Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Berserk420Qc
Arachne
Level 29
God Stats
1W - 1L
1,603 SR
Queue Stats
179W - 178L
1,448 Elo+
Solo
Skadi
Skadi
DeadCall
Skadi
Level 25
God Stats
6W - 3L
1,907 SR
Queue Stats
64W - 82L
1,316 Elo+
Solo
Anubis
Anubis
DigitalJokker
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LxRy gamez
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,453 Elo+

VS

Team Averages
Level 12
1,447 SR
1,435 Elo+
Thor
Thor
Bobo3211944
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CrashLattice408
Jormungandr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 97L
1,488 Elo+
Solo
Skadi
Skadi
Gen Biley
Skadi
Level 27
God Stats
2W - 1L
1,235 SR
Queue Stats
51W - 45L
1,141 Elo+
Solo
Hou Yi
Hou Yi
Naruto sto8101
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Wildnify
Ah Puch
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
4 / 4 / 0
5,686
517
3,256
6,801
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Arachne
Berserk420Qc
Arachne
9
2 / 2 / 1
5,470
497
4,748
6,816
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
DeadCall
Skadi
8
0 / 2 / 1
5,167
470
854
4,215
1,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

8
0 / 8 / 0
4,845
440
2,899
7,449
2,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
LxRy gamez
Sun Wukong
8
0 / 5 / 1
5,025
457
818
6,948
2,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
7,475
680
5,212
5,118
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
CrashLattice408
Jormungandr
12
4 / 0 / 1
7,075
643
1,643
3,714
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Gen Biley
Skadi
11
4 / 2 / 3
6,723
611
5,969
5,144
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 3 / 2
6,307
573
2,489
5,852
1,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Wildnify
Ah Puch
10
0 / 2 / 8
6,176
561
1,953
5,946
1,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
19
21
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
0
1
L
Arachne
Berserk420Qc
Arachne
2
2
1
1.25
W
8
1
3
9.5
W
Jormungandr
CrashLattice408
Jormungandr
4
0
1
4.5
L
Skadi
DeadCall
Skadi
0
2
1
0.25
L
0
8
0
0
W
Skadi
Gen Biley
Skadi
4
2
3
2.75
L
Sun Wukong
LxRy gamez
Sun Wukong
0
5
1
0.1
W
3
3
2
1.33
W
Ah Puch
Wildnify
Ah Puch
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,575
Damage
17,266
32,229
Taken
25,774
12,382
Mitigated
8,741
5,614
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,256
435
0
1,938
6,801
3,010
0
0
6,801
19,881
0
L
Arachne
Berserk420Qc
Arachne
4,748
3,594
0
1,469
6,816
2,672
0
392
6,394
0
25,421
W
5,212
1,583
0
275
5,118
1,559
1,203
1,755
3,357
0
26,526
W
Jormungandr
CrashLattice408
Jormungandr
1,643
259
0
1,695
3,714
2,722
418
92
3,622
36,389
0
L
Skadi
DeadCall
Skadi
854
349
0
1,000
4,215
1,042
669
612
3,603
0
16,634
L
2,899
758
0
1,207
7,449
2,937
165
1,357
6,032
20,305
0
W
Skadi
Gen Biley
Skadi
5,969
4,593
0
0
5,144
1,555
2,174
1,906
3,102
0
30,813
L
Sun Wukong
LxRy gamez
Sun Wukong
818
493
0
0
6,948
2,721
259
995
5,803
0
18,926
W
2,489
1,297
0
522
5,852
1,674
1,175
1,342
4,370
0
17,894
W
Ah Puch
Wildnify
Ah Puch
1,953
383
0
2,570
5,946
1,231
208
778
5,168
19,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
33,756
184
Minions Killed
289
0
Camps Cleared
0
910,503
Distance Traveled
1,034,462
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,686
517
38
3
0
142,943
3
L
Arachne
5,470
497
45
4
0
205,083
0
W
Thor
7,475
680
62
6
0
263,522
0
W
Jormungandr
7,075
643
90
8
0
187,921
0
L
Skadi
5,167
470
37
3
0
178,741
0
L
Anubis
4,845
440
32
3
0
178,056
1
W
Skadi
6,723
611
53
5
0
195,107
0
L
Sun Wukong
5,025
457
32
3
0
205,680
0
W
Hou Yi
6,307
573
42
4
0
189,172
1
W
Ah Puch
6,176
561
42
4
0
198,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role