Player Matchup

Medusa
Medusa
AmThePandA
Medusa
Level 9
God Stats
3W - 3L
1,611 SR
Queue Stats
6W - 9L
1,290 Elo+
Party 1
Pele
Pele
Cronic Vint
Pele
Level 11
God Stats
1W - 1L
1,691 SR
Queue Stats
7W - 11L
1,211 Elo+
Solo
Fenrir
Fenrir
YungSavantt
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,339 Elo+
Party 1
Fafnir
Fafnir
iCaIiber
Fafnir
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 211L
1,255 Elo+
Party 3
Skadi
Skadi
iFIee
Skadi
Level 18
God Stats
9W - 9L
1,656 SR
Queue Stats
189W - 175L
1,265 Elo+
Party 3
Team Averages
Level 21
1,592 SR
1,272 Elo+

VS

Team Averages
Level 25
1,522 SR
1,491 Elo+
Poseidon
Poseidon
Definitivex
Poseidon
Level 14
God Stats
5W - 14L
1,500 SR
Queue Stats
182W - 235L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
HighGuy4209911
Ao Kuang
Level 28
God Stats
28W - 14L
1,473 SR
Queue Stats
54W - 36L
1,430 Elo+
Solo
Apollo
Apollo
I R e K o 24
Apollo
Level 52
God Stats
3W - 3L
1,559 SR
Queue Stats
8W - 11L
1,359 Elo+
Party 2
Mulan
Mulan
MeeceDaBeast
Mulan
Level 26
God Stats
2W - 0L
1,408 SR
Queue Stats
32W - 22L
1,668 Elo+
Solo
Cabrakan
Cabrakan
ll MOSA ll
Cabrakan
Level 4
God Stats
2W - 4L
1,670 SR
Queue Stats
140W - 201L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AmThePandA
Medusa
1
0 / 3 / 0
2,452
490
886
1,676
340
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
2,412
482
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Fenrir
5
0 / 0 / 0
3,275
655
1,161
3,155
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
iCaIiber
Fafnir
4
1 / 0 / 1
3,164
633
572
2,093
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
iFIee
Skadi
5
1 / 3 / 1
3,257
651
2,029
2,870
592
Boots

Boots

+6%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Definitivex
Poseidon
5
1 / 0 / 1
3,310
662
363
787
138
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
6
4 / 0 / 0
3,833
767
3,546
3,459
722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
5
1 / 0 / 0
3,369
674
774
1,726
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,441
688
0
1,509
519
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Cabrakan
ll MOSA ll
Cabrakan
4
0 / 2 / 1
3,213
643
566
2,318
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
6
6
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
AmThePandA
Medusa
0
3
0
0
L
0
0
0
0
W
Poseidon
Definitivex
Poseidon
1
0
1
1.5
W
Ao Kuang
4
0
0
4
W
Apollo
1
0
0
1
W
0
0
0
0
L
Fenrir
0
0
0
0
L
Fafnir
iCaIiber
Fafnir
1
0
1
1.5
L
Skadi
iFIee
Skadi
1
3
1
0.5
W
Cabrakan
ll MOSA ll
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,648
Damage
5,249
9,794
Taken
9,799
2,788
Mitigated
2,931
1,827
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AmThePandA
Medusa
886
793
0
0
1,676
340
0
798
864
0
890
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
Definitivex
Poseidon
363
39
0
0
787
138
436
0
787
8,651
0
W
Ao Kuang
3,546
1,354
0
1,375
3,459
722
0
198
3,261
12,193
0
W
Apollo
774
591
0
569
1,726
470
162
90
1,636
0
10,139
W
0
0
0
476
1,509
519
363
0
1,509
0
8,989
L
Fenrir
1,161
634
0
1,350
3,155
840
0
1,204
1,911
0
11,307
L
Fafnir
iCaIiber
Fafnir
572
168
0
237
2,093
1,016
0
1,094
999
3,372
0
L
Skadi
iFIee
Skadi
2,029
1,146
0
240
2,870
592
0
1,295
1,545
0
8,777
W
Cabrakan
ll MOSA ll
Cabrakan
566
161
0
312
2,318
1,082
66
284
2,034
2,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,560
Gold Earned
17,166
60
Minions Killed
77
0
Camps Cleared
0
332,095
Distance Traveled
436,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,452
490
2
0
0
48,803
0
L
Pele
2,412
482
0
0
0
0
0
W
Poseidon
3,310
662
10
2
0
77,212
0
W
Ao Kuang
3,833
767
22
4
0
92,268
0
W
Apollo
3,369
674
22
4
0
86,245
0
W
Mulan
3,441
688
18
4
0
88,278
0
L
Fenrir
3,275
655
33
7
0
102,562
0
L
Fafnir
3,164
633
8
2
0
97,442
0
L
Skadi
3,257
651
17
3
0
83,288
0
W
Cabrakan
3,213
643
5
1
0
92,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role