Player Matchup

Cthulhu
Cthulhu
Caillou2236
Cthulhu
Level 29
God Stats
57W - 31L
1,702 SR
Queue Stats
136W - 97L
1,692 Elo+
Party 2
Medusa
Medusa
EvolvedTheory
Medusa
Level 118
God Stats
8W - 1L
1,752 SR
Queue Stats
123W - 77L
1,730 Elo+
Party 2
Ra
Ra
WifeEmailer8186
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,440 Elo+
Party 2
Team Averages
Level 78
1,651 SR
1,621 Elo+

VS

Team Averages
Level 63
1,566 SR
1,690 Elo+
Anhur
Anhur
PrinceVegeta405
Anhur
Level 15
God Stats
5W - 4L
1,700 SR
Queue Stats
158W - 100L
1,895 Elo+
Party 1
Hel
Hel
RUTHLESS SUSHI
Hel
Level 67
God Stats
4W - 6L
1,420 SR
Queue Stats
162W - 145L
1,615 Elo+
Party 1
Ymir
Ymir
umchickentenders
Ymir
Level 108
God Stats
8W - 12L
1,576 SR
Queue Stats
279W - 261L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caillou2236
Cthulhu
12
4 / 0 / 19
9,309
931
8,967
6,671
5,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
15 / 1 / 8
10,263
1,026
18,452
9,773
2,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 4 / 11
8,212
821
3,008
6,895
2,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,451
745
7,239
12,427
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 2
6,887
689
2,863
9,333
2,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 10 / 2
6,891
689
5,026
14,345
5,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
24
Kills
5
5
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Caillou2236
Cthulhu
4
0
19
13.5
W
15
1
8
19
L
2
7
2
0.43
L
1
7
2
0.29
W
5
4
11
2.63
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,427
Damage
15,128
23,339
Taken
36,105
10,786
Mitigated
12,827
9,743
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Caillou2236
Cthulhu
8,967
576
1,634
1,269
6,671
5,255
134
1,468
5,203
19,938
0
W
18,452
9,490
798
3,965
9,773
2,997
1,734
3,375
6,398
0
50,136
L
7,239
2,765
0
380
12,427
4,065
0
4,549
7,878
0
18,391
L
2,863
44
1,710
2,118
9,333
2,956
0
2,032
7,301
18,471
0
W
3,008
304
407
1,670
6,895
2,534
339
3,046
3,849
23,647
0
L
5,026
1,170
135
326
14,345
5,806
0
5,435
8,910
16,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
21,229
122
Minions Killed
78
0
Camps Cleared
0
596,093
Distance Traveled
484,388
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,309
931
15
2
0
222,380
1
W
Medusa
10,263
1,026
56
6
0
179,878
0
L
Anhur
7,451
745
26
3
0
165,825
1
L
Hel
6,887
689
33
3
0
167,177
1
W
Ra
8,212
821
51
5
0
193,835
0
L
Ymir
6,891
689
19
2
0
151,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role