Player Matchup

Bellona
Bellona
Kipro dripz
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Solo
Pele
Pele
Mastermoe3820
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Serqet
Serqet
Muteman1971
Serqet
Level 27
God Stats
18W - 12L
1,610 SR
Queue Stats
178W - 182L
1,452 Elo+
Solo
Xbalanque
Xbalanque
RaulRJ5
Xbalanque
Level 23
God Stats
3W - 5L
1,288 SR
Queue Stats
62W - 78L
1,361 Elo+
Solo
Ymir
Ymir
cloudyyyyyy11
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 89L
1,277 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,393 Elo+

VS

Team Averages
Level 19
1,492 SR
1,448 Elo+
Medusa
Medusa
Jeremy2136
Medusa
Level 25
God Stats
2W - 4L
1,391 SR
Queue Stats
12W - 14L
1,356 Elo+
Solo
Khepri
Khepri
godwind_
Khepri
Level 19
God Stats
11W - 3L
1,544 SR
Queue Stats
53W - 39L
1,466 Elo+
Solo
Raijin
Raijin
knuc85
Raijin
Level 29
God Stats
9W - 10L
1,459 SR
Queue Stats
103W - 84L
1,484 Elo+
Solo
Ra
Ra
ricepaperprince
Ra
Level 18
God Stats
3W - 1L
1,567 SR
Queue Stats
14W - 10L
1,437 Elo+
Party 1
Bastet
Bastet
siccmadesteve
Bastet
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kipro dripz
Bellona
16
1 / 11 / 4
10,831
903
8,962
24,344
20,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 0
9,208
767
903
1,790
570
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Serqet
17
1 / 2 / 4
10,809
901
3,741
16,718
11,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
RaulRJ5
Xbalanque
18
2 / 4 / 7
11,855
988
17,106
19,531
8,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 11 / 2
12,020
1,002
16,601
27,266
35,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

68

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jeremy2136
Medusa
20
20 / 2 / 6
15,417
1,285
35,677
13,912
6,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
godwind_
Khepri
18
1 / 0 / 14
11,738
978
5,431
12,566
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
knuc85
Raijin
20
5 / 1 / 22
13,453
1,121
24,982
8,533
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 12
11,746
979
10,914
8,289
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 5 / 12
10,709
892
4,465
11,739
5,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
9
Kills
30
30
Deaths
9
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
Jeremy2136
Medusa
20
2
6
11.5
L
Bellona
Kipro dripz
Bellona
1
11
4
0.27
L
0
2
0
0
L
Serqet
1
2
4
1.5
L
Xbalanque
RaulRJ5
Xbalanque
2
4
7
1.38
L
5
11
2
0.55
W
Khepri
godwind_
Khepri
1
0
14
8
W
Raijin
knuc85
Raijin
5
1
22
16
W
4
1
12
10
W
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
81,469
89,649
Taken
55,039
76,792
Mitigated
36,633
5,279
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Jeremy2136
Medusa
35,677
18,655
0
1,324
13,912
6,103
0
3,636
9,459
0
51,512
L
Bellona
Kipro dripz
Bellona
8,962
3,458
0
1,345
24,344
20,583
0
9,269
14,809
0
19,998
L
903
443
0
86
1,790
570
0
917
819
0
903
L
Serqet
3,741
292
0
0
16,718
11,586
0
9,056
7,298
0
25,784
L
Xbalanque
RaulRJ5
Xbalanque
17,106
7,061
542
2,736
19,531
8,966
0
6,379
13,006
0
46,853
L
16,601
3,391
0
570
27,266
35,087
0
14,206
12,390
29,755
0
W
Khepri
godwind_
Khepri
5,431
1,163
0
905
12,566
17,166
0
4,347
8,089
15,877
0
W
Raijin
knuc85
Raijin
24,982
3,853
0
225
8,533
3,845
0
2,594
5,496
46,676
0
W
10,914
1,965
2,368
3,390
8,289
3,522
0
2,581
5,708
31,478
0
W
4,465
1,861
0
230
11,739
5,997
0
3,443
8,194
0
10,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
63,063
165
Minions Killed
200
9
Camps Cleared
5
810,860
Distance Traveled
967,221
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,417
1,285
36
3
2
203,463
0
L
Bellona
10,831
903
16
1
6
177,424
2
L
Pele
9,208
767
0
0
0
21,441
0
L
Serqet
10,809
901
42
4
1
219,335
2
L
Xbalanque
11,855
988
72
6
2
208,872
0
L
Ymir
12,020
1,002
35
3
0
183,788
0
W
Khepri
11,738
978
26
2
1
188,261
0
W
Raijin
13,453
1,121
63
5
1
226,653
0
W
Ra
11,746
979
55
5
1
190,865
0
W
Bastet
10,709
892
20
2
0
157,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role