Player Matchup

Chaac
Chaac
Gold V
xI-EineRunde-Ix
Chaac
Gold V
Level 69
God Stats
0W - 1L
1,579 SR
Queue Stats
14W - 11L
1,473 MMR
Party 1
Discordia
Discordia
Silver I
xI-Erza-Ix
Discordia
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,376 MMR
Party 1
Izanami
Izanami
Silver IV
xI-Natsu-Ix
Izanami
Silver IV
Level 95
God Stats
0W - 1L
1,769 SR
Queue Stats
8W - 8L
1,439 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,616 SR
1,429 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,551 SR
1,515 MMR
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
ItchyKitten2290
Pele
Bronze III
Level 87
God Stats
2W - 0L
1,514 SR
Queue Stats
2W - 2L
1,493 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
SurfingPandaman
Baron Samedi
Bronze III
Level 126
God Stats
1W - 0L
1,640 SR
Queue Stats
4W - 3L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
13,342
534
20,116
29,735
36,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
xI-Erza-Ix
Discordia
18
3 / 6 / 3
14,320
573
30,656
15,198
4,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
xI-Natsu-Ix
Izanami
18
2 / 5 / 2
14,533
581
11,754
20,312
7,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshAphroditeTiamatSkadiDanzaburou

VS

Bans
AthenaBacchusScyllaGaneshaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 0 / 11
14,604
584
16,184
34,032
26,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 1 / 6
16,677
667
20,284
27,578
10,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SurfingPandaman
Baron Samedi
18
3 / 5 / 13
14,883
595
18,849
19,519
16,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
17
17
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
11
8.5
W
11
1
6
14
W
Baron Samedi
SurfingPandaman
Baron Samedi
3
5
13
1.9
L
1
6
3
0.42
L
Discordia
xI-Erza-Ix
Discordia
3
6
3
0.75
L
Izanami
xI-Natsu-Ix
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,526
Damage
55,317
65,245
Taken
81,129
49,258
Mitigated
53,405
17,940
Healing
39,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,184
4,293
1,614
13,473
34,032
26,612
1,249
13,796
19,906
14,941
40,632
W
20,284
4,539
0
11,448
27,578
10,416
1,296
10,176
16,952
0
102,138
W
Baron Samedi
SurfingPandaman
Baron Samedi
18,849
657
4,972
8,484
19,519
16,377
1,208
8,112
10,897
77,194
0
L
20,116
1,820
0
11,082
29,735
36,894
473
10,488
19,247
1,312
55,860
L
Discordia
xI-Erza-Ix
Discordia
30,656
719
0
3,953
15,198
4,907
1,227
5,330
9,868
106,948
0
L
Izanami
xI-Natsu-Ix
Izanami
11,754
7,071
0
2,905
20,312
7,457
1,245
6,069
14,243
0
101,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
46,164
299
Minions Killed
276
0
Camps Cleared
0
1,265,560
Distance Traveled
1,419,401
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,604
584
70
3
0
474,500
0
W
Pele
16,677
667
142
6
0
521,730
2
W
Baron Samedi
14,883
595
64
3
0
423,171
6
L
Chaac
13,342
534
46
2
0
464,601
3
L
Discordia
14,320
573
112
4
0
407,704
1
L
Izanami
14,533
581
141
6
0
393,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role