Player Matchup

Thor
Thor
FdeFalopa
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,089 Elo+
Party 3
Neith
Neith
Jackaliño
Neith
Level 16
God Stats
19W - 17L
1,550 SR
Queue Stats
98W - 112L
1,320 Elo+
Party 2
Discordia
Discordia
Seventeenx98
Discordia
Level 15
God Stats
11W - 7L
1,293 SR
Queue Stats
151W - 161L
1,319 Elo+
Party 2
Bacchus
Bacchus
SirDaniel20
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 39L
1,342 Elo+
Party 3
Bellona
Bellona
fronzitob
Bellona
Level 17
God Stats
10W - 14L
1,309 SR
Queue Stats
163W - 134L
1,263 Elo+
Party 2
Team Averages
Level 18
1,430 SR
1,267 Elo+

VS

Team Averages
Level 27
1,467 SR
1,465 Elo+
Vamana
Vamana
Cura lesbica257
Vamana
Level 8
God Stats
2W - 2L
1,529 SR
Queue Stats
37W - 55L
1,474 Elo+
Party 1
Ymir
Ymir
MyTicS_PiTuLyN
Ymir
Level 29
God Stats
4W - 1L
1,737 SR
Queue Stats
60W - 55L
1,473 Elo+
Party 4
Olorun
Olorun
godzon2000
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,405 Elo+
Party 4
Susano
Susano
killua131214
Susano
Level 72
God Stats
20W - 18L
1,444 SR
Queue Stats
197W - 260L
1,506 Elo+
Party 1
Apollo
Apollo
schmidtcris_sp
Apollo
Level 5
God Stats
0W - 2L
1,125 SR
Queue Stats
3W - 2L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 1 / 6
6,932
495
3,307
8,051
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
12 / 2 / 6
8,682
620
11,745
7,987
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Seventeenx98
Discordia
13
2 / 1 / 6
7,592
542
6,212
3,818
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SirDaniel20
Bacchus
10
3 / 4 / 6
6,628
473
4,259
6,903
7,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
fronzitob
Bellona
13
6 / 2 / 4
8,121
580
7,308
8,987
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,118
508
8,092
11,525
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 5 / 4
6,787
485
3,821
8,745
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Olorun
godzon2000
Olorun
9
0 / 4 / 4
5,969
426
2,055
7,221
2,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
11
3 / 2 / 3
7,090
506
3,156
7,729
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 9 / 2
6,566
469
3,169
8,758
2,315
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
25
Kills
10
10
Deaths
25
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Thor
2
1
6
5
W
Neith
12
2
6
7.5
L
3
5
4
1
W
Discordia
Seventeenx98
Discordia
2
1
6
5
W
Bacchus
SirDaniel20
Bacchus
3
4
6
1.5
W
Bellona
fronzitob
Bellona
6
2
4
4
L
Olorun
godzon2000
Olorun
0
4
4
0.5
L
Susano
3
2
3
2.25
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,831
Damage
20,293
35,746
Taken
43,978
20,905
Mitigated
20,032
8,390
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,092
3,697
0
2,874
11,525
5,843
0
1,242
10,203
0
34,436
W
Thor
3,307
1,186
0
2,882
8,051
2,694
0
1,473
6,458
0
33,530
W
Neith
11,745
6,261
0
2,570
7,987
3,088
3,923
1,576
6,291
0
46,641
L
3,821
842
0
370
8,745
7,112
0
3,083
5,494
16,024
0
W
Discordia
Seventeenx98
Discordia
6,212
378
0
100
3,818
1,353
450
921
2,867
29,642
0
W
Bacchus
SirDaniel20
Bacchus
4,259
539
0
0
6,903
7,070
785
779
6,027
9,256
0
W
Bellona
fronzitob
Bellona
7,308
1,348
386
2,452
8,987
6,700
468
700
8,227
0
38,800
L
Olorun
godzon2000
Olorun
2,055
675
735
1,916
7,221
2,322
0
3,120
3,545
19,527
0
L
Susano
3,156
714
0
3,005
7,729
2,440
0
717
6,972
0
30,218
L
3,169
1,235
0
0
8,758
2,315
34
1,414
7,293
0
20,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
33,530
322
Minions Killed
215
0
Camps Cleared
0
1,187,426
Distance Traveled
1,243,628
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,118
508
57
4
0
244,237
0
W
Thor
6,932
495
67
5
0
245,909
0
W
Neith
8,682
620
92
7
0
238,553
4
L
Ymir
6,787
485
25
2
0
244,496
0
W
Discordia
7,592
542
60
4
0
222,223
5
W
Bacchus
6,628
473
12
1
0
200,200
1
W
Bellona
8,121
580
91
7
0
280,541
6
L
Olorun
5,969
426
36
3
0
239,116
1
L
Susano
7,090
506
62
4
0
284,880
1
L
Apollo
6,566
469
35
3
0
230,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role