Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DonMatino
Bacchus
Level 128
God Stats
10W - 6L
1,632 SR
Queue Stats
90W - 66L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
Sebas-Tian-MLU
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,511 Elo+
Party 3
Medusa
Medusa
ShockZie--
Medusa
Level 27
God Stats
4W - 2L
1,790 SR
Queue Stats
117W - 93L
1,531 Elo+
Party 2
Olorun
Olorun
whispieight8
Olorun
Level 68
God Stats
1W - 1L
1,729 SR
Queue Stats
45W - 46L
1,497 Elo+
Party 3
Team Averages
Level 83
1,630 SR
1,511 Elo+

VS

Team Averages
Level 74
1,415 SR
1,456 Elo+
Chaac
Chaac
AniplexX-971
Chaac
Level 126
God Stats
9W - 9L
1,322 SR
Queue Stats
231W - 229L
1,521 Elo+
Solo
Pele
Pele
Erodyn
Pele
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 33L
1,399 Elo+
Party 1
Agni
Agni
H3LLCANN0N
Agni
Level 43
God Stats
2W - 8L
1,403 SR
Queue Stats
11W - 16L
1,464 Elo+
Party 1
Neith
Neith
Schytte
Neith
Level 43
God Stats
14W - 18L
1,452 SR
Queue Stats
198W - 212L
1,406 Elo+
Solo
Vulcan
Vulcan
mendoza493
Vulcan
Level 74
God Stats
3W - 7L
1,396 SR
Queue Stats
31W - 32L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 11 / 4
9,474
947
8,148
15,769
5,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
DonMatino
Bacchus
14
2 / 4 / 3
9,203
920
8,389
11,628
17,559
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Sebas-Tian-MLU
Erlang Shen
15
3 / 5 / 2
9,822
982
6,766
18,078
11,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
ShockZie--
Medusa
15
1 / 5 / 2
9,048
905
9,276
10,486
4,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
0 / 6 / 5
9,448
945
6,443
12,906
5,161
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

190

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 22
10,594
1,059
12,005
8,075
8,496
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Erodyn
Pele
16
7 / 1 / 14
10,534
1,053
8,468
5,839
2,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 1 / 14
10,448
1,045
11,822
7,512
2,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Schytte
Neith
17
5 / 3 / 14
10,435
1,044
11,718
9,063
3,713
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
mendoza493
Vulcan
17
8 / 2 / 11
11,026
1,103
15,325
10,823
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
7
Kills
30
31
Deaths
7
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
11
4
0.27
W
4
0
22
15
L
Bacchus
DonMatino
Bacchus
2
4
3
0.88
W
Pele
Erodyn
Pele
7
1
14
14
W
6
1
14
13
W
Neith
Schytte
Neith
5
3
14
4
L
Erlang Shen
Sebas-Tian-MLU
Erlang Shen
3
5
2
0.8
L
Medusa
ShockZie--
Medusa
1
5
2
0.4
W
Vulcan
mendoza493
Vulcan
8
2
11
6.75
L
Olorun
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,022
Damage
59,338
68,867
Taken
41,312
44,550
Mitigated
22,589
8,182
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,148
4,975
390
1,176
15,769
5,817
0
5,527
9,463
0
21,067
W
12,005
1,432
0
4,705
8,075
8,496
0
2,841
5,234
0
15,227
L
Bacchus
DonMatino
Bacchus
8,389
578
0
0
11,628
17,559
0
4,055
7,573
14,560
0
W
Pele
Erodyn
Pele
8,468
3,199
0
262
5,839
2,522
0
2,330
3,509
0
12,166
W
11,822
394
0
267
7,512
2,992
0
2,287
5,225
20,875
0
W
Neith
Schytte
Neith
11,718
5,383
621
1,601
9,063
3,713
0
4,004
5,059
0
28,696
L
Erlang Shen
Sebas-Tian-MLU
Erlang Shen
6,766
1,882
561
2,982
18,078
11,820
0
7,504
10,574
160
22,580
L
Medusa
ShockZie--
Medusa
9,276
3,253
0
0
10,486
4,193
0
3,830
6,656
48
30,613
W
Vulcan
mendoza493
Vulcan
15,325
5,798
65
2,846
10,823
4,866
0
3,418
7,405
34,612
0
L
Olorun
6,443
3,067
78
2,995
12,906
5,161
0
6,231
6,675
39,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
53,037
168
Minions Killed
131
10
Camps Cleared
3
887,155
Distance Traveled
968,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,474
947
20
2
6
164,972
0
W
Chaac
10,594
1,059
7
1
1
209,516
0
L
Bacchus
9,203
920
9
1
0
179,287
0
W
Pele
10,534
1,053
10
1
0
219,649
0
W
Agni
10,448
1,045
21
2
1
201,654
0
W
Neith
10,435
1,044
46
5
0
145,346
0
L
Erlang Shen
9,822
982
29
3
3
214,169
0
L
Medusa
9,048
905
57
6
0
162,398
0
W
Vulcan
11,026
1,103
47
5
1
192,413
0
L
Olorun
9,448
945
53
5
1
166,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role