercury
16
8
2
2.13
W
Hercules
sadcaneloni
Hercules
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,280
Damage
75,386
96,415
Taken
68,967
107,144
Mitigated
76,041
2,946
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ACUAREN
Fenrir
16,729
1,966
0
3,114
31,564
34,335
0
6,452
24,320
0
66,497
L
Gilgamesh
BZ-CRIIS
Gilgamesh
9,080
2,104
0
815
29,301
25,473
0
19,402
9,412
188
39,374
L
Cabrakan
SasukeX129
Cabrakan
13,436
737
0
574
36,924
66,788
66
15,944
20,363
66,506
0
W
Vulcan
TojaMC
Vulcan
45,965
18,009
0
1,168
14,983
8,264
1,048
2,059
12,924
153,226
0
L
Mercury
doggiefart
Mercury
36,764
21,605
0
1,557
30,190
14,883
0
10,969
18,916
0
143,557
W
Hercules
sadcaneloni
Hercules
12,692
4,839
0
6,752
22,420
33,442
828
5,163
17,257
0
36,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,959
Gold Earned
55,730
234
Minions Killed
253
0
Camps Cleared
0
1,695,524
Distance Traveled
1,595,720
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,948
611
63
2
0
542,952
5
L
Gilgamesh
15,919
514
24
1
0
600,510
2
L
Cabrakan
16,625
536
64
2
0
505,474
4
W
Vulcan
19,290
622
169
5
0
541,986
8
L
Mercury
19,415
626
146
5
0
589,540
1
W
Hercules
17,492
564
21
1
0
510,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role