Player Matchup

Gilgamesh
Gilgamesh
Ang310s
Gilgamesh
Level 115
God Stats
12W - 9L
1,734 SR
Queue Stats
405W - 402L
1,487 Elo+
Solo
Hera
Hera
Fallen-_AngeI-
Hera
Level 127
God Stats
9W - 4L
1,646 SR
Queue Stats
327W - 308L
1,516 Elo+
Solo
Cabrakan
Cabrakan
HayesOMNI
Cabrakan
Level 140
God Stats
10W - 0L
1,720 SR
Queue Stats
378W - 361L
1,551 Elo+
Party 1
Izanami
Izanami
HybridRain
Izanami
Level 127
God Stats
1W - 0L
1,495 SR
Queue Stats
131W - 120L
1,638 Elo+
Party 1
Thor
Thor
PenguinSZN
Thor
Level 77
God Stats
15W - 13L
1,605 SR
Queue Stats
166W - 148L
1,572 Elo+
Solo
Team Averages
Level 117
1,640 SR
1,553 Elo+

VS

Team Averages
Level 109
1,620 SR
1,580 Elo+
Pele
Pele
BigBodyDan_
Pele
Level 108
God Stats
14W - 7L
1,629 SR
Queue Stats
78W - 64L
1,531 Elo+
Solo
Cerberus
Cerberus
El_Campeon_2004
Cerberus
Level 104
God Stats
5W - 5L
1,510 SR
Queue Stats
545W - 470L
1,577 Elo+
Party 3
Raijin
Raijin
J-tothe-J
Raijin
Level 124
God Stats
1W - 3L
1,464 SR
Queue Stats
375W - 332L
1,589 Elo+
Party 2
Chaac
Chaac
queks1
Chaac
Level 121
God Stats
12W - 3L
1,938 SR
Queue Stats
170W - 163L
1,624 Elo+
Party 2
Chernobog
Chernobog
tdturtle1
Chernobog
Level 88
God Stats
3W - 4L
1,558 SR
Queue Stats
364W - 324L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ang310s
Gilgamesh
20
2 / 1 / 4
12,360
618
12,034
15,905
15,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 3 / 10
11,790
590
12,801
9,589
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
HayesOMNI
Cabrakan
15
3 / 2 / 10
11,181
559
7,934
18,150
18,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
HybridRain
Izanami
19
8 / 3 / 9
13,193
660
18,847
13,985
5,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 7
12,121
606
13,605
18,549
11,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 0
11,754
588
7,280
15,876
13,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
13
1 / 7 / 5
8,676
434
6,184
18,302
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
J-tothe-J
Raijin
16
5 / 7 / 1
10,312
516
11,983
14,826
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
queks1
Chaac
16
1 / 7 / 8
9,756
488
9,929
20,248
9,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
tdturtle1
Chernobog
16
3 / 5 / 0
10,466
523
10,116
16,285
5,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
27
Kills
12
12
Deaths
28
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ang310s
Gilgamesh
2
1
4
4
L
2
2
0
1
L
Cerberus
1
7
5
0.5
W
5
3
10
3.33
W
Cabrakan
HayesOMNI
Cabrakan
3
2
10
4
W
Izanami
HybridRain
Izanami
8
3
9
4.17
L
Raijin
J-tothe-J
Raijin
5
7
1
0.79
W
9
3
7
4.17
L
Chaac
queks1
Chaac
1
7
8
0.71
L
Chernobog
tdturtle1
Chernobog
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,221
Damage
45,492
76,178
Taken
85,537
54,347
Mitigated
48,380
23,173
Healing
22,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ang310s
Gilgamesh
12,034
2,811
0
6,085
15,905
15,168
78
1,141
14,764
0
89,617
L
7,280
2,145
0
4,696
15,876
13,027
0
1,423
14,415
0
89,606
L
Cerberus
6,184
319
0
4,925
18,302
14,100
0
5,416
12,808
30,226
0
W
12,801
4,143
0
1,946
9,589
3,414
1,606
3,333
6,256
73,921
0
W
Cabrakan
HayesOMNI
Cabrakan
7,934
1,701
0
2,372
18,150
18,944
66
6,214
11,936
23,704
0
W
Izanami
HybridRain
Izanami
18,847
13,204
0
5,358
13,985
5,410
1,964
1,770
12,215
0
91,488
L
Raijin
J-tothe-J
Raijin
11,983
766
0
1,228
14,826
5,530
0
4,989
9,733
60,241
0
W
13,605
3,091
0
7,412
18,549
11,411
0
5,709
12,840
0
96,350
L
Chaac
queks1
Chaac
9,929
1,440
0
7,100
20,248
9,784
0
5,149
14,929
0
71,537
L
Chernobog
tdturtle1
Chernobog
10,116
6,871
0
5,001
16,285
5,939
422
3,336
12,917
0
73,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,645
Gold Earned
50,964
643
Minions Killed
648
0
Camps Cleared
0
1,867,715
Distance Traveled
1,824,689
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,360
618
175
9
0
394,991
6
L
Pele
11,754
588
217
11
0
416,001
4
L
Cerberus
8,676
434
50
3
0
374,244
0
W
Hera
11,790
590
150
8
0
370,717
2
W
Cabrakan
11,181
559
23
1
0
340,221
2
W
Izanami
13,193
660
154
8
0
359,541
13
L
Raijin
10,312
516
123
6
0
326,984
6
W
Thor
12,121
606
141
7
0
402,245
2
L
Chaac
9,756
488
118
6
0
393,519
3
L
Chernobog
10,466
523
140
7
0
313,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role