Player Matchup

Bacchus
Bacchus
DeAdLY ChRoNiCZ
Bacchus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
Firmefoo-
Xbalanque
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,227 Elo+
Party 3
Bakasura
Bakasura
Nulliner
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,409 Elo+
Party 2
Ratatoskr
Ratatoskr
Tthesecond
Ratatoskr
Level 10
God Stats
0W - 2L
1,302 SR
Queue Stats
15W - 10L
1,227 Elo+
Party 3
Pele
Pele
WyntrMAKEOUTHILL
Pele
Level 15
God Stats
9W - 8L
1,555 SR
Queue Stats
20W - 24L
1,424 Elo+
Solo
Team Averages
Level 32
1,472 SR
1,347 Elo+

VS

Team Averages
Level 31
1,400 SR
1,460 Elo+
Izanami
Izanami
DippinDiesel91
Izanami
Level 7
God Stats
16W - 18L
1,297 SR
Queue Stats
330W - 387L
1,336 Elo+
Solo
Olorun
Olorun
HouseFyre
Olorun
Level 29
God Stats
6W - 5L
1,728 SR
Queue Stats
19W - 26L
1,489 Elo+
Party 1
Yemoja
Yemoja
JazzyG0414
Yemoja
Level 17
God Stats
3W - 2L
1,357 SR
Queue Stats
20W - 23L
1,554 Elo+
Party 1
Serqet
Serqet
WarWandiee
Serqet
Level 16
God Stats
3W - 0L
1,306 SR
Queue Stats
76W - 80L
1,427 Elo+
Party 1
Bastet
Bastet
aphroxfever
Bastet
Level 87
God Stats
10W - 2L
1,313 SR
Queue Stats
495W - 442L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
13,295
886
17,681
24,930
31,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Firmefoo-
Xbalanque
18
0 / 8 / 5
11,962
797
13,198
17,343
7,865
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Nulliner
Bakasura
18
0 / 13 / 2
11,869
791
4,831
22,569
8,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Tthesecond
Ratatoskr
20
6 / 5 / 2
14,352
957
13,947
15,632
6,704
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 5 / 7
12,644
843
19,381
23,711
9,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 15
14,603
974
26,949
14,930
6,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
HouseFyre
Olorun
20
12 / 0 / 18
15,922
1,061
28,091
16,517
10,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
JazzyG0414
Yemoja
20
6 / 1 / 17
15,133
1,009
7,204
10,045
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Serqet
WarWandiee
Serqet
20
3 / 2 / 18
13,939
929
8,596
13,724
13,767
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
20
6 / 4 / 20
13,722
915
25,211
20,213
10,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
124
9
Kills
36
36
Deaths
9
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
9
2
15
8.25
L
Xbalanque
Firmefoo-
Xbalanque
0
8
5
0.31
W
Olorun
HouseFyre
Olorun
12
0
18
21
W
Yemoja
JazzyG0414
Yemoja
6
1
17
14.5
L
Bakasura
Nulliner
Bakasura
0
13
2
0.08
L
Ratatoskr
Tthesecond
Ratatoskr
6
5
2
1.4
W
Serqet
WarWandiee
Serqet
3
2
18
6
L
0
5
7
0.7
W
Bastet
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,038
Damage
96,051
104,185
Taken
75,429
64,730
Mitigated
53,625
3,960
Healing
39,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,681
1,863
828
1,574
24,930
31,932
0
9,662
14,347
57,801
0
W
26,949
22,340
515
1,925
14,930
6,734
0
2,404
12,526
0
73,870
L
Xbalanque
Firmefoo-
Xbalanque
13,198
6,372
0
138
17,343
7,865
0
5,372
11,293
0
35,556
W
Olorun
HouseFyre
Olorun
28,091
16,363
3,623
8,703
16,517
10,691
0
3,770
12,747
64,448
0
W
Yemoja
JazzyG0414
Yemoja
7,204
3,377
15,908
4,631
10,045
12,220
0
3,221
6,824
15,117
0
L
Bakasura
Nulliner
Bakasura
4,831
2,587
0
49
22,569
8,692
0
6,935
15,310
0
24,918
L
Ratatoskr
Tthesecond
Ratatoskr
13,947
3,168
0
184
15,632
6,704
0
5,803
9,229
0
27,913
W
Serqet
WarWandiee
Serqet
8,596
1,725
784
3,168
13,724
13,767
0
3,794
9,860
0
12,051
L
19,381
2,042
0
1,187
23,711
9,537
0
6,250
17,221
0
61,943
W
Bastet
25,211
10,762
0
458
20,213
10,213
0
4,492
15,721
0
44,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,122
Gold Earned
73,319
306
Minions Killed
285
6
Camps Cleared
7
1,235,193
Distance Traveled
1,245,666
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,295
886
91
6
0
269,270
0
W
Izanami
14,603
974
123
8
3
275,296
0
L
Xbalanque
11,962
797
54
4
0
157,652
0
W
Olorun
15,922
1,061
91
6
0
231,757
0
W
Yemoja
15,133
1,009
11
1
0
216,134
0
L
Bakasura
11,869
791
35
2
3
240,876
1
L
Ratatoskr
14,352
957
38
3
2
288,675
2
W
Serqet
13,939
929
16
1
0
229,081
0
L
Pele
12,644
843
88
6
1
278,720
0
W
Bastet
13,722
915
44
3
4
293,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role