Player Matchup

Ullr
Ullr
ARTIJEFEX
Ullr
Level 29
God Stats
1W - 1L
1,834 SR
Queue Stats
47W - 32L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dutifulpitt
Tsukuyomi
Level 27
God Stats
23W - 17L
1,614 SR
Queue Stats
98W - 119L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Fallen iMoon
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,644 Elo+
Party 2
Izanami
Izanami
JavaScriptError
Izanami
Level 15
God Stats
4W - 4L
1,518 SR
Queue Stats
17W - 15L
1,454 Elo+
Solo
Cerberus
Cerberus
Stawhatluffy
Cerberus
Level 10
God Stats
3W - 5L
1,544 SR
Queue Stats
19W - 21L
1,466 Elo+
Solo
Team Averages
Level 17
1,602 SR
1,499 Elo+

VS

Team Averages
Level 23
1,458 SR
1,463 Elo+
Anubis
Anubis
Andriux
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
Enemeli
Kuzenbo
Level 22
God Stats
2W - 1L
1,280 SR
Queue Stats
10W - 7L
1,463 Elo+
Party 1
Chaac
Chaac
GTFS Shape
Chaac
Level 18
God Stats
10W - 6L
1,567 SR
Queue Stats
12W - 7L
1,463 Elo+
Party 1
Medusa
Medusa
GrimmSmiIes
Medusa
Level 27
God Stats
7W - 2L
1,405 SR
Queue Stats
65W - 63L
1,425 Elo+
Solo
Ravana
Ravana
RaidenTameemon
Ravana
Level 27
God Stats
8W - 10L
1,539 SR
Queue Stats
36W - 44L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
6 / 3 / 2
8,078
539
11,233
11,971
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Dutifulpitt
Tsukuyomi
12
5 / 5 / 0
7,342
489
6,691
8,763
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Fallen iMoon
Kukulkan
9
0 / 8 / 1
6,125
408
2,239
10,189
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 0
6,246
416
1,165
7,867
1,947
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Stawhatluffy
Cerberus
10
1 / 2 / 0
6,576
438
4,471
10,678
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andriux
Anubis
15
7 / 2 / 5
9,302
620
13,330
9,866
4,923
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Enemeli
Kuzenbo
13
7 / 0 / 5
8,971
598
6,742
6,438
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
12
1 / 4 / 1
6,823
455
2,407
10,128
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
14
6 / 2 / 2
8,608
574
10,336
7,609
2,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 4 / 5
8,720
581
7,370
9,973
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
12
Kills
24
24
Deaths
12
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
6
3
2
2.33
W
Anubis
Andriux
Anubis
7
2
5
4.75
L
Tsukuyomi
Dutifulpitt
Tsukuyomi
5
5
0
1
W
Kuzenbo
Enemeli
Kuzenbo
7
0
5
9.5
L
Kukulkan
Fallen iMoon
Kukulkan
0
8
1
0.06
W
Chaac
1
4
1
0.38
W
Medusa
6
2
2
3.5
L
0
6
0
0
W
3
4
5
1.38
L
Cerberus
Stawhatluffy
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
40,185
49,468
Taken
44,014
18,963
Mitigated
22,470
6,620
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
11,233
6,376
0
3,470
11,971
4,137
1,393
4,331
7,340
0
45,761
W
Anubis
Andriux
Anubis
13,330
855
0
6,489
9,866
4,923
331
1,539
8,271
63,518
0
L
Tsukuyomi
Dutifulpitt
Tsukuyomi
6,691
2,242
0
1,387
8,763
2,836
335
3,379
5,354
0
32,546
W
Kuzenbo
Enemeli
Kuzenbo
6,742
2,668
0
1,845
6,438
5,170
28
1,649
4,701
17,269
0
L
Kukulkan
Fallen iMoon
Kukulkan
2,239
617
0
0
10,189
2,593
0
8,109
2,050
21,693
0
W
Chaac
2,407
512
0
2,811
10,128
6,596
553
0
10,128
0
25,362
W
Medusa
10,336
5,222
0
2,617
7,609
2,122
1,036
2,976
4,633
0
50,151
L
1,165
582
0
166
7,867
1,947
726
1,080
6,787
0
32,242
W
7,370
2,784
0
4,130
9,973
3,659
0
390
9,571
0
50,806
L
Cerberus
Stawhatluffy
Cerberus
4,471
234
0
1,597
10,678
7,450
376
3,173
7,505
22,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
42,424
306
Minions Killed
353
0
Camps Cleared
0
1,296,841
Distance Traveled
1,421,608
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,078
539
70
5
0
233,825
1
W
Anubis
9,302
620
111
7
0
272,314
3
L
Tsukuyomi
7,342
489
56
4
0
283,079
0
W
Kuzenbo
8,971
598
16
1
0
307,276
1
L
Kukulkan
6,125
408
47
3
0
243,389
2
W
Chaac
6,823
455
55
4
0
290,433
0
W
Medusa
8,608
574
81
5
0
259,211
1
L
Izanami
6,246
416
80
5
0
261,291
4
W
Ravana
8,720
581
90
6
0
292,374
0
L
Cerberus
6,576
438
53
4
0
275,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role