Player Matchup

Sobek
Sobek
LittleSwervy
Sobek
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 36L
1,632 Elo+
Party 2
Hou Yi
Hou Yi
MGLoony
Hou Yi
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 17L
1,726 Elo+
Party 2
Gilgamesh
Gilgamesh
MonnyLio
Gilgamesh
Level 59
God Stats
2W - 1L
1,726 SR
Queue Stats
52W - 20L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
Swiiggiity
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,642 Elo+
Party 3
Ne Zha
Ne Zha
TurqoiseSteak86
Ne Zha
Level 41
God Stats
0W - 3L
1,218 SR
Queue Stats
20W - 23L
1,563 Elo+
Party 3
Team Averages
Level 46
1,489 SR
1,658 Elo+

VS

Team Averages
Level 100
1,658 SR
1,592 Elo+
Khepri
Khepri
ESPIA1314
Khepri
Level 142
God Stats
34W - 19L
1,701 SR
Queue Stats
117W - 71L
1,649 Elo+
Party 1
Rama
Rama
Luisinfinito1314
Rama
Level 29
God Stats
23W - 9L
1,829 SR
Queue Stats
126W - 74L
1,705 Elo+
Party 1
Nemesis
Nemesis
Tkirk25
Nemesis
Level 46
God Stats
3W - 0L
1,741 SR
Queue Stats
261W - 248L
1,491 Elo+
Solo
Scylla
Scylla
UncausedBook53
Scylla
Level 126
God Stats
15W - 11L
1,713 SR
Queue Stats
25W - 29L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
dezzendly
Cabrakan
Level 157
God Stats
2W - 2L
1,309 SR
Queue Stats
84W - 61L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,514
501
4,385
13,925
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
MGLoony
Hou Yi
16
5 / 3 / 1
9,838
579
8,146
12,093
4,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
MonnyLio
Gilgamesh
14
3 / 5 / 2
9,017
530
10,750
16,862
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Swiiggiity
Baron Samedi
14
0 / 6 / 2
8,043
473
4,105
11,258
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 0
8,525
501
3,987
12,508
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ESPIA1314
Khepri
15
1 / 1 / 7
9,232
543
3,106
5,367
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 1
9,128
537
6,178
10,905
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Tkirk25
Nemesis
17
4 / 0 / 3
9,900
582
6,961
12,096
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 1
9,341
549
8,817
3,975
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
dezzendly
Cabrakan
19
8 / 5 / 4
11,126
654
18,396
14,991
11,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
11
Kills
17
17
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
ESPIA1314
Khepri
1
1
7
4.5
L
1
1
2
2
W
0
4
1
0.13
L
Hou Yi
MGLoony
Hou Yi
5
3
1
1.83
L
Gilgamesh
MonnyLio
Gilgamesh
3
5
2
0.8
L
Baron Samedi
Swiiggiity
Baron Samedi
0
6
2
0.17
W
Nemesis
Tkirk25
Nemesis
4
0
3
5.5
L
2
2
0
1
W
4
1
1
4.5
W
Cabrakan
dezzendly
Cabrakan
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
43,458
66,646
Taken
47,334
33,338
Mitigated
26,640
22,693
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ESPIA1314
Khepri
3,106
203
0
1,176
5,367
3,799
950
2,178
3,135
20,366
0
L
4,385
327
0
5,994
13,925
10,128
0
4,336
9,589
32,524
0
W
6,178
5,056
0
3,055
10,905
3,560
715
926
9,979
0
63,454
L
Hou Yi
MGLoony
Hou Yi
8,146
4,201
0
3,654
12,093
4,690
0
1,245
10,848
0
71,114
L
Gilgamesh
MonnyLio
Gilgamesh
10,750
3,463
0
4,439
16,862
9,373
627
9,937
6,925
0
55,382
L
Baron Samedi
Swiiggiity
Baron Samedi
4,105
346
631
2,799
11,258
4,440
0
8,855
2,403
43,882
0
W
Nemesis
Tkirk25
Nemesis
6,961
2,540
0
1,339
12,096
6,597
750
1,361
10,727
0
73,554
L
3,987
999
0
5,176
12,508
4,707
0
5,946
6,562
0
60,698
W
8,817
878
0
1,516
3,975
1,421
451
1,916
1,849
63,403
0
W
Cabrakan
dezzendly
Cabrakan
18,396
2,671
0
5,321
14,991
11,263
1,296
1,803
13,154
74,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
48,727
504
Minions Killed
546
0
Camps Cleared
0
1,634,822
Distance Traveled
1,667,998
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,232
543
28
2
0
348,088
7
L
Sobek
8,514
501
39
2
0
384,833
7
W
Rama
9,128
537
121
7
0
303,286
9
L
Hou Yi
9,838
579
144
8
0
307,567
6
L
Gilgamesh
9,017
530
95
6
0
315,167
2
L
Baron Samedi
8,043
473
108
6
0
283,075
4
W
Nemesis
9,900
582
127
7
0
395,362
1
L
Ne Zha
8,525
501
118
7
0
344,180
5
W
Scylla
9,341
549
126
7
0
310,496
6
W
Cabrakan
11,126
654
144
8
0
310,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role