Player Matchup

Danzaburou
Danzaburou
Danskyl
Danzaburou
Level 124
God Stats
9W - 5L
1,687 SR
Queue Stats
313W - 268L
1,543 Elo+
Party 2
Loki
Loki
Drox20
Loki
Level 39
God Stats
1W - 3L
1,277 SR
Queue Stats
76W - 77L
1,523 Elo+
Party 3
Poseidon
Poseidon
JÖŦÛИИ
Poseidon
Level 140
God Stats
4W - 6L
1,401 SR
Queue Stats
405W - 382L
1,512 Elo+
Party 2
Achilles
Achilles
SamuQC
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
fbp70
Sobek
Level 29
God Stats
4W - 0L
1,714 SR
Queue Stats
23W - 17L
1,555 Elo+
Party 2
Team Averages
Level 84
1,516 SR
1,527 Elo+

VS

Team Averages
Level 47
1,513 SR
1,522 Elo+
Sol
Sol
Kedigori
Sol
Level 64
God Stats
1W - 2L
1,602 SR
Queue Stats
23W - 20L
1,579 Elo+
Party 1
Achilles
Achilles
MalgorathsHorror
Achilles
Level 95
God Stats
1W - 2L
1,563 SR
Queue Stats
114W - 108L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Sheeeeeeeesh69
Danzaburou
Level 17
God Stats
3W - 4L
1,402 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Sudic
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,400 Elo+
Party 1
Cabrakan
Cabrakan
VioletIcarus
Cabrakan
Level 42
God Stats
2W - 7L
1,500 SR
Queue Stats
196W - 185L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danskyl
Danzaburou
18
5 / 2 / 11
13,299
532
9,496
12,750
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Drox20
Loki
20
7 / 1 / 11
14,102
564
13,665
17,711
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
JÖŦÛИИ
Poseidon
20
10 / 2 / 7
14,662
586
18,870
14,324
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SamuQC
Achilles
20
6 / 5 / 8
14,584
583
17,561
27,617
27,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
fbp70
Sobek
17
1 / 1 / 16
12,482
499
4,978
12,815
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 3
11,393
456
7,553
11,888
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 4
10,601
424
11,042
16,878
11,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Sheeeeeeeesh69
Danzaburou
17
0 / 7 / 2
10,453
418
7,921
18,783
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sudic
Cthulhu
15
0 / 8 / 0
8,517
341
4,202
17,343
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
VioletIcarus
Cabrakan
19
6 / 6 / 1
11,952
478
18,029
22,745
15,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
29
Kills
10
11
Deaths
29
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danskyl
Danzaburou
5
2
11
5.25
W
Loki
Drox20
Loki
7
1
11
12.5
W
Poseidon
JÖŦÛИИ
Poseidon
10
2
7
6.75
L
1
5
3
0.5
L
3
3
4
1.67
W
Achilles
SamuQC
Achilles
6
5
8
2
L
Danzaburou
Sheeeeeeeesh69
Danzaburou
0
7
2
0.14
L
Cthulhu
Sudic
Cthulhu
0
8
0
0
L
Cabrakan
VioletIcarus
Cabrakan
6
6
1
1.08
W
Sobek
fbp70
Sobek
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,570
Damage
48,747
85,217
Taken
87,637
63,332
Mitigated
53,389
30,243
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danskyl
Danzaburou
9,496
3,442
0
3,824
12,750
4,977
3,174
3,984
8,586
0
82,424
W
Loki
Drox20
Loki
13,665
3,546
0
7,296
17,711
7,757
0
7,761
9,896
0
98,027
W
Poseidon
JÖŦÛИИ
Poseidon
18,870
3,061
65
4,504
14,324
6,224
3,193
4,608
9,716
151,458
0
L
7,553
1,064
0
2,832
11,888
5,366
434
5,338
6,550
59,845
2,336
L
11,042
3,693
0
4,406
16,878
11,834
0
682
16,196
0
52,474
W
Achilles
SamuQC
Achilles
17,561
6,832
0
10,423
27,617
27,706
2,423
9,291
18,296
0
93,309
L
Danzaburou
Sheeeeeeeesh69
Danzaburou
7,921
4,390
0
4,891
18,783
6,307
368
5,385
13,398
0
71,948
L
Cthulhu
Sudic
Cthulhu
4,202
63
144
1,589
17,343
14,054
0
5,886
11,457
32,734
0
L
Cabrakan
VioletIcarus
Cabrakan
18,029
1,962
0
6,164
22,745
15,828
0
6,557
16,188
93,446
0
W
Sobek
fbp70
Sobek
4,978
528
0
4,131
12,815
16,668
1,046
3,560
9,045
17,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,129
Gold Earned
52,916
649
Minions Killed
543
0
Camps Cleared
0
2,383,393
Distance Traveled
1,890,405
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,299
532
130
5
0
394,527
11
W
Loki
14,102
564
134
5
0
551,460
14
W
Poseidon
14,662
586
202
8
0
489,850
10
L
Sol
11,393
456
138
6
0
390,254
6
L
Achilles
10,601
424
99
4
0
284,619
3
W
Achilles
14,584
583
161
6
0
457,682
0
L
Danzaburou
10,453
418
107
4
0
406,847
4
L
Cthulhu
8,517
341
54
2
0
378,065
3
L
Cabrakan
11,952
478
145
6
0
430,620
5
W
Sobek
12,482
499
22
1
0
489,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role