Player Matchup

Set
Set
Adorith
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FF0XX
Ra
Level 54
God Stats
1W - 1L
1,401 SR
Queue Stats
64W - 90L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
Shagraath
Baron Samedi
Level 83
God Stats
5W - 3L
1,837 SR
Queue Stats
290W - 301L
1,501 Elo+
Solo
Apollo
Apollo
Talibaner
Apollo
Level 62
God Stats
22W - 13L
1,671 SR
Queue Stats
465W - 400L
1,617 Elo+
Party 1
Gilgamesh
Gilgamesh
Teddyischki
Gilgamesh
Level 65
God Stats
92W - 62L
1,686 SR
Queue Stats
368W - 334L
1,612 Elo+
Party 1
Team Averages
Level 66
1,619 SR
1,524 Elo+

VS

Team Averages
Level 91
1,697 SR
1,427 Elo+
Terra
Terra
Alalevee
Terra
Level 45
God Stats
2W - 3L
1,694 SR
Queue Stats
4W - 8L
1,366 Elo+
Solo
Mulan
Mulan
Buck824
Mulan
Level 122
God Stats
15W - 9L
1,874 SR
Queue Stats
174W - 124L
1,569 Elo+
Solo
Anubis
Anubis
Hachikö
Anubis
Level 158
God Stats
39W - 38L
1,494 SR
Queue Stats
373W - 405L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Hunor420
Gilgamesh
Level 61
God Stats
5W - 7L
1,808 SR
Queue Stats
465W - 681L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
uciii
Danzaburou
Level 69
God Stats
37W - 40L
1,614 SR
Queue Stats
503W - 555L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
10 / 2 / 4
7,824
782
9,008
6,493
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
9
1 / 3 / 1
5,289
529
1,275
4,555
1,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Shagraath
Baron Samedi
8
1 / 2 / 5
5,142
514
3,607
5,737
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Talibaner
Apollo
10
2 / 1 / 1
6,007
601
5,104
5,126
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Teddyischki
Gilgamesh
10
2 / 1 / 1
5,939
594
5,874
7,718
4,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alalevee
Terra
8
0 / 2 / 1
4,713
471
1,358
5,222
1,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Buck824
Mulan
11
2 / 3 / 0
6,317
632
5,510
8,414
4,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Hachikö
Anubis
11
4 / 4 / 1
6,598
660
3,792
5,808
2,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Hunor420
Gilgamesh
8
1 / 5 / 2
5,210
521
3,785
8,939
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
uciii
Danzaburou
10
2 / 2 / 0
6,006
601
3,663
8,172
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
9
9
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
10
2
4
6
L
Terra
Alalevee
Terra
0
2
1
0.25
L
Mulan
Buck824
Mulan
2
3
0
0.67
W
Ra
1
3
1
0.5
L
Anubis
Hachikö
Anubis
4
4
1
1.13
L
Gilgamesh
Hunor420
Gilgamesh
1
5
2
0.4
W
Baron Samedi
Shagraath
Baron Samedi
1
2
5
1.75
W
Apollo
Talibaner
Apollo
2
1
1
2.5
W
Gilgamesh
Teddyischki
Gilgamesh
2
1
1
2.5
L
Danzaburou
uciii
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
18,108
29,629
Taken
36,555
11,878
Mitigated
13,644
9,396
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
9,008
5,081
0
958
6,493
2,630
0
1,084
5,409
0
48,168
L
Terra
Alalevee
Terra
1,358
82
522
1,610
5,222
1,869
0
914
4,138
10,048
0
L
Mulan
Buck824
Mulan
5,510
1,256
0
3,145
8,414
4,002
0
0
8,414
0
35,135
W
Ra
1,275
55
194
1,006
4,555
1,273
68
2,700
1,855
25,674
0
L
Anubis
Hachikö
Anubis
3,792
127
0
876
5,808
2,336
90
1,280
4,488
41,449
0
L
Gilgamesh
Hunor420
Gilgamesh
3,785
804
0
1,945
8,939
3,125
0
866
7,991
0
20,634
W
Baron Samedi
Shagraath
Baron Samedi
3,607
540
460
1,973
5,737
1,799
0
944
4,793
18,039
0
W
Apollo
Talibaner
Apollo
5,104
3,726
0
1,543
5,126
1,261
106
422
4,704
0
34,246
W
Gilgamesh
Teddyischki
Gilgamesh
5,874
2,287
0
3,262
7,718
4,915
128
0
7,718
0
28,150
L
Danzaburou
uciii
Danzaburou
3,663
1,423
0
3,327
8,172
2,312
0
1,302
6,642
0
31,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
28,844
304
Minions Killed
304
0
Camps Cleared
0
1,002,899
Distance Traveled
919,589
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,824
782
105
11
0
234,700
0
L
Terra
4,713
471
23
2
0
187,333
4
L
Mulan
6,317
632
80
8
0
213,279
5
W
Ra
5,289
529
52
5
0
180,111
3
L
Anubis
6,598
660
85
9
0
166,237
4
L
Gilgamesh
5,210
521
51
5
0
176,571
0
W
Baron Samedi
5,142
514
32
3
0
169,277
2
W
Apollo
6,007
601
64
6
0
180,002
1
W
Gilgamesh
5,939
594
51
5
0
238,809
3
L
Danzaburou
6,006
601
65
7
0
176,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role