Player Matchup

Ymir
Ymir
Mr anderson158
Ymir
Level 2
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Zhububs
Cerberus
Level 29
God Stats
24W - 30L
1,406 SR
Queue Stats
265W - 260L
1,349 Elo+
Solo
Thor
Thor
elmatiasw9
Thor
Level 22
God Stats
0W - 2L
1,184 SR
Queue Stats
16W - 34L
1,224 Elo+
Solo
Fenrir
Fenrir
silverwolfken
Fenrir
Level 12
God Stats
0W - 7L
1,302 SR
Queue Stats
0W - 10L
773 Elo+
Party 2
Ratatoskr
Ratatoskr
willisabot
Ratatoskr
Level 8
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,269 Elo+

VS

Team Averages
Level 19
1,370 SR
1,208 Elo+
Neith
Neith
CobanYıldızı
Neith
Level 19
God Stats
21W - 32L
1,351 SR
Queue Stats
21W - 35L
1,229 Elo+
Solo
Cthulhu
Cthulhu
DarkMoon575
Cthulhu
Level 16
God Stats
3W - 3L
1,265 SR
Queue Stats
14W - 30L
1,053 Elo+
Party 1
Yemoja
Yemoja
MadPlaidRevolver
Yemoja
Level 21
God Stats
33W - 44L
1,434 SR
Queue Stats
48W - 78L
1,288 Elo+
Party 1
Ganesha
Ganesha
laggten
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 146L
1,274 Elo+
Party 1
Bellona
Bellona
lamuertethom
Bellona
Level 16
God Stats
4W - 4L
1,298 SR
Queue Stats
21W - 32L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,708
337
0
617
278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cerberus
Zhububs
Cerberus
10
3 / 1 / 2
6,316
574
5,159
8,383
3,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 5 / 2
5,186
471
1,649
7,141
2,258
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,708
337
0
248
42
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
willisabot
Ratatoskr
7
0 / 7 / 0
4,630
421
1,017
6,038
1,605
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,087
553
5,010
6,648
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DarkMoon575
Cthulhu
8
2 / 1 / 1
5,462
497
1,616
7,484
4,724
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 1 / 0
6,488
590
3,053
4,211
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
laggten
Ganesha
8
0 / 5 / 3
5,047
459
1,463
6,548
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
lamuertethom
Bellona
13
6 / 0 / 1
7,807
710
3,410
3,507
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
13
14
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Cthulhu
DarkMoon575
Cthulhu
2
1
1
2.5
W
3
1
0
3
L
0
1
0
0
L
Cerberus
Zhububs
Cerberus
3
1
2
4
L
2
5
2
0.6
W
Ganesha
laggten
Ganesha
0
5
3
0.3
W
Bellona
lamuertethom
Bellona
6
0
1
6.5
L
0
0
0
0
L
Ratatoskr
willisabot
Ratatoskr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,825
Damage
14,552
22,427
Taken
28,398
7,361
Mitigated
13,801
3,101
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,010
3,890
0
1,761
6,648
2,085
807
1,622
5,026
0
31,012
W
Cthulhu
DarkMoon575
Cthulhu
1,616
411
0
351
7,484
4,724
729
627
6,857
15,323
0
W
3,053
596
865
372
4,211
2,096
878
904
3,307
21,037
0
L
0
0
0
0
617
278
0
0
617
2
0
L
Cerberus
Zhububs
Cerberus
5,159
247
0
2,304
8,383
3,178
0
2,708
5,675
24,061
0
L
1,649
120
0
699
7,141
2,258
0
3,424
3,717
0
12,850
W
Ganesha
laggten
Ganesha
1,463
625
0
13
6,548
2,459
535
2,006
4,542
10,740
0
W
Bellona
lamuertethom
Bellona
3,410
1,476
0
320
3,507
2,437
1,916
0
3,507
0
41,724
L
0
0
0
0
248
42
0
0
248
0
0
L
Ratatoskr
willisabot
Ratatoskr
1,017
343
0
98
6,038
1,605
506
0
6,038
0
11,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,548
Gold Earned
30,891
93
Minions Killed
240
0
Camps Cleared
0
631,463
Distance Traveled
986,220
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,087
553
66
6
0
196,429
2
W
Cthulhu
5,462
497
31
3
0
194,279
0
W
Yemoja
6,488
590
46
4
0
180,335
0
L
Ymir
3,708
337
1
0
0
24,044
0
L
Cerberus
6,316
574
45
4
0
218,358
2
L
Thor
5,186
471
19
2
0
156,489
0
W
Ganesha
5,047
459
4
0
0
205,151
2
W
Bellona
7,807
710
93
8
0
210,026
0
L
Fenrir
3,708
337
0
0
0
33,610
0
L
Ratatoskr
4,630
421
28
3
0
198,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role