Player Matchup

Danzaburou
Danzaburou
Black_HAMMOND
Danzaburou
Level 15
God Stats
8W - 11L
1,514 SR
Queue Stats
19W - 26L
1,376 Elo+
Solo
Ymir
Ymir
BunjeecordOwl
Ymir
Level 7
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 2
Hel
Hel
Elusiv3Faz3
Hel
Level 16
God Stats
6W - 2L
1,573 SR
Queue Stats
71W - 88L
1,374 Elo+
Solo
Thor
Thor
Honeyglow
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Achilles
Achilles
studhouser
Achilles
Level 8
God Stats
0W - 2L
1,201 SR
Queue Stats
2W - 10L
1,053 Elo+
Party 2
Team Averages
Level 10
1,412 SR
1,294 Elo+

VS

Team Averages
Level 21
1,490 SR
1,353 Elo+
Medusa
Medusa
AnneVII
Medusa
Level 26
God Stats
21W - 21L
1,252 SR
Queue Stats
210W - 216L
1,507 Elo+
Party 1
Athena
Athena
PenguLuvsKty
Athena
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
290W - 295L
1,304 Elo+
Party 1
Olorun
Olorun
Sabi_1115
Olorun
Level 6
God Stats
3W - 2L
1,715 SR
Queue Stats
4W - 5L
1,271 Elo+
Solo
Bakasura
Bakasura
lRyutoKenjil
Bakasura
Level 21
God Stats
4W - 5L
1,514 SR
Queue Stats
10W - 15L
1,314 Elo+
Party 3
Bellona
Bellona
lester452
Bellona
Level 34
God Stats
1W - 1L
1,470 SR
Queue Stats
55W - 57L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Black_HAMMOND
Danzaburou
17
8 / 10 / 2
11,992
480
19,354
22,920
8,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 13 / 12
10,431
417
10,583
21,596
20,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 12 / 9
11,362
454
21,594
20,733
7,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
19
11 / 7 / 2
13,232
529
18,808
20,256
12,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
studhouser
Achilles
18
5 / 4 / 10
11,852
474
13,760
19,968
24,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnneVII
Medusa
19
15 / 5 / 9
13,665
547
21,859
19,097
8,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
17
6 / 6 / 14
11,997
480
13,713
23,925
11,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Sabi_1115
Olorun
16
4 / 7 / 12
11,404
456
11,737
22,426
8,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
lRyutoKenjil
Bakasura
19
15 / 7 / 6
13,434
537
25,014
25,463
11,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
lester452
Bellona
17
6 / 7 / 12
12,186
487
12,446
22,302
25,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
30
Kills
46
46
Deaths
32
35
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Medusa
AnneVII
Medusa
15
5
9
3.9
L
Danzaburou
Black_HAMMOND
Danzaburou
8
10
2
0.9
L
1
13
12
0.54
L
5
12
9
0.79
L
Thor
11
7
2
1.71
W
Athena
6
6
14
2.17
W
Olorun
Sabi_1115
Olorun
4
7
12
1.43
W
Bakasura
lRyutoKenjil
Bakasura
15
7
6
2.57
W
Bellona
lester452
Bellona
6
7
12
1.71
L
Achilles
studhouser
Achilles
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,099
Damage
84,769
105,473
Taken
113,213
73,251
Mitigated
65,311
20,638
Healing
31,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AnneVII
Medusa
21,859
11,746
1,446
4,698
19,097
8,688
3,903
3,264
15,815
0
71,330
L
Danzaburou
Black_HAMMOND
Danzaburou
19,354
11,546
0
5,524
22,920
8,158
1,548
7,248
15,672
0
62,478
L
10,583
1,993
0
776
21,596
20,161
301
4,054
15,760
43,309
0
L
21,594
1,830
3,716
5,588
20,733
7,896
541
6,344
13,436
57,941
0
L
Thor
18,808
4,146
0
4,224
20,256
12,088
426
2,696
16,813
0
81,161
W
Athena
13,713
4,156
0
1,711
23,925
11,540
1,389
7,376
16,427
49,780
0
W
Olorun
Sabi_1115
Olorun
11,737
5,649
2,784
9,078
22,426
8,364
2,020
7,069
14,901
51,259
0
W
Bakasura
lRyutoKenjil
Bakasura
25,014
17,660
429
8,561
25,463
11,398
4,283
8,685
16,514
0
59,826
W
Bellona
lester452
Bellona
12,446
2,364
625
2,168
22,302
25,321
597
4,642
17,379
0
48,490
L
Achilles
studhouser
Achilles
13,760
3,887
0
810
19,968
24,948
1,457
5,108
14,423
0
51,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,869
Gold Earned
62,686
446
Minions Killed
423
0
Camps Cleared
0
1,969,801
Distance Traveled
2,192,039
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,665
547
96
4
0
433,652
0
L
Danzaburou
11,992
480
99
4
0
357,144
1
L
Ymir
10,431
417
47
2
0
377,286
3
L
Hel
11,362
454
90
4
0
393,699
0
L
Thor
13,232
529
129
5
0
401,028
0
W
Athena
11,997
480
78
3
0
457,159
4
W
Olorun
11,404
456
62
2
0
424,805
0
W
Bakasura
13,434
537
113
5
0
455,236
1
W
Bellona
12,186
487
74
3
0
421,187
5
L
Achilles
11,852
474
81
3
0
440,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role