Player Matchup

Skadi
Skadi
DontaesInferno
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,463 Elo+
Party 1
Ymir
Ymir
FrozenMatter178
Ymir
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 20L
1,531 Elo+
Party 2
Fenrir
Fenrir
WGomegaxx
Fenrir
Level 63
God Stats
24W - 31L
1,470 SR
Queue Stats
464W - 541L
1,372 Elo+
Party 2
Merlin
Merlin
noobster97
Merlin
Level 28
God Stats
11W - 8L
1,456 SR
Queue Stats
45W - 37L
1,465 Elo+
Party 1
Odin
Odin
oprincesstrunks
Odin
Level 28
God Stats
12W - 6L
1,606 SR
Queue Stats
41W - 33L
1,422 Elo+
Party 1
Team Averages
Level 31
1,507 SR
1,450 Elo+

VS

Team Averages
Level 10
1,409 SR
1,380 Elo+
Nemesis
Nemesis
Baky69
Nemesis
Level 7
God Stats
3W - 6L
1,302 SR
Queue Stats
7W - 11L
1,316 Elo+
Solo
Neith
Neith
BunjeecordOwl
Neith
Level 7
God Stats
1W - 1L
1,824 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 3
Ra
Ra
Honeyglow
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ThouXFurious
Sun Wukong
Level 26
God Stats
3W - 8L
1,331 SR
Queue Stats
8W - 17L
1,352 Elo+
Solo
Ganesha
Ganesha
studhouser
Ganesha
Level 8
God Stats
1W - 3L
1,090 SR
Queue Stats
2W - 10L
1,068 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 5
7,016
638
6,705
3,155
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 7
6,336
576
5,717
6,412
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
WGomegaxx
Fenrir
11
4 / 0 / 4
6,213
565
3,410
5,218
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
noobster97
Merlin
11
5 / 1 / 0
6,553
596
3,310
3,464
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 0
5,653
514
4,425
6,278
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baky69
Nemesis
8
1 / 4 / 0
5,307
482
1,848
6,912
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 0
4,916
447
2,361
4,626
1,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 0
6,308
573
2,184
5,930
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ThouXFurious
Sun Wukong
9
0 / 2 / 0
5,256
478
2,599
5,544
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
studhouser
Ganesha
7
0 / 6 / 1
5,068
461
1,739
8,818
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
22
Kills
3
3
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Baky69
Nemesis
1
4
0
0.25
L
1
5
0
0.2
W
8
0
5
10.5
W
4
1
7
7.5
L
1
5
0
0.2
L
Sun Wukong
ThouXFurious
Sun Wukong
0
2
0
0
W
Fenrir
WGomegaxx
Fenrir
4
0
4
6
W
Merlin
noobster97
Merlin
5
1
0
5
W
1
1
0
1
L
Ganesha
studhouser
Ganesha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,567
Damage
10,731
24,527
Taken
31,830
10,019
Mitigated
11,345
8,159
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Baky69
Nemesis
1,848
1,018
0
1,633
6,912
1,737
0
1,421
5,391
0
16,380
L
2,361
1,247
0
322
4,626
1,123
0
960
3,666
0
11,176
W
6,705
3,752
0
1,199
3,155
989
263
631
2,524
0
23,053
W
5,717
827
0
1,229
6,412
2,632
0
1,075
5,337
35,384
0
L
2,184
202
0
1,262
5,930
1,900
492
2,939
2,617
31,570
0
L
Sun Wukong
ThouXFurious
Sun Wukong
2,599
182
0
1,803
5,544
3,039
0
0
5,154
0
19,278
W
Fenrir
WGomegaxx
Fenrir
3,410
446
0
2,668
5,218
1,817
0
305
4,803
0
31,527
W
Merlin
noobster97
Merlin
3,310
217
0
759
3,464
1,061
1,134
1,564
1,632
27,566
0
W
4,425
1,356
0
2,304
6,278
3,520
139
0
5,948
0
26,025
L
Ganesha
studhouser
Ganesha
1,739
63
0
1,099
8,818
3,546
0
3,293
5,525
8,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
26,855
288
Minions Killed
194
0
Camps Cleared
0
905,015
Distance Traveled
883,875
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,307
482
46
4
0
186,133
0
L
Neith
4,916
447
29
3
0
172,795
1
W
Skadi
7,016
638
49
4
0
172,850
0
W
Ymir
6,336
576
72
7
0
151,950
0
L
Ra
6,308
573
68
6
0
178,487
0
L
Sun Wukong
5,256
478
47
4
0
162,848
4
W
Fenrir
6,213
565
57
5
0
231,035
1
W
Merlin
6,553
596
55
5
0
169,050
0
W
Odin
5,653
514
55
5
0
180,130
1
L
Ganesha
5,068
461
4
0
0
183,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role