Player Matchup

Artio
Artio
Matticus4013
Artio
Level 145
God Stats
2W - 0L
1,450 SR
Queue Stats
60W - 40L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
PikaDiMel
Hun Batz
Level 28
God Stats
3W - 4L
1,284 SR
Queue Stats
99W - 118L
1,601 Elo+
Solo
Chang'e
Chang'e
Startled_Squatch
Chang'e
Level 150
God Stats
4W - 0L
1,599 SR
Queue Stats
107W - 92L
1,533 Elo+
Party 1
Hera
Hera
booker1012
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 57L
1,520 Elo+
Solo
Chronos
Chronos
pwit13
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,610 Elo+
Party 1
Team Averages
Level 73
1,467 SR
1,572 Elo+

VS

Team Averages
Level 71
1,675 SR
1,599 Elo+
Artemis
Artemis
CalmFish3205278
Artemis
Level 18
God Stats
1W - 1L
1,824 SR
Queue Stats
7W - 2L
1,936 Elo+
Party 2
Zeus
Zeus
DarknessWasLost
Zeus
Level 18
God Stats
3W - 2L
1,748 SR
Queue Stats
78W - 85L
1,386 Elo+
Solo
Thanatos
Thanatos
KC1
Thanatos
Level 138
God Stats
0W - 1L
1,745 SR
Queue Stats
22W - 25L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
OTJF1
Nu Wa
Level 154
God Stats
3W - 4L
1,561 SR
Queue Stats
66W - 66L
1,582 Elo+
Party 2
Tyr
Tyr
kickfighter_exe
Tyr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 295L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 22
13,294
831
10,199
37,062
35,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
PikaDiMel
Hun Batz
20
7 / 7 / 15
12,541
784
14,143
23,691
16,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 7 / 16
11,041
690
9,231
26,245
11,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 12
13,194
825
22,442
17,100
8,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
pwit13
Chronos
16
2 / 6 / 13
10,633
665
11,435
21,511
8,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 17
11,737
734
25,609
14,384
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 4 / 13
13,374
836
38,442
13,710
5,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
KC1
Thanatos
19
9 / 7 / 7
12,953
810
16,507
17,722
7,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
OTJF1
Nu Wa
17
4 / 7 / 11
10,962
685
17,558
13,400
5,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 6 / 15
11,267
704
9,291
21,467
25,343
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
93
27
Kills
30
30
Deaths
29
78
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
5
17
2.7
L
9
4
13
3.88
L
Thanatos
KC1
Thanatos
9
7
7
1.79
W
4
7
22
2.14
L
Nu Wa
OTJF1
Nu Wa
4
7
11
1.36
W
Hun Batz
PikaDiMel
Hun Batz
7
7
15
2.07
W
2
7
16
1.43
W
12
3
12
6
L
3
6
15
1.75
W
Chronos
pwit13
Chronos
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,450
Damage
107,407
125,609
Taken
80,683
80,325
Mitigated
50,051
53,900
Healing
34,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,609
10,093
1,070
4,276
14,384
5,897
884
9,489
4,895
0
38,769
L
38,442
3,474
1,194
5,683
13,710
5,648
1,101
8,789
4,921
70,886
0
L
Thanatos
KC1
Thanatos
16,507
3,112
0
9,709
17,722
7,883
600
11,935
5,787
0
30,589
W
10,199
335
4,101
11,530
37,062
35,679
298
17,414
19,648
24,081
0
L
Nu Wa
OTJF1
Nu Wa
17,558
3,294
887
1,181
13,400
5,280
220
9,543
3,857
30,360
0
W
Hun Batz
PikaDiMel
Hun Batz
14,143
1,688
2,101
4,689
23,691
16,367
289
7,225
16,466
2,122
34,574
W
9,231
268
13,062
10,432
26,245
11,275
1,448
11,213
15,032
35,268
0
W
22,442
4,681
239
2,086
17,100
8,301
783
10,390
6,710
50,353
0
L
9,291
1,100
2,947
7,110
21,467
25,343
1,652
14,104
7,363
0
29,847
W
Chronos
pwit13
Chronos
11,435
4,488
1,221
4,439
21,511
8,703
3,519
9,758
11,753
28,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,703
Gold Earned
60,293
182
Minions Killed
162
0
Camps Cleared
0
1,375,932
Distance Traveled
1,280,300
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,737
734
26
2
0
268,451
4
L
Zeus
13,374
836
68
4
0
247,344
0
L
Thanatos
12,953
810
17
1
0
270,729
0
W
Artio
13,294
831
22
1
0
289,753
0
L
Nu Wa
10,962
685
22
1
0
222,653
0
W
Hun Batz
12,541
784
29
2
0
268,748
1
W
Chang'e
11,041
690
49
3
0
259,618
1
W
Hera
13,194
825
53
3
0
291,539
0
L
Tyr
11,267
704
29
2
0
271,123
0
W
Chronos
10,633
665
29
2
0
266,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role