Player Matchup

Gilgamesh
Gilgamesh
IAmMijae
Gilgamesh
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 53L
1,583 Elo+
Party 1
Izanami
Izanami
Shigedy
Izanami
Level 89
God Stats
125W - 107L
1,614 SR
Queue Stats
276W - 266L
1,562 Elo+
Party 1
Chaac
Chaac
Skarri
Chaac
Level 14
God Stats
3W - 0L
1,799 SR
Queue Stats
142W - 172L
1,408 Elo+
Party 1
Ymir
Ymir
TetraSlate
Ymir
Level 17
God Stats
25W - 20L
1,580 SR
Queue Stats
65W - 62L
1,597 Elo+
Party 1
Anubis
Anubis
Wankyudo
Anubis
Level 124
God Stats
7W - 5L
1,609 SR
Queue Stats
70W - 63L
1,599 Elo+
Party 1
Team Averages
Level 52
1,620 SR
1,550 Elo+

VS

Team Averages
Level 15
1,607 SR
1,576 Elo+
Pele
Pele
CauKiller
Pele
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
83W - 103L
1,343 Elo+
Solo
Janus
Janus
RicherdFist
Janus
Level 28
God Stats
23W - 30L
1,631 SR
Queue Stats
170W - 202L
1,492 Elo+
Solo
Bakasura
Bakasura
SmackMyLoveFlaps
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,776 Elo+
Party 2
Neith
Neith
TornMystic
Neith
Level 8
God Stats
2W - 5L
1,413 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 2
Cerberus
Cerberus
womenfartsniffer
Cerberus
Level 15
God Stats
15W - 6L
1,992 SR
Queue Stats
236W - 126L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAmMijae
Gilgamesh
8
2 / 2 / 2
5,200
520
2,861
6,334
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Shigedy
Izanami
9
4 / 1 / 1
5,434
543
5,426
4,642
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Skarri
Chaac
7
0 / 3 / 0
4,471
447
712
5,476
1,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 3
5,272
527
2,068
5,866
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Wankyudo
Anubis
12
7 / 0 / 1
6,967
697
5,887
4,096
2,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 3 / 1
4,893
489
2,636
6,422
2,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 0
4,455
446
2,945
5,847
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 6 / 1
4,573
457
1,652
6,489
1,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
6
1 / 2 / 1
4,430
443
4,750
4,926
939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 0
5,891
589
5,225
4,297
1,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
6
7
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
1
0.5
W
Gilgamesh
IAmMijae
Gilgamesh
2
2
2
1.5
L
1
3
0
0.33
W
Izanami
Shigedy
Izanami
4
1
1
4.5
W
Chaac
Skarri
Chaac
0
3
0
0
L
0
6
1
0.08
W
1
1
3
2.5
L
Neith
1
2
1
0.75
W
Anubis
Wankyudo
Anubis
7
0
1
7.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,954
Damage
17,208
26,414
Taken
27,981
9,347
Mitigated
7,303
7,313
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,636
681
0
1,413
6,422
2,185
0
1,314
5,108
0
22,311
W
Gilgamesh
IAmMijae
Gilgamesh
2,861
1,339
0
358
6,334
2,492
0
1,314
4,856
0
30,113
L
2,945
300
0
2,150
5,847
1,014
0
3,650
2,197
17,885
0
W
Izanami
Shigedy
Izanami
5,426
3,337
0
1,942
4,642
1,104
814
87
4,345
0
30,081
W
Chaac
Skarri
Chaac
712
90
0
1,294
5,476
1,345
0
4,582
838
0
12,047
L
1,652
1,242
0
453
6,489
1,341
322
1,246
5,213
0
14,251
W
2,068
549
0
880
5,866
2,365
144
147
5,609
11,441
0
L
Neith
4,750
2,572
0
190
4,926
939
0
1,745
3,181
105
12,073
W
Anubis
Wankyudo
Anubis
5,887
1,105
0
2,839
4,096
2,041
0
1,810
1,982
45,145
0
L
5,225
377
0
2,859
4,297
1,824
0
0
4,147
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
24,242
260
Minions Killed
209
0
Camps Cleared
0
876,771
Distance Traveled
845,305
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,893
489
38
4
0
190,450
4
W
Gilgamesh
5,200
520
61
6
0
171,724
0
L
Janus
4,455
446
25
3
0
145,446
2
W
Izanami
5,434
543
63
6
0
160,890
0
W
Chaac
4,471
447
32
3
0
202,646
0
L
Bakasura
4,573
457
38
4
0
166,259
0
W
Ymir
5,272
527
13
1
0
180,083
3
L
Neith
4,430
443
30
3
0
164,806
1
W
Anubis
6,967
697
91
9
0
161,428
0
L
Cerberus
5,891
589
78
8
0
178,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role