Player Matchup

Hun Batz
Hun Batz
EchoCarl
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,537 Elo+
Party 1
Hercules
Hercules
Faceoftheweek15
Hercules
Level 26
God Stats
2W - 0L
1,475 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 1
Janus
Janus
asgardians2
Janus
Level 42
God Stats
1W - 0L
1,401 SR
Queue Stats
3W - 2L
1,537 Elo+
Party 1
Team Averages
Level 38
1,459 SR
1,537 Elo+

VS

Team Averages
Level 44
1,550 SR
1,491 Elo+
Sylvanus
Sylvanus
Hiasaka
Sylvanus
Level 58
God Stats
3W - 1L
1,598 SR
Queue Stats
63W - 56L
1,524 Elo+
Party 2
Tiamat
Tiamat
NeumaticHawk524
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
fox-print
Artemis
Level 45
God Stats
11W - 20L
1,552 SR
Queue Stats
244W - 284L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EchoCarl
Hun Batz
12
3 / 4 / 12
9,264
662
8,235
9,360
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
13
11 / 0 / 9
10,539
753
10,710
14,763
7,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
6 / 4 / 12
10,044
717
13,616
8,743
2,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hiasaka
Sylvanus
12
1 / 4 / 5
8,363
597
9,271
15,673
12,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 9 / 3
7,307
522
3,337
10,465
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
fox-print
Artemis
14
6 / 7 / 2
9,906
708
7,812
11,220
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
7
8
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
EchoCarl
Hun Batz
3
4
12
2.25
W
Hercules
11
0
9
15.5
L
Sylvanus
Hiasaka
Sylvanus
1
4
5
0.88
L
0
9
3
0.17
W
6
4
12
3
L
Artemis
fox-print
Artemis
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
20,420
32,866
Taken
37,358
13,178
Mitigated
23,877
8,073
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
EchoCarl
Hun Batz
8,235
3,297
0
1,018
9,360
3,159
49
3,961
5,291
0
38,032
W
Hercules
10,710
4,184
0
6,133
14,763
7,375
617
5,303
9,284
0
23,725
L
Sylvanus
Hiasaka
Sylvanus
9,271
2,781
2,768
6,379
15,673
12,151
0
6,912
8,761
27,161
0
L
3,337
401
294
776
10,465
6,569
0
2,172
8,293
8,594
0
W
13,616
779
0
922
8,743
2,644
188
3,468
5,195
35,711
0
L
Artemis
fox-print
Artemis
7,812
3,888
0
169
11,220
5,157
0
4,673
6,547
0
34,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
25,576
132
Minions Killed
100
0
Camps Cleared
0
693,236
Distance Traveled
532,581
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,264
662
58
4
0
216,975
5
W
Hercules
10,539
753
27
2
0
246,556
3
L
Sylvanus
8,363
597
28
2
0
198,971
3
L
Tiamat
7,307
522
10
1
0
138,484
0
W
Janus
10,044
717
47
3
0
229,705
0
L
Artemis
9,906
708
62
4
0
195,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role