Player Matchup

Ymir
Ymir
Diego97241
Ymir
Level 9
God Stats
0W - 1L
1,193 SR
Queue Stats
9W - 12L
1,134 Elo+
Solo
Ra
Ra
Karcaça
Ra
Level 11
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 26L
1,210 Elo+
Party 2
Fenrir
Fenrir
NeverMoreZ0r
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
hairskt
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
kagaitos
Gilgamesh
Level 28
God Stats
18W - 14L
1,396 SR
Queue Stats
40W - 40L
1,335 Elo+
Solo
Team Averages
Level 15
1,371 SR
1,298 Elo+

VS

Team Averages
Level 26
1,389 SR
1,289 Elo+
Cernunnos
Cernunnos
Agger066
Cernunnos
Level 18
God Stats
2W - 6L
1,482 SR
Queue Stats
24W - 48L
1,262 Elo+
Party 3
Cerberus
Cerberus
Bunnyleen
Cerberus
Level 17
God Stats
15W - 34L
1,312 SR
Queue Stats
55W - 135L
1,249 Elo+
Party 3
Thanatos
Thanatos
Nick-latinslayer
Thanatos
Level 14
God Stats
5W - 10L
1,302 SR
Queue Stats
15W - 27L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
kory_uchiha
Cthulhu
Level 13
God Stats
15W - 21L
1,402 SR
Queue Stats
18W - 26L
1,345 Elo+
Party 1
Poseidon
Poseidon
rompeanos47
Poseidon
Level 67
God Stats
86W - 99L
1,448 SR
Queue Stats
189W - 301L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 2
6,219
415
1,747
12,474
4,111
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 9 / 0
6,143
410
4,256
9,099
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
5 / 3 / 2
6,969
465
5,093
7,451
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
hairskt
Jing Wei
9
1 / 7 / 2
6,096
406
3,868
11,267
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
kagaitos
Gilgamesh
11
2 / 4 / 1
6,998
467
5,288
11,795
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Agger066
Cernunnos
13
5 / 2 / 7
7,444
496
6,361
7,289
2,458
Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Bunnyleen
Cerberus
11
2 / 3 / 8
7,578
505
3,140
8,173
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
7 / 2 / 8
7,573
505
4,362
8,158
2,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
kory_uchiha
Cthulhu
13
6 / 1 / 9
8,005
534
9,503
7,103
3,682
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
rompeanos47
Poseidon
15
13 / 2 / 12
9,767
651
13,454
7,184
2,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
10
Kills
33
34
Deaths
10
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Agger066
Cernunnos
5
2
7
4.25
W
Cerberus
Bunnyleen
Cerberus
2
3
8
2
L
1
11
2
0.18
L
1
9
0
0.11
L
Fenrir
5
3
2
2
W
7
2
8
5.5
L
Jing Wei
hairskt
Jing Wei
1
7
2
0.29
L
Gilgamesh
kagaitos
Gilgamesh
2
4
1
0.63
W
Cthulhu
kory_uchiha
Cthulhu
6
1
9
10.5
W
Poseidon
rompeanos47
Poseidon
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
36,820
52,086
Taken
37,907
16,489
Mitigated
16,651
8,997
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Agger066
Cernunnos
6,361
2,731
0
449
7,289
2,458
1,459
938
6,307
0
39,020
W
Cerberus
Bunnyleen
Cerberus
3,140
430
0
1,336
8,173
5,445
571
384
7,789
27,275
0
L
1,747
557
0
0
12,474
4,111
0
6,482
5,992
8,127
0
L
4,256
764
242
1,833
9,099
2,552
33
3,496
5,603
26,238
0
L
Fenrir
5,093
1,734
0
621
7,451
2,560
1,210
4,085
3,366
0
13,515
W
4,362
1,509
0
6,291
8,158
2,563
107
1,201
6,895
0
31,402
L
Jing Wei
hairskt
Jing Wei
3,868
2,307
510
2,692
11,267
3,088
829
5,898
5,369
0
23,243
L
Gilgamesh
kagaitos
Gilgamesh
5,288
1,599
0
3,099
11,795
4,178
288
6,136
5,659
0
38,108
W
Cthulhu
kory_uchiha
Cthulhu
9,503
488
364
420
7,103
3,682
611
1,397
5,612
30,824
0
W
Poseidon
rompeanos47
Poseidon
13,454
1,902
0
1,980
7,184
2,503
1,342
1,803
5,301
50,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
40,367
212
Minions Killed
335
0
Camps Cleared
0
1,297,160
Distance Traveled
1,407,590
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,444
496
75
5
0
250,999
0
W
Cerberus
7,578
505
45
3
0
256,755
0
L
Ymir
6,219
415
12
1
0
233,990
0
L
Ra
6,143
410
44
3
0
194,920
1
L
Fenrir
6,969
465
18
1
0
296,277
4
W
Thanatos
7,573
505
57
4
0
307,221
1
L
Jing Wei
6,096
406
61
4
0
286,362
1
L
Gilgamesh
6,998
467
77
5
0
285,611
0
W
Cthulhu
8,005
534
56
4
0
295,370
0
W
Poseidon
9,767
651
102
7
0
297,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role