Player Matchup

Danzaburou
Danzaburou
Breafs
Danzaburou
Level 28
God Stats
28W - 20L
1,626 SR
Queue Stats
94W - 76L
1,591 Elo+
Party 1
Zhong Kui
Zhong Kui
Jingle Em
Zhong Kui
Level 66
God Stats
34W - 24L
1,710 SR
Queue Stats
240W - 225L
1,589 Elo+
Party 1
Arachne
Arachne
T00 ZOOTED
Arachne
Level 89
God Stats
27W - 12L
1,628 SR
Queue Stats
105W - 67L
1,615 Elo+
Party 1
Team Averages
Level 61
1,655 SR
1,598 Elo+

VS

Team Averages
Level 59
1,583 SR
1,408 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hattori720
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Win_123p
Gilgamesh
Level 56
God Stats
19W - 22L
1,593 SR
Queue Stats
133W - 202L
1,313 Elo+
Solo
Tiamat
Tiamat
tmorr202000
Tiamat
Level 116
God Stats
18W - 14L
1,655 SR
Queue Stats
305W - 322L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Breafs
Danzaburou
16
6 / 4 / 10
12,853
756
11,775
13,150
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Jingle Em
Zhong Kui
14
3 / 8 / 13
11,411
671
12,326
19,452
9,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
T00 ZOOTED
Arachne
16
11 / 7 / 6
13,331
784
18,705
19,291
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hattori720
Ah Muzen Cab
12
1 / 10 / 10
10,153
597
8,954
15,672
5,939
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Win_123p
Gilgamesh
15
9 / 4 / 10
13,424
790
14,745
20,947
26,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
16
9 / 6 / 7
13,043
767
21,551
16,016
13,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
20
Kills
19
19
Deaths
20
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Breafs
Danzaburou
6
4
10
2.75
L
Ah Muzen Cab
Hattori720
Ah Muzen Cab
1
10
10
0.6
W
Zhong Kui
Jingle Em
Zhong Kui
3
8
13
1.19
W
Arachne
T00 ZOOTED
Arachne
11
7
6
2
L
Gilgamesh
Win_123p
Gilgamesh
9
4
10
3.5
L
Tiamat
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,806
Damage
45,250
51,893
Taken
52,635
21,904
Mitigated
45,709
20,473
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Breafs
Danzaburou
11,775
5,409
0
4,214
13,150
4,534
1,582
5,724
7,064
0
51,620
L
Ah Muzen Cab
Hattori720
Ah Muzen Cab
8,954
5,646
0
1,598
15,672
5,939
0
4,971
10,701
0
27,431
W
Zhong Kui
Jingle Em
Zhong Kui
12,326
570
776
6,949
19,452
9,956
0
7,810
11,120
42,282
0
W
Arachne
T00 ZOOTED
Arachne
18,705
11,046
1,091
7,443
19,291
7,414
1,557
6,890
12,097
0
36,321
L
Gilgamesh
Win_123p
Gilgamesh
14,745
3,893
231
2,913
20,947
26,644
23
4,572
16,375
0
50,132
L
Tiamat
21,551
2,244
1,341
3,837
16,016
13,126
151
3,283
12,733
64,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
36,620
174
Minions Killed
195
0
Camps Cleared
0
865,775
Distance Traveled
765,518
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,853
756
84
5
0
288,714
0
L
Ah Muzen Cab
10,153
597
39
2
0
230,360
0
W
Zhong Kui
11,411
671
59
3
0
257,610
0
W
Arachne
13,331
784
31
2
0
319,451
2
L
Gilgamesh
13,424
790
63
4
0
280,521
2
L
Tiamat
13,043
767
93
5
0
254,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role