Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BlacKobura
Anubis
Level 17
God Stats
1W - 1L
1,325 SR
Queue Stats
24W - 16L
1,523 Elo+
Party 2
Mercury
Mercury
BornNbred4414
Mercury
Level 17
God Stats
2W - 10L
1,390 SR
Queue Stats
48W - 56L
1,508 Elo+
Solo
Neith
Neith
Kiarelys_17
Neith
Level 4
God Stats
7W - 3L
1,765 SR
Queue Stats
7W - 3L
1,694 Elo+
Party 2
Kuzenbo
Kuzenbo
TeeJayRecKs
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 119L
1,457 Elo+
Solo
Team Averages
Level 34
1,496 SR
1,536 Elo+

VS

Team Averages
Level 11
1,478 SR
1,494 Elo+
Nemesis
Nemesis
GPAC985
Nemesis
Level 4
God Stats
0W - 3L
1,461 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Artemis
Artemis
I Muhsterd I
Artemis
Level 5
God Stats
3W - 4L
1,635 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 1
Horus
Horus
KingLeechVI
Horus
Level 28
God Stats
2W - 3L
1,445 SR
Queue Stats
48W - 33L
1,606 Elo+
Solo
Tiamat
Tiamat
P1R CRIKET
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,459 Elo+
Party 1
Bacchus
Bacchus
Scubbastevie
Bacchus
Level 14
God Stats
12W - 13L
1,351 SR
Queue Stats
26W - 29L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
12 / 1 / 18
16,638
1,109
31,171
26,223
27,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
BlacKobura
Anubis
20
4 / 4 / 18
13,968
931
22,700
19,111
10,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
20
15 / 6 / 13
17,152
1,143
32,803
20,580
9,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 0 / 0
9,260
617
0
0
0
Kuzenbo
TeeJayRecKs
Kuzenbo
20
3 / 1 / 26
16,296
1,086
22,888
20,594
35,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GPAC985
Nemesis
18
1 / 4 / 5
12,330
822
7,050
17,608
7,543
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
I Muhsterd I
Artemis
19
2 / 10 / 7
13,050
870
13,971
22,354
11,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 3 / 11
14,710
981
14,261
30,285
33,803
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
P1R CRIKET
Tiamat
20
5 / 10 / 7
14,817
988
24,516
22,358
16,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Scubbastevie
Bacchus
19
3 / 7 / 8
14,528
969
19,609
24,567
32,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
50
34
Kills
12
12
Deaths
34
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
1
18
21
W
Anubis
BlacKobura
Anubis
4
4
18
3.25
W
Mercury
15
6
13
3.58
L
Nemesis
GPAC985
Nemesis
1
4
5
0.88
L
Artemis
I Muhsterd I
Artemis
2
10
7
0.55
W
0
0
0
0
L
1
3
11
2.17
L
Tiamat
P1R CRIKET
Tiamat
5
10
7
0.85
L
Bacchus
Scubbastevie
Bacchus
3
7
8
1
W
Kuzenbo
TeeJayRecKs
Kuzenbo
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,562
Damage
79,407
86,508
Taken
117,172
82,853
Mitigated
102,573
22,809
Healing
28,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
31,171
4,742
0
8,293
26,223
27,706
0
13,728
12,495
0
63,169
W
Anubis
BlacKobura
Anubis
22,700
3,844
0
7,294
19,111
10,017
0
11,069
8,042
45,009
0
W
Mercury
32,803
22,877
0
5,038
20,580
9,171
0
11,256
9,324
0
58,419
L
Nemesis
GPAC985
Nemesis
7,050
1,272
0
660
17,608
7,543
0
6,969
10,639
0
23,321
L
Artemis
I Muhsterd I
Artemis
13,971
7,177
0
3,244
22,354
11,661
0
7,542
14,812
0
48,273
W
0
0
0
0
0
0
0
0
0
0
0
L
14,261
7,773
6,925
10,492
30,285
33,803
0
12,853
17,432
0
35,286
L
Tiamat
P1R CRIKET
Tiamat
24,516
2,902
0
2,062
22,358
16,669
0
10,077
12,281
58,478
0
L
Bacchus
Scubbastevie
Bacchus
19,609
1,209
1,531
3,732
24,567
32,897
0
8,147
16,420
31,616
0
W
Kuzenbo
TeeJayRecKs
Kuzenbo
22,888
7,014
288
1,896
20,594
35,959
0
8,072
12,522
51,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,314
Gold Earned
69,435
259
Minions Killed
251
6
Camps Cleared
6
1,048,047
Distance Traveled
1,288,813
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,638
1,109
63
4
1
269,348
0
W
Anubis
13,968
931
59
4
0
185,731
0
W
Mercury
17,152
1,143
75
5
4
310,548
0
L
Nemesis
12,330
822
38
3
1
279,766
1
L
Artemis
13,050
870
71
5
1
223,697
0
W
Neith
9,260
617
0
0
0
0
0
L
Horus
14,710
981
47
3
0
300,041
0
L
Tiamat
14,817
988
76
5
4
263,300
0
L
Bacchus
14,528
969
19
1
0
222,009
0
W
Kuzenbo
16,296
1,086
62
4
1
282,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role