Player Matchup

Fenrir
Fenrir
BossLeader73325
Fenrir
Level 10
God Stats
7W - 7L
1,303 SR
Queue Stats
8W - 7L
1,442 Elo+
Party 1
Medusa
Medusa
Dexter_Myers
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,394 Elo+
Party 2
Tiamat
Tiamat
Rasta_walt386
Tiamat
Level 4
God Stats
0W - 2L
1,461 SR
Queue Stats
3W - 5L
1,280 Elo+
Solo
Heimdallr
Heimdallr
TumblingMuffin
Heimdallr
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 1
Thanatos
Thanatos
YSovietico-__-
Thanatos
Level 3
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 3L
1,425 Elo+
Party 2
Team Averages
Level 11
1,415 SR
1,397 Elo+

VS

Team Averages
Level 20
1,447 SR
1,412 Elo+
Cabrakan
Cabrakan
IvanTheBreaker
Cabrakan
Level 24
God Stats
59W - 62L
1,386 SR
Queue Stats
143W - 183L
1,419 Elo+
Solo
Hera
Hera
Jhallreadyy
Hera
Level 29
God Stats
32W - 40L
1,429 SR
Queue Stats
389W - 448L
1,463 Elo+
Solo
Khepri
Khepri
The WolfMast
Khepri
Level 23
God Stats
3W - 3L
1,214 SR
Queue Stats
83W - 79L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
XxAnubisxX2220
Sun Wukong
Level 18
God Stats
2W - 2L
1,705 SR
Queue Stats
61W - 68L
1,360 Elo+
Solo
Medusa
Medusa
johnfree817
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
13,912
994
12,491
24,318
18,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
19
1 / 13 / 10
12,074
862
5,154
24,186
10,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
0 / 12 / 12
12,606
900
9,138
19,873
12,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TumblingMuffin
Heimdallr
20
7 / 2 / 8
14,112
1,008
31,147
17,220
7,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
19
5 / 6 / 11
13,629
974
13,701
19,740
13,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
5 / 5 / 13
12,606
900
15,563
16,656
23,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 5 / 16
15,157
1,083
23,510
12,952
5,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
20
4 / 1 / 18
12,985
928
11,827
12,891
16,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
XxAnubisxX2220
Sun Wukong
20
7 / 4 / 17
13,598
971
14,411
19,703
21,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
8 / 5 / 20
13,437
960
28,294
16,930
9,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
120
20
Kills
36
36
Deaths
20
52
Assists
84
Player
Kills
Deaths
Assists
KDA
L
7
3
11
4.17
L
Medusa
1
13
10
0.46
W
Cabrakan
5
5
13
2.3
W
12
5
16
4
L
0
12
12
0.5
W
Khepri
4
1
18
13
L
Heimdallr
TumblingMuffin
Heimdallr
7
2
8
5.5
W
Sun Wukong
XxAnubisxX2220
Sun Wukong
7
4
17
3.88
L
Thanatos
5
6
11
1.75
W
Medusa
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,631
Damage
93,605
105,337
Taken
79,132
62,545
Mitigated
76,663
9,539
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,491
3,207
0
284
24,318
18,405
0
13,052
11,266
0
25,711
L
Medusa
5,154
1,614
0
0
24,186
10,774
0
11,103
13,083
0
15,531
W
Cabrakan
15,563
960
0
644
16,656
23,953
0
1,317
15,338
29,333
0
W
23,510
8,314
1,335
2,273
12,952
5,122
0
1,305
11,647
44,558
0
L
9,138
2,185
276
2,716
19,873
12,241
0
7,365
12,508
32,664
0
W
Khepri
11,827
436
463
1,995
12,891
16,863
0
1,750
11,141
24,964
0
L
Heimdallr
TumblingMuffin
Heimdallr
31,147
16,197
0
0
17,220
7,593
0
10,566
6,654
0
64,924
W
Sun Wukong
XxAnubisxX2220
Sun Wukong
14,411
4,026
0
802
19,703
21,655
0
2,393
17,310
52
46,226
L
Thanatos
13,701
3,631
0
6,263
19,740
13,532
0
8,866
10,874
0
30,362
W
Medusa
28,294
12,635
0
2,137
16,930
9,070
0
2,373
14,557
0
48,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,333
Gold Earned
67,783
181
Minions Killed
230
2
Camps Cleared
3
1,149,374
Distance Traveled
1,235,646
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,912
994
24
2
0
264,940
0
L
Medusa
12,074
862
15
1
0
199,787
0
W
Cabrakan
12,606
900
28
2
1
253,550
0
W
Hera
15,157
1,083
52
4
0
192,461
0
L
Tiamat
12,606
900
56
4
0
195,633
1
W
Khepri
12,985
928
23
2
0
243,175
1
L
Heimdallr
14,112
1,008
60
4
1
218,385
0
W
Sun Wukong
13,598
971
69
5
1
303,184
2
L
Thanatos
13,629
974
26
2
1
270,629
0
W
Medusa
13,437
960
58
4
1
243,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role