Player Matchup

Scylla
Scylla
 
Scylla
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cinder XII
Nox
Level 26
God Stats
6W - 7L
1,535 SR
Queue Stats
82W - 78L
1,362 Elo+
Solo
Mercury
Mercury
DragasJester
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
921 Elo+
Solo
Cernunnos
Cernunnos
RenaSuclla
Cernunnos
Level 22
God Stats
14W - 23L
1,413 SR
Queue Stats
63W - 87L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
SolrackZitrev
Baron Samedi
Level 28
God Stats
12W - 13L
1,509 SR
Queue Stats
433W - 473L
1,345 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,295 Elo+

VS

Team Averages
Level 31
1,421 SR
1,328 Elo+
Gilgamesh
Gilgamesh
Coolgamer637484
Gilgamesh
Level 29
God Stats
18W - 35L
1,317 SR
Queue Stats
98W - 200L
1,239 Elo+
Party 1
Osiris
Osiris
DeathVomit420
Osiris
Level 28
God Stats
42W - 74L
1,453 SR
Queue Stats
80W - 173L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
KthuluKat
Nu Wa
Level 27
God Stats
42W - 66L
1,385 SR
Queue Stats
128W - 235L
1,231 Elo+
Party 1
Chaac
Chaac
ToaadisGARB
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
Valk3658
Amaterasu
Level 60
God Stats
3W - 2L
1,449 SR
Queue Stats
77W - 81L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 5 / 1
7,155
447
6,805
9,023
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
6,737
421
4,433
7,616
4,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
DragasJester
Mercury
8
0 / 12 / 0
5,461
341
935
10,183
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
RenaSuclla
Cernunnos
14
5 / 6 / 1
8,573
536
7,433
10,496
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SolrackZitrev
Baron Samedi
10
1 / 5 / 0
6,172
386
7,309
8,073
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coolgamer637484
Gilgamesh
8
3 / 5 / 3
6,367
398
2,603
8,258
2,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 3
7,835
490
3,997
9,520
6,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
KthuluKat
Nu Wa
13
4 / 1 / 8
8,015
501
6,825
10,210
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
16 / 0 / 6
10,295
643
13,476
8,775
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Valk3658
Amaterasu
15
7 / 1 / 7
9,186
574
7,149
11,920
6,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
8
Kills
34
34
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
L
1
6
3
0.42
W
Gilgamesh
Coolgamer637484
Gilgamesh
3
5
3
0.9
W
4
2
3
2.75
L
Mercury
DragasJester
Mercury
0
12
0
0
W
Nu Wa
KthuluKat
Nu Wa
4
1
8
8
L
Cernunnos
RenaSuclla
Cernunnos
5
6
1
0.92
L
Baron Samedi
SolrackZitrev
Baron Samedi
1
5
0
0.2
W
16
0
6
19
W
Amaterasu
Valk3658
Amaterasu
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
34,050
45,391
Taken
48,683
15,070
Mitigated
23,555
4,174
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,805
653
0
1,848
9,023
2,272
409
2,016
6,695
37,078
0
L
4,433
749
0
0
7,616
4,490
111
875
6,701
25,780
0
W
Gilgamesh
Coolgamer637484
Gilgamesh
2,603
947
0
198
8,258
2,287
637
1,110
7,094
0
19,106
W
3,997
1,387
0
2,565
9,520
6,171
412
4,078
4,971
55
33,903
L
Mercury
DragasJester
Mercury
935
685
0
30
10,183
2,505
0
629
9,530
0
9,912
W
Nu Wa
KthuluKat
Nu Wa
6,825
2,491
0
3,039
10,210
3,328
948
6,039
3,765
31,694
0
L
Cernunnos
RenaSuclla
Cernunnos
7,433
3,611
0
776
10,496
2,967
400
1,540
8,862
0
46,054
L
Baron Samedi
SolrackZitrev
Baron Samedi
7,309
189
251
1,269
8,073
2,836
606
1,191
6,778
29,163
0
W
13,476
2,986
0
5,226
8,775
5,556
0
2,460
6,195
0
64,574
W
Amaterasu
Valk3658
Amaterasu
7,149
2,969
100
2,611
11,920
6,213
636
3,702
8,111
0
44,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
41,698
253
Minions Killed
347
0
Camps Cleared
0
1,274,201
Distance Traveled
1,443,243
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,155
447
70
4
0
283,103
5
L
Nox
6,737
421
39
2
0
227,880
0
W
Gilgamesh
6,367
398
27
2
0
242,878
0
W
Osiris
7,835
490
73
5
0
270,966
2
L
Mercury
5,461
341
31
2
0
255,145
0
W
Nu Wa
8,015
501
60
4
0
270,231
7
L
Cernunnos
8,573
536
78
5
0
268,733
6
L
Baron Samedi
6,172
386
35
2
0
239,340
1
W
Chaac
10,295
643
101
6
0
338,747
1
W
Amaterasu
9,186
574
86
5
0
320,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role