Player Matchup

Hercules
Hercules
BqtJ
Hercules
Level 122
God Stats
4W - 2L
1,468 SR
Queue Stats
146W - 145L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Kaweeb
Kukulkan
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 86L
1,742 Elo+
Solo
Anhur
Anhur
MrRoGerYT
Anhur
Level 147
God Stats
14W - 7L
1,886 SR
Queue Stats
242W - 244L
1,591 Elo+
Solo
Hades
Hades
SunkenSpore
Hades
Level 109
God Stats
9W - 9L
1,672 SR
Queue Stats
103W - 91L
1,639 Elo+
Solo
Mercury
Mercury
tldga
Mercury
Level 127
God Stats
2W - 3L
1,513 SR
Queue Stats
165W - 139L
1,663 Elo+
Solo
Team Averages
Level 126
1,608 SR
1,648 Elo+

VS

Team Averages
Level 124
1,657 SR
1,674 Elo+
Scylla
Scylla
GoodShxtMike
Scylla
Level 128
God Stats
2W - 0L
1,763 SR
Queue Stats
12W - 11L
1,811 Elo+
Party 1
Sol
Sol
Powervvolf
Sol
Level 62
God Stats
6W - 4L
1,637 SR
Queue Stats
626W - 629L
1,584 Elo+
Solo
Athena
Athena
Purified
Athena
Level 160
God Stats
5W - 0L
1,743 SR
Queue Stats
22W - 14L
1,695 Elo+
Party 1
Ullr
Ullr
Toooty
Ullr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
bubblebuddy05
Gilgamesh
Level 143
God Stats
18W - 11L
1,640 SR
Queue Stats
58W - 74L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BqtJ
Hercules
12
0 / 5 / 4
7,025
703
4,702
15,285
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Kaweeb
Kukulkan
13
0 / 6 / 2
6,503
650
7,332
8,280
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
MrRoGerYT
Anhur
13
1 / 7 / 4
7,231
723
4,760
11,479
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 0
8,099
810
6,968
10,829
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
tldga
Mercury
14
3 / 5 / 2
8,594
859
7,121
10,657
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
14 / 1 / 9
11,864
1,186
18,292
6,433
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 2
7,914
791
5,569
7,724
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Purified
Athena
16
4 / 0 / 15
10,188
1,019
7,930
9,360
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Toooty
Ullr
16
9 / 3 / 10
10,308
1,031
12,268
11,228
4,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
bubblebuddy05
Gilgamesh
14
1 / 1 / 11
9,029
903
4,983
9,560
8,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
7
Kills
28
28
Deaths
7
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
BqtJ
Hercules
0
5
4
0.4
W
Scylla
14
1
9
18.5
L
Kukulkan
Kaweeb
Kukulkan
0
6
2
0.17
L
Anhur
MrRoGerYT
Anhur
1
7
4
0.43
W
0
2
2
0.5
W
Athena
Purified
Athena
4
0
15
11.5
L
3
5
0
0.6
W
Ullr
Toooty
Ullr
9
3
10
4.67
W
Gilgamesh
bubblebuddy05
Gilgamesh
1
1
11
6.5
L
Mercury
tldga
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
49,042
56,530
Taken
44,305
26,021
Mitigated
26,515
9,226
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BqtJ
Hercules
4,702
1,608
0
3,799
15,285
10,564
0
9,667
5,381
0
10,952
W
Scylla
18,292
2,283
0
368
6,433
2,893
551
583
5,846
38,725
0
L
Kukulkan
Kaweeb
Kukulkan
7,332
1,000
0
375
8,280
2,913
0
3,639
4,527
28,141
0
L
Anhur
MrRoGerYT
Anhur
4,760
2,349
0
1,681
11,479
3,817
0
6,124
5,181
0
20,302
W
5,569
2,123
0
3,425
7,724
2,525
3,478
2,686
4,960
38,297
0
W
Athena
Purified
Athena
7,930
2,475
0
1,312
9,360
8,728
188
2,561
6,749
17,130
0
L
6,968
1,521
346
2,261
10,829
4,747
0
6,775
3,980
25,835
0
W
Ullr
Toooty
Ullr
12,268
4,470
0
35
11,228
4,330
0
4,451
6,541
0
32,979
W
Gilgamesh
bubblebuddy05
Gilgamesh
4,983
838
0
1,897
9,560
8,039
582
4,098
5,371
0
23,126
L
Mercury
tldga
Mercury
7,121
3,867
0
764
10,657
3,980
0
5,214
5,351
0
16,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
49,303
200
Minions Killed
274
7
Camps Cleared
10
924,361
Distance Traveled
998,954
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,025
703
12
1
0
213,119
2
W
Scylla
11,864
1,186
64
6
3
199,564
1
L
Kukulkan
6,503
650
52
5
2
165,608
3
L
Anhur
7,231
723
49
5
1
154,271
0
W
Sol
7,914
791
82
8
3
164,430
2
W
Athena
10,188
1,019
33
3
0
226,438
0
L
Hades
8,099
810
55
6
4
178,336
3
W
Ullr
10,308
1,031
55
6
1
185,993
0
W
Gilgamesh
9,029
903
40
4
3
222,529
3
L
Mercury
8,594
859
32
3
0
213,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role