Player Matchup

Chaac
Chaac
ICEEYceoX
Chaac
Level 29
God Stats
3W - 4L
1,145 SR
Queue Stats
97W - 114L
1,319 Elo+
Party 2
Hades
Hades
MRBurnham115
Hades
Level 29
God Stats
26W - 30L
1,447 SR
Queue Stats
111W - 143L
1,353 Elo+
Party 2
Pele
Pele
SoosGoos
Pele
Level 32
God Stats
23W - 28L
1,389 SR
Queue Stats
216W - 249L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
Sprdthmchks
Cthulhu
Level 22
God Stats
4W - 6L
1,348 SR
Queue Stats
117W - 110L
1,324 Elo+
Party 3
Medusa
Medusa
sahgey
Medusa
Level 28
God Stats
5W - 14L
1,416 SR
Queue Stats
36W - 62L
1,299 Elo+
Solo
Team Averages
Level 28
1,349 SR
1,333 Elo+

VS

Team Averages
Level 19
1,360 SR
1,404 Elo+
Skadi
Skadi
CountChonkula
Skadi
Level 9
God Stats
0W - 3L
1,160 SR
Queue Stats
3W - 4L
1,421 Elo+
Solo
Osiris
Osiris
Cpt Aurum
Osiris
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
1,499 Elo+
Party 1
Athena
Athena
DragonlanceDD
Athena
Level 22
God Stats
5W - 8L
1,226 SR
Queue Stats
28W - 62L
1,230 Elo+
Solo
Danzaburou
Danzaburou
completeterms
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
sprayzplayz
Merlin
Level 25
God Stats
21W - 29L
1,416 SR
Queue Stats
114W - 97L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ICEEYceoX
Chaac
11
3 / 0 / 3
6,765
520
6,566
7,789
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 1
7,020
540
4,750
4,669
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
12
3 / 1 / 2
7,136
549
2,347
8,563
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Sprdthmchks
Cthulhu
10
3 / 1 / 2
6,144
473
3,637
5,909
5,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
sahgey
Medusa
13
6 / 1 / 3
7,521
579
6,200
6,084
2,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,080
468
4,304
7,195
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Cpt Aurum
Osiris
8
0 / 6 / 1
5,205
400
2,116
7,748
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 1
5,952
458
2,302
12,335
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
completeterms
Danzaburou
7
1 / 7 / 2
5,440
418
3,541
7,349
1,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
12
0 / 0 / 0
6,497
500
3,881
4,561
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
4
4
Deaths
21
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Osiris
Cpt Aurum
Osiris
0
6
1
0.08
L
1
2
1
0.75
W
Chaac
ICEEYceoX
Chaac
3
0
3
4.5
W
4
1
1
4.5
W
Pele
3
1
2
4
W
Cthulhu
Sprdthmchks
Cthulhu
3
1
2
4
L
Danzaburou
completeterms
Danzaburou
1
7
2
0.29
W
Medusa
sahgey
Medusa
6
1
3
7.5
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
16,144
33,014
Taken
39,188
17,541
Mitigated
15,370
10,776
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,304
2,474
0
0
7,195
1,985
168
1,350
5,515
0
22,778
L
Osiris
Cpt Aurum
Osiris
2,116
1,111
0
315
7,748
4,705
54
2,020
5,668
0
22,505
L
2,302
1,040
0
3,940
12,335
5,348
84
2,144
9,951
22,625
0
W
Chaac
ICEEYceoX
Chaac
6,566
1,345
0
3,014
7,789
5,111
330
1,913
5,744
0
28,953
W
4,750
393
61
2,968
4,669
1,879
872
1,710
2,673
33,200
0
W
Pele
2,347
247
147
3,301
8,563
2,954
275
933
7,554
0
43,427
W
Cthulhu
Sprdthmchks
Cthulhu
3,637
74
0
360
5,909
5,490
196
595
5,314
14,503
0
L
Danzaburou
completeterms
Danzaburou
3,541
1,808
0
235
7,349
1,865
0
726
6,503
0
17,893
W
Medusa
sahgey
Medusa
6,200
2,637
0
925
6,084
2,107
960
538
5,546
0
46,083
L
Merlin
3,881
227
0
730
4,561
1,467
711
1,697
2,744
35,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
29,174
303
Minions Killed
242
0
Camps Cleared
0
1,219,937
Distance Traveled
1,156,103
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,080
468
34
3
0
225,893
2
L
Osiris
5,205
400
40
3
0
241,399
0
L
Athena
5,952
458
49
4
0
226,395
0
W
Chaac
6,765
520
43
3
0
281,735
2
W
Hades
7,020
540
68
5
0
202,497
1
W
Pele
7,136
549
98
8
0
252,526
0
W
Cthulhu
6,144
473
33
3
0
239,330
0
L
Danzaburou
5,440
418
35
3
0
221,763
2
W
Medusa
7,521
579
61
5
0
243,849
0
L
Merlin
6,497
500
84
6
0
240,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role