Player Matchup

Bakasura
Bakasura
DaveRemastered
Bakasura
Level 83
God Stats
7W - 0L
1,500 SR
Queue Stats
453W - 318L
1,592 Elo+
Party 1
Hel
Hel
MorphisCool
Hel
Level 69
God Stats
2W - 2L
1,512 SR
Queue Stats
237W - 179L
1,679 Elo+
Party 1
Horus
Horus
i2chip
Horus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,383 Elo+
Solo
Team Averages
Level 61
1,504 SR
1,551 Elo+

VS

Team Averages
Level 105
1,579 SR
1,577 Elo+
Ares
Ares
Hanetenshi
Ares
Level 155
God Stats
2W - 3L
1,400 SR
Queue Stats
193W - 148L
1,625 Elo+
Solo
Merlin
Merlin
LasttagBanned
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RafaelCV1979
Baron Samedi
Level 37
God Stats
3W - 1L
1,838 SR
Queue Stats
251W - 224L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
6 / 4 / 2
9,659
805
8,855
13,147
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 5
9,460
788
12,287
11,958
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
i2chip
Horus
11
0 / 1 / 7
7,827
652
2,442
8,852
7,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
9,717
810
14,540
17,932
13,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 3
7,902
659
3,793
6,547
2,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
RafaelCV1979
Baron Samedi
9
2 / 2 / 0
7,469
622
4,069
4,599
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
8
8
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
4
2
1.75
L
5
4
2
1.5
L
1
4
3
0.63
W
4
3
5
2.17
L
Baron Samedi
RafaelCV1979
Baron Samedi
2
2
0
1
W
Horus
i2chip
Horus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
22,402
33,957
Taken
29,078
18,326
Mitigated
17,365
15,545
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,855
5,732
0
3,519
13,147
5,150
1,320
6,856
6,291
0
52,947
L
14,540
1,456
0
2,360
17,932
13,599
0
6,940
9,809
28,432
0
L
3,793
795
440
1,542
6,547
2,171
28
3,119
3,134
17,427
0
W
12,287
1,444
2,443
6,213
11,958
5,183
542
9,982
1,976
50,072
0
L
Baron Samedi
RafaelCV1979
Baron Samedi
4,069
410
513
1,518
4,599
1,595
0
2,272
2,302
24,465
0
W
Horus
i2chip
Horus
2,442
1,590
451
2,919
8,852
7,993
753
5,667
3,185
0
7,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
25,088
158
Minions Killed
98
0
Camps Cleared
0
686,594
Distance Traveled
491,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,659
805
71
6
0
260,529
4
L
Ares
9,717
810
23
2
0
240,826
1
L
Merlin
7,902
659
27
2
0
138,240
0
W
Hel
9,460
788
80
7
0
215,976
0
L
Baron Samedi
7,469
622
48
4
0
112,581
1
W
Horus
7,827
652
7
1
0
210,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role